Animation Speeds Up Each Time 'start' Button Clicked?
Jun 10, 2010
one could add a 'start' & 'stop' (id="stopit") button to control the simple sprite animation. My Javascript looks like this (note that it works in tandem with the core.js that comes with the book; see the ZIP file i've attached):
Code:
var Robot =
{
init: function() // initiate via core.js
{
[Code]....
clicking on the 'start' button more than once speeds up the animation, more with each successive click. Clicking the 'stop' button will only finally stop the animation if it's done the same number of times as the 'start' button was clicked.
I am trying to move an image down 20px each time the button is clicked, but I can only get it to move down once. I see what I am doing wrong, but I'm not sure how to fix it. I don't know how to store the updated position of the image in a variable.
I'd like some direction on creating a small piece of Javascript that will populate my <select> boxes.Basically, I have a form for users to create events, with a start time and an end time. (These are the two select boxes).For example:
1) Have times populated in 15 minute incrementals from 12:00AM to 11:45PM
2) Have some type of "error checking" available to where the End Time must be after the start time. It would be nice for the script to automatically change the end time field to a time that is after the start time.
I do have the countdown script (see link below) to display the time between current time and the date given in real-time. However, I want to achieve to display the time difference between a given start and end time. Right now, it calculates from the current server time to the end time. I want to be able to set up my own start time and end time.
I have a page on a site that features a list with clickable items in it. When one item is clicked, a div slides down that displays another div with more clickable items. What I am finding is that when I click on two items in the first div quickly, two divs drop down and clutter up the space on the site forcing everything else on the page downward.
So basically, the <li> with the id of "cars" removes any active class from the list items, adds the class to the currently selected <li> hides the .car_type and slides down the matching #cars_div. If I click on "cars" and "trucks" quickly, both divs with the class car_type are displayed at the same time.
Is there an easier way to complete all these tasks while toggling between the div that is displayed so only one shows at a time?
I have a j query animated file and i want to make some changes but i'm not good with that : the animation has a title "welcome test" on mouse-over starts the animation but i don't want that, i want the animation to start directly without mouse-over... also i need the image to appear after the animation of the logo ends...
I have 1 img when you click on it start an ajax call that call a php script. I know the ajaxStart function but what I have to do for having that when I press the img, it replace this with a loading gif and when the call is complete replace with the original img?
How do I pause the timer so I can maintain the set time and re-start where it left off? Here is most of my code, I removed most of the select options to save space:
Problem occures when image is clicked another time(you have to click quick to see the problem) before end of animation. I think that preventing it from being clicked would solve the problem but im not sure.
Code: $(function() { $('#gallery img').click(function() { var zIn=$(this).css('zIndex');[code].....
I have some div's as blocks hidden wich should show on a button click, and if there is some other block visible, I have to slide it Up and then slideDown the clicked one...like this
The problem is that I'm doing this with the callback function, but it start sliding down when the other block is not completly up...
$("#n_link1").add("#n_link2").add("#n_link3").add("#n_link4").animate({ "height": "65"}, { duration: "slow" }); //Change everything back to 65px $(id).animate({ "height": "105"}, { duration: "slow" }); //Change the clicked button to 105px
But the thing is now.. first it sets all to 65px so theres a white gap in my website after that it changes the button i clicked to 105px fixing the gap
do the following: I have a thumbnail image that on rollover swaps to another image. At the same time i want to do a fade out/fade in animation between the images. Most of it is working but when the page loads for the first time there is no swaping of the image but just a fast opactity effect on the first image. Then if i try the rollover for the second time it does work as expected. Is it because the image that im loading doesn't load fast enough and the whole animation onRollover doesn't happen? I also have a problem when Rollover fast on the thumbnails. It just stays on the second image but doesn't go back to the first original image? For some reason the animation gets confused between the Rollover and Rollout states. Here is a link to see the example
[Code]...
I know this is not a good practice but do is why im looking for help in this forum.
I have a working code already. It already has a play and pause button, but I do not have a working start button (it has to play it from the very start). Here is the code:
<html> <head> <script type="text/javascript"> var interval = 500; var random_display = 0; var number = 0; image = new Array(); image[number++] = new imageItem("1.jpg"); [Code]...
After upgrading from 1.5.1 to 1.6.1 the auto-play feature of this slider speeds up. I'm using this code: [URL]. 4000 milliseconds is specified in the script if you view source, however, if you let the slider run for a few minutes(I haven't determined a consistent time frame for this) then the slider begins to change one after the next almost immediately without waiting 4 seconds. .attr() is used once in the script, but after reading the core teams suggestions regarding .attr() after upgrading to 1.6.1 it doesn't seem like I'm supposed to change anything.
Same problem with this slider which is from [URL] simple-jquery-image-slide-show-with-semi-transparent-caption: <script type="text/javascript"> $(document).ready(function() { //Execute the slideShow slideShow(); });
function slideShow() { //Set the opacity of all images to 0 $('#gallery a').css({opacity: 0.0}); //Get the first image and display it (set it to full opacity) $('#gallery a:first').css({opacity: 1.0}); //Set the caption background to semi-transparent $('#gallery .caption').css({opacity: 0.7}); //Resize the width of the caption according to the image width $('#gallery .caption').css({width: $('#gallery a').find('img').css('width')}); //Get the caption of the first image from REL attribute and display it $('#gallery .content').html($('#gallery a:first').find('img').attr('rel')) .animate({opacity: 0.7}, 400); //Call the gallery function to run the slideshow, 6000 = change to next image after 6 seconds setInterval('gallery()',6000); } function gallery() { //if no IMGs have the show class, grab the first image var current = ($('#gallery a.show')? $('#gallery a.show') : $('#gallery a:first')); //Get next image, if it reached the end of the slideshow, rotate it back to the first image var next = ((current.next().length) ? ((current.next().hasClass('caption'))? $('#gallery a:first') :current.next()) : $('#gallery a:first')); //Get next image caption var caption = next.find('img').attr('rel'); //Set the fade in effect for the next image, show class has higher z-index next.css({opacity: 0.0}) .addClass('show') .animate({opacity: 1.0}, 1000); //Hide the current image current.animate({opacity: 0.0}, 1000) .removeClass('show'); //Set the opacity to 0 and height to 1px $('#gallery .caption').animate({opacity: 0.0}, { queue:false, duration:0 }).animate({height: '1px'}, { queue:true, duration:300 }); //Animate the caption, opacity to 0.7 and heigth to 100px, a slide up effect $('#gallery .caption').animate({opacity: 0.7},0 ).animate({height: '100px'},500 ); //Display the content $('#gallery .content').html(caption);} </script>
I've been trying a number of different approaches but can't seem to get it right. The idea was to loop the main funtion of the script (loadContent) by ending with the setTimeout, that I had to move to another function. Why, I don't know, but that's the only way it works. I'm a professional PHP programmer, getting to grips with Javascript in this era where Ajax rules firmly is part of my job. Can't say I have been enjoying the experience so far, though.Right, enough bashing for today! The idea was to have a simple script, linked to a php script that would load images, based on the data sent via Javascript and an XML datafile. This does happen, only: the timeout of 5 or 6 seconds doesn't seem to last even a millisecond.
I have a spokerperson on homepage of my website but there is no stop button to stop her. Its a script code I got from other company and I just put that in my files. Is it possible to put like a start and pause button for that spokeperson? Check on homepage [URL].
I am trying to create start and stop button in jquery slidesjs plugin i know i can not edit this plugin so i create a external function on my home page but only sop button is working and i am unable to make a start button
Can JQuery toggle be use to switch divs on page load instead of having to click a button to start the action? What would I have to write in the header to make this happen if this is possible?
I want to add 5 to the variable 'paramdatastart' each time the #btn is clicked. So when I click it first time the 'paramdatastart' will be 5 and next time it will be 10 andso onHow do I do that?
I am trying add some animation effects to a navigation button and am having some problems with my code.I am using setInterval(); and the problem came with trying to clear it using clearInterval();if i have this code then it seems to clear it fine:
var i = 21; function w(){ document.getElementById("homebtntop").style.height = i + "px";
Code: <style> body { /*Remove below line to make bgimage NOT fixed*/ background-color:black; background-attachment:fixed; background-repeat: no-repeat; [Code]...
when i run it, i have to wait the 9000 timer to c the first image, and i need the page to start with an image and then start the rotation, i have assigned background-image by css, and tried also to use document.body.background, but when i do this the rotator doesnt work.