I'd like to write Javascript that stops animated gifs from animating.
On Firefox, at least, window.stop(); does the trick, although it stops
everything on the page and is kind of unpredictable. If I connect it
to the onload event, sometimes only half the page will be displayed.
Does the onload even fire before rendering?
Does anyone know a reasonable way to accomplish my original goal of
stopping animating gifs from animating?
I used a javascript function to pass a php variable to a pop up window. The problem is that when the new widow opens the old main page's animated gifs stop cycling. I have to re-load the page to get them working again once the pop up is closed. Does anyone know what the problem might be?
Does anyone have an explanation for why animated .gifs might not animate in FF, Chrome, etc.? Only IE does it right for me.
I suspect it might have something to do with tables squeezing the graphic (if the .gif is inside a table with a 100% width cell... but even giving the cell with the .gif a width doesn't seem to help.)
Is it true?
I realise tables are not best used for this purpose, but did this also happen in the good old tables days?
I am trying to make a simple image change involving an animated gif using javascript. After 5 seconds, the original image (which is simply a transparent pixel gif) changes to an animated gif.
in the body:
Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml">
[Code]...
I know this isn't a problem with the gif itself, because displaying the gif in firefox does not produce any issues. Does anyone know why these problems are occurring in firefox? I'd like not to have to use a broken src link to make it work, and it's weird that that's a way to solve the animation issues.
I am working on some JavaScript, that amongst other things does searches in an index. The search can take a couple of seconds, and I would like to disable the form button that the user clicked to trigger the search. In addition I would like an animated GIF to appear, visualizing that a search process is ongoing.
My problem is: While the procedure that implements the search is executed, the browser window is not refreshed. The button stays in "down" mode, the gif freezes.
Is there some command I could insert in between my code statements that lets the browser refresh it's window's contents?
I've got a slideshow which has animated gifs in it. But the timing goes out after a few slides. I need to find out how to get each gif to restart when it is shown but without having to re download the image each time. The website address is below, the slide show is just below the body text.
how do i code such that all gifs are loaded without missing any one of them ? I always get missing few gifs when the page loading with 30 gifs. I use IE6 to browse many <a href='myurl'><img src='mygif.gif'></a>
I have a situation where I want to react to a ctrl-click on a <span> and it works in Netscape and Firefox browsers but in IE I have a problem. In IE I do catch the ctrl-click but IE also renders the span in inverse video, essentially selecting the item.
Here is a short sample that demonstrates the issue:
I thought the cancelBubble would prevent the event from triggering the selection from happening but I think that the ctrl-click selection happens before I get control.
Is there a way to prevent the selection from being rendered on ctrl- click while still allowing my javascript to react to the event?
I have a gif animation that I want to stop when the user mouses over the gif, and restart when the user mouses out. Is there a way to stop and start gif animation with JS? Or will I have to use Flash instead?
I have a function that is activated by a mouseover. The function triggers an image rotation. I need to stop the rotation on the mouseout but I don't know how to do this. the mouseover triggers the rotate() function below. currently the mouseout produces the default image but then it keeps cycling the other images.
<script language="javascript" type="text/javascript"> if(document.images) { bubbles = new Image off = new Image bubbles.src = "images/bubbles.jpg" off.src = "default.jpg" } else { bubbles = "" off = "" }
adImages = new Array("images/whitemarble.jpg", "images/bubbles.jpg", "images/oak.jpg") thisAd = 0
I'm currently overriding function keys (F1 to F4) to perform other actions. In order to do this the default popup windows of Help (F1), Seach(F3) etc must be turned off. In FF it's easy enought to do using the preventDefault and stopPropagation event functions.
IE's equivalent is supposed to be cancelBubble and returnValue, however I can not seem to get them to stop no matter what I try.
Can someone please point out my error? The test code is below....
I have a switch function with four cases: each case executes a sequence of six css changes.How to stop it, if the viewer wants to abort, by choose another menu option?I've done a trawl, and the closest I've come to finding something which could be adapted is from this site,by MattEvans, a while back, buit it had to do with a loop in the function to be stopped:create a public/global variable called "stopped", set it to false when you start the loop.inside the loop put:
if(stopped){ break; }
then when you press "cancel" set the stopped variable to true .So, maybe something like
var=stopped function wrapSwitch() { if(stopped){ break; }
I have a code like below, and want to make to button working I tried but couldn't make it work. When the page loads the timer starts ticking from 5 seconds but the stop timer button is not working??? Code:
The site I'm working on can be found at:http://autumnjonesdesign.com/proofs/...of2ivinex.htmlThe link to GOOGLE on the left side of the screen doesn't work.I've found that if I remove the jquery-1.3.2.js from the page the link will work perfectly but then my desired effects go down the tube.I am in no way a javascript coder, any help on figuring out what in that js file is stopping the link from working without affecting the overall site effects and layout?
function startAnimation() { lastVertex = 0; k=0; i = 0;
[code]....
but if you click the button again, the original function continues working while the second one executes.Is there some way that that button click can say "stop the first one and start the next one"?
I'm building an upload page and I'm using javascipt to show/hide an animated gif when they click the upload button but when it is displayed the animation stops during the upload process? Is this because of the cpu load or any ideas on what could be causing this? I'm using PHP to upload the file. Here is my code to show/hide the gif.
Can javascript build animated .gif or .jpeg ....I mean files *gif or *.jpeg that show animated images when are opened ( or is it another language that do it ? ) ?
I know this might sound weird, but I have a form where I ask the user to enter their email address in one text box and then again in a confirm email text box to make sure that they have entered it correctly.
My problem is that many users appear to type their email address in the first box and then copy and paste it into the 2nd box.
If they typed it incorrectly the first time then all they have done is confirmed that it is wrong.
Is there anyway that I can stop them pasting into the confirm email text box so that they have to type it twice?
I'm having trouble figuring out how to apply stop() to a function which cycles an animation.The animation changes the background by fading in, pausing, and fading out a background div.For smooth effect the animation needs to stop on completion of the fade out.
I have a text box where a user can press enter, tab (keypress) or click out of it (focusout) and an action happens. The box then gets removed. The problem is, the user presses enter, but that event is fired and then as the text box is removed the focus out is firing again.
How do I prevent removing the text box from firing the focusout action? I can remove the action totally but the text box could be returned to the document later.
But since I'm using it for multiple instances, is there a way to have this time out after a few seconds? Or stop it so that it doesn't have multiple instances running at the same time?
I am attempting to stop the loading and replace images with processed ones using the below code, the problem seems to be that even though I am removing the src attribute the original image still loads.
I'm trying to figure out how to stop the updater from running but when I call updater.stop() from the killUpdate() function nothing happens...it's still running. Does anyone have an idea how to stop this thing from running.
I have a simple form that works via a suggested results system [URL]
While in firefox the go button is greyed out and enter doesn't submit the form in IE pressing the enter key submits the form.
Is there any way with a bit of javascript to stop IE from doing a form submission on enter but only for this form (since there are many more on the site)