Difference Between Ways For Declaring A Function?
Jul 30, 2010is there any real difference between these two function declarations?
function DoSomething(parm) {
//do something here
}[code]...........
is there any real difference between these two function declarations?
function DoSomething(parm) {
//do something here
}[code]...........
I worked on a simple image slide-show with javascript, and I assigned a value to a var outside of a function using getElementById() like this:
Code:
window.onload = initLinks;
myImg = new Array("images/img01.jpg","images/img02.jpg","images/img03.jpg","images/img04.jpg");
curPic = 0;[code]..........
I am doing a Validation for Form "Text input". If the user leaves the input empty, a function is starting to run. If the field is bigger than 1 - so it doesn't get into the function.
The problem is: The first time, the user left the input empty, function ran, and I got the alert - that's OK. Second time, The user added 10 in the AGE input - And again he gets the Alert - But he should not.
Note: Age input value, returns from a different function (calc) to a var called: result.
[Code]...
I'm working through the sitepoint ajax book and had a problem with a particular chunk of code. I eventually tracked down the error and it was being caused because I had:
window.onload = Monitor.init();
instead of:
window.onload = Monitor.init;
Now, one of the sticky threads mentioned that the first is a function call and the second is a function pointer. My questions are:What's the difference between a function call and a function pointer? Why did it cause problems in this particular case? What are the general implications/issues with using one over the other?
i've written a js function to find the difference between two dates. the format being used is dd/mm/yyyy hh:mm. The function returns correct value when give one set of values, but go wrong with another set. examples are given below.
set 1 : Time 1 = 24/02/2011 09:30 , time 2 = 24/02/2011 16:00
Output is corret here. It gives 6 Hours & 30 Minutes (after converting the difference)
set 2: Time 1 = 24/02/2011 09:30 , time 2 = 25/02/2011 16:00
Here, it gives 31 days, 6 Hours & 30 Minutes. My code is given below. Also the alert of dates display strange values. Don't know if it is timezone issue.
function compareDateTime(frmtime,totime)
{
var date1 = new Date(frmtime);
var date2 = new Date(totime);[code]......
(function($) { /* code*/ })(jQuery);
$
(
document
[code]....
I know that document.read is loaded when html page is been loaded. But what's the difference between the two?
I want to get some idea of what methods there are to center a div element.If you know a cool method please show us how it's done using this jsfiddle dummy to start
View 16 Replies View Relatedif i want to have a empty link, which way is more proper?
<a href="">
<a href="#">
<a href="javascript:void(0);">
Are there other ways to open multile windows at once?
<SCRIPT language="JavaScript">
function open1() {
var open1 =
window.open('http://google.com/CheckEnviro.pl','','scrollbars=yes,height=600
,width=800,resizable=yes');
}
function open2() {
var open2 =
window.open('http://google.com/CheckEnviro.pl','','scrollbars=yes,height=600
,width=800,resizable=yes');
}
function open3() {
var open3 =
window.open('http://google.com/CheckEnviro.pl','','scrollbars=yes,height=600
,width=800,resizable=yes');
}
// -->
</SCRIPT>
<A href="javascript:open1();open2();open3();">Click Here to open all</A>
Here is what I have now, but I need something which can pass HTTP_REFEREER.
The window.open does not do that.
Well, I've been working with JS for three years and have a great experience here. But! I still have no really acceptable answer to the following
question:
What is the principle difference between declaring methods/properties
in the constructor function body and via prototypes.
Are there any real GURUs? Let's discuss the issue.
I used a menu making program to create a cool new menu for my website, but I can't get it to work properly.The menu code uses this argument: "java script:[code]in my above code there isn't really a space between 'java' and 'script'.
View 1 Replies View Related(the "code" below is pseudo code, just to get the idea across)
Here's what I currently have:
var bill = new array[20];
var sam = new array[20];
var nancy = new array[20];
var Oscar = new array[20];
I'm assigning objects to them (ie Oscar[5] = new objLabel() This seems like a kluge, however. Here's what I'd like (again, pseudo-code)
var Objects = {bill:null; sam:null; nancy:null; Oscar:null};
var theObject = new Array of Objects[20];
// yes: i know that's wrong... and that's the part I'm having trouble with
so that I can do something like:
[Code]....
Just seems to me that keeping a single array of multiple objects is likely to be less error-prone than multiple arrays of single objects... But I don't have the syntax right... or can it be done in JS? If it's doable, would someone be kind enough to show me how to declare and access that example?
I have a php script which calls a javascript function with a parameter. I am having trouble getting this parameter act as an array inside the javascript function:
php:
Code:
<? $array1 = '"apple","orange","banana"';
$array2 = '"corn","bean","beet"';
$arrays = $array1.'///'.$array2;
[Code]..
JS sees fruits and vegs as a string rather then an array, so if I try to output fruits[0]; it gives me the entire string rather then seeing it as an array and giving me the first element.
Exploring Ways to Embed Tables & Spreadsheets in Web Pages
View 2 Replies View RelatedWhat I want to do is declare an empty array. so i do it like this:
var changedValues = {};
Now i m populating this array dynamically with values, something like this
changedValues[elemName] = elemValue;
This also works fine. BUT, when i do a alert(changedValues.length)....
it gives "UNDEFINED" even though the array is not empty. Saw it through firebug .. Can anyone tell me wht is happening here?
I have a understanding problem with this:
var loadData = function(){
$.post('/search.php', { myvar: 12345 }, function(data){
$.each(data, function(key, val) {
// here I have to validate my data I retrieved
if(first condition){
return false;
[Code]...
I've always wonder if there is diference when declaring and
initializing a varible inside/outside a loop.
What's a better practice?
Declaring and initializing variables inside a loop routine, like this:
for(var i=0; i<list; i++)
{
var name = list[i];
}
or outside a loop routine, like this:
var i;
var name;
for (i=0; i<list; i++)
{
name = list[i];
}
or are both the same....
As a programmer, i always try to practice good programming. I always
thought that by declaring and initializing the variable inside the
loop, i was creating a new memory space every time instead of just 1
time...
What do you think?
I have a set of input fields that can be dynamically duplicated/cloned or removed and submitted. I'm looking for a ways to configure the form for easy processing without having to loop through each input field inside the divs:
<form action="dummy.php" method="post">
<div id="customer1">
Name: <input type="text" name="name1">
[code]....
Demonstration code:
The 'array' variable contains strings representing the id's of different elements. If the for loop above were to finish iterating, would all the links in all three elements call the click function (that displays an alert message), or would only the last element ("element3") have the click function? For me, the latter seems to be the case unless if I'm doing something wrong, but I would like clarifications and, if possible, alternative solutions as to how I can achieve the former result.
Trying to build a little tool here..
<html>
<body>
Artist ID: <input type=TEXT id=ArtistID name= ArtistID value="Artist ID">[code]....
I'm trying to save the input and pass it into the URLs that are the option values. So Artist ID being 111 would take you to url..../<WHATEVER OPTION YOU CHOSE FROM DROP DOWN>/111
What am I doing wrong/What am I not doing?
According to ECMAScript, the root of the prototype chain is Object.Prototype. Each object has an internal property [[Prototype]] that could be another object or NULL.... However, it also says that every function has the Function prototype object: Function.Prototype, it confused me, because a function is an object, for a function object, what is its function prototype and object prototype..For example:
var x = function (n) {return n+1;};
what is the relationships of x, Object.Prototype and Function.Prototype
My query is very straight forward (I think).
What's the difference between
someFunc.blah = function(){ ; }
and
someFunc.prototype.blah = function(){ ; }
?Does someFunc.blah call upon someFunc.prototype.blah?
Is there any difference?
I have script function. It works perfectly in IE -9 32 bit machine.but the getting a run time error in IE - 9 64 bit machine.
View 2 Replies View RelatedI'm studing the jquery API for .eq() and :eq() , As i read in the comments a user said :
I found that using this method instead of the inline string :eq() is faster.
Do these methods hava differences?and which are these differences?
i wrote a rough script to try and test which method of incrementation was faster: i+=1; i++; ++i;
[Code]...
I inherited an html demo (used to show customers our product w/o being connected to a server). Was going through the Html files to update the dates and fields and it seems that on some html files, when I change a date <td>08/11/2008 </td> to <td>08/11/2011</td>, save and refesh, I start getting a bunch of JS errors when I try and log back into the demo. I'm not changing anything in the JS files, so I don't understand why the errors are occuring.
I have a bunch of html files to change, and now, no matter which file I change (the dates, sample names, etc), I lose functionality on that particular page.