Onmouseout Only Revert An Image And Onclick Clashing?
May 6, 2011
how to have the onmouseout only revert an image, if the user hasn't clicked on the image. If that image has been chosen from a dropdown, then even with the rollover effects, I want the clicked choice to remain until another click. Right now, i have:
<a href="javascript:passit2('orange')" onMouseover="change1('pic11','image48')" onClick=" change1('pic11','image48'); add_content2('orange');" onMouseout="change1('pic11','image_off');">opposite</a></li>
<script>
function change1(picName,imgName)
{
if (document.images)
[Code]...
I am trying to get the images on this page to revert back to the original photo after hover releases. I am assuming this is a simple fix, but I am no programmer and just did this in dreamweaver.[URL]
This is probably very simple but I really cant find the answer. I have a text box, and I am wanting the same mouseover and onclick functionality as Money Supermarket; [URL]... When I rollover the text box/table row then I want the area to display one colour and when I roll off then it goes back to normal. However, when I click on it I also want it to display the colour and remain that way until I click another element. How do I achieve this?
How can I add an onMouseout event to this code? I have only used this script with the onClick enent. If there is a simpler way, please let me know that. Code:
I have a Google Maps API on my site that is used to locate retailers. The map will work in FF and Safari, but not IE (which is the most important, to me). I've read on other forums about a clashing variable, 'map', but I'm not sure where to rename it. Every time I've tried, it has screwed up the CSS or PHP and it didn't even show up on the page.
Having trouble specifically with onmouseout, onmouseover, and onclick used on areas in an image map. I'm trying to replicate the interactive hearing aid sound demonstration that can be seen on contactainc.com homepage but program it with javascript instead of flash. In the end of countless hours of research, frustration, and browser incompatibility (only chrome will actually change the image, ie nor firefox do anything except display one image).
Here's my guidelines...
The hearing aid has three switches. An image is created for each switch being selected. (3 images) The first switch is the off button or stops any sound playing when selected. The second switch upon selection plays a sound file of somebody talking. The third switch upon selection plays a sound file of the same person talking but also with background noise. A polygon area has been created for each switch as part of an image map. (3 areas)When a switch is selected (let's say switch 1), the other switch areas upon mouse rollover are highlighted in yellow (either switch area 2 or switch area 3) but the switch that was selected (switch 1) doesnt change upon mouse rollover. So this had me create 2 more images per switch displaying the switch selected and the two other areas highlighted. In total this is 9 images.(3 imaged per switch + (3switches * 2 switch areas highlighted) = 9).
The image names are as followed HearingAid(switch number)(nothing,a, or ) corresponding which switch is highlighted; a being bottom most switch area different than switch that's selected and b being top most switch area. So they are HearingAid1.png, HearingAid1a.png, HearingAid1b.png HearingAid2.png, HearingAid2a.png, HearingAid2b.png, HearingAid3.png, HearingAid3a.png, HearingAid3b.png.
The original image will change to the appropriate image out of the 9 images I created based upon left clicking an area to select the switch and mousing over other switches which are then highlighted.
My first problems from my first few attempts was that when I selected a different switch from the original off switch, my onmouseout for all switch areas was programmed to revert to the original off switch image and not the image I selected. So I thought I needed to dynamically change those attribute values to new ones every time I selected a new switch. I couldn't find anything in my research that would help me since I tried a lot of things and saw them all fail when testing them out.
My latest attempt I thought had the most potential but it seems like the onclick attribute is working at all. I can't figure out why either.
I'm using code below to run a function when the user move the mousepointer from within a DIV and outside it:The idea is that that mousepointer motion shall hide the DIV.
Code:
document.getElementById(theID).onmouseout = hideDiv; if (document.getElementById(theID).captureEvents) document.getElementById(theID).captureEvents(Event.MOUSEOUT);
It kind of works, but the problem is that if I move the mousepointer to fast out of the DIV then it will not trigger.The div in question has some elements within it, and originally it was allmost fully covered by those element... and then the onmouseout did not work that good....So I had to create some padding for the div to make it detect the onmouseout better... kind of work... but sometimes failes to trigger on the onmouseout.That padding also make the div not look that good ... so would like to get rid of all the padding as well, and make it work, if possible.I have tested this in the following browsers and get pretty much same behaviour in them all:IE8, Firefox (latest), Chrome (latest), Safari for win (latest beta)...
currently on our site we have and expanding <div> that responds to both the onmouseover and onmouseout events. It works wonderfully.
The UX people now would like the expanding <div> to open with the onclick event and then as soon as the mouse leaves the expanded div, it would close. I have tried using the onmouseout event in conjunction the onclick event but it does not work (the div persists).
I use jQueryUI's tabs and when a user changes a form in the tab, it promprts the user that a change has been made. My question is, how do I revert the values before being changed when the user presses 'OK' on my confirm() prompt?
I am using ContentFlow from [URL] It is very well documented on their website. I got the whole thing working great on my site. What I don't know is how to change the ActiveItem onclick to just bump it over to the next image as if the next image had been clicked. As of right now it opens the image source in a self window. I don't want that. Can anyone give me a clue or maybe the whole answer on how to get it to click over to the next image? I believe the answer lies in the contentflow_src.js file.
I am trying to make a point and click javascript game. Basically what I want is to have one image displayed on screen at the start (room1.jpg). When you click on a door on that image, I have an onclick event to change the image to a new one that shows the door open (room1_a.jpg). What I want is that when you click the now open door, to display the next room in the game. The only solution I can think of is some sort of nested onclick event using several image maps, but I am fairly new to Javascript and I am not sure if that is possible. What it all comes down to is I want to display each incarnation of each room in the game in the same window without having to reload a new window for each room. I hope that makes sense, if not I can try and clarify. Below is the code I have so far. And as you can see all that does is display the open door when you click on the image. I have not done any of the image mapping yet.
I'm trying to use javascript to load an image on a webpage when another image is clicked on, just like an image gallery and just like this except I don't need any text: [URL] I copied the example above but when I click on the smaller image to load the larger one it works for a fraction of a second (I can see the image load in the right spot), but then the browser goes to the URL of the image instead (showing it on a blank page).
Im looking to basically have an image which is a button with a value, and when i click the image, it gets replaced by another image with a different value. when clicked again it would return to the original image and value..Is this possible? and if so, please help cos im terrible at javascript!
I have a number of images whose src's are changed when a button is pressed. At the moment the href is also changed and the images are opened. However I have a function which opens the images in their own windows. I want to run this for each image using the onClick event of the image. I have all the images and links stored in there own array's. I would like to do the same for the onClick events. I have tried creating an array an storing the onClick events in it.
i.e. images_onClicks[2] = "image_popup('image.jpg',100,100,100,100)"; and then changing the onclick event for the image. i.e. document.getElementsByName("image1")[0].onclick = images_onClicks[0];
However I just can't get it to work. Could anyone please tell me if there is something that I am missing.
I have this javascript code which I'm using for collapsible tables:
<html> <head> <script type="text/javascript"> function getItem(id)
[Code]....
So what I'm trying to do is display the image /path/to/plus when the table is closed, and then display the image /path/to/minus when the table is open.
I am creating a little portal for my design department at work. On the homepage of the portal, there is a section for a random image that people can submit. This image has a preset width and height so it fits into the layout. When you load the index page, it randomly selects one of the images from the database. However, I want people to be able to click on the image and load a different one. I don't want to reload the entire page and get a new randomly selected one because it is possible they could keep getting the same image over and over. If they random get image #5, I want them to see image #6 when they click, then image #7 when they click again, so on and so forth. When they reach the last image, they go back to image #1. Make sense?
Any ideas? I have tried looking at scripts that automatically change the image (with cute little fade ins), but I want the change to happen based on the user's actions.
How can I grab the image name "cat05_",add the proper ID to it, then swap the image? I cannot hardcode the name into an array as the page is dynamic so the image name changes on what page the user is on.
What I want it to do is load the image by the number that was pressed. onLoad would be cat05_1. So if number 2 was pressed cat05_2 would be pressed, cat05_3 would load if 3 was pressed. Code:
I've set up a few images to change onlick using the following code (I have the alternate images saved as jpgs in the img/ directory). There are two problems I'm having the first baffles me, after clicking one image and changing it the other images take 2 clicks before changing. The other problem is more of a curiosity, I plan to have these images work as a sort of check box for a sql database query and I'm not entirely sure my current way of doing it will allow for that.
Code: <body> <head> <script language="JavaScript" type="text/JavaScript"> var q=0;
[URL].. There is currently a hidden div called fullsize in the content which i have hidden by putting display:none in the css on that div. But I need to get that div to display when a user clicks on a thumbnail from the horizontal scrolling gallery.
I have been trying to get it to work for about 3 hours but can't see what it is.
I'm trying to achieve something (which doesn't seem to difficult to me) but I can't get it to work. I want to embed video's through a swf-videoplayer on my website. The idea is that I have (say 750 * 400 px) images wrapped in links. The links point at the videofile. If the user clicks the link, I want to replace the link+image by the swf video with the same dimensions...
just getting started with JQ so i hope you can help me out with it Idea is that the element is a rotation of four images changing on click.basic HTML behind it is
<li><a href="#" class="puzel"><img src="images/puzel1.jpg" /></a></li> and JQ behind is currently like that $(".puzel").click(function(){
I am trying to create an image viewer with javascript and CSS. Unfortunately however, the onclick events in my image tags seem to work every once in a while for a few page loads then for some reason they just stop working completely and seemingly for no reason at all (i.e. I dont change any code). I've been messing around with this for at least a couple of weeks now and cant figure it out, so it is time to hit up the forums.