I have a number of images whose src's are changed when a button is
pressed. At the moment the href is also changed and the images are
opened. However I have a function which opens the images in their own
windows. I want to run this for each image using the onClick event of
the image. I have all the images and links stored in there own
array's. I would like to do the same for the onClick events. I have
tried creating an array an storing the onClick events in it.
i.e. images_onClicks[2] =
"image_popup('image.jpg',100,100,100,100)";
and then changing the onclick event for the image.
i.e. document.getElementsByName("image1")[0].onclick =
images_onClicks[0];
However I just can't get it to work. Could anyone please tell me if
there is something that I am missing.
I am using ContentFlow from [URL] It is very well documented on their website. I got the whole thing working great on my site. What I don't know is how to change the ActiveItem onclick to just bump it over to the next image as if the next image had been clicked. As of right now it opens the image source in a self window. I don't want that. Can anyone give me a clue or maybe the whole answer on how to get it to click over to the next image? I believe the answer lies in the contentflow_src.js file.
I am trying to make a point and click javascript game. Basically what I want is to have one image displayed on screen at the start (room1.jpg). When you click on a door on that image, I have an onclick event to change the image to a new one that shows the door open (room1_a.jpg). What I want is that when you click the now open door, to display the next room in the game. The only solution I can think of is some sort of nested onclick event using several image maps, but I am fairly new to Javascript and I am not sure if that is possible. What it all comes down to is I want to display each incarnation of each room in the game in the same window without having to reload a new window for each room. I hope that makes sense, if not I can try and clarify. Below is the code I have so far. And as you can see all that does is display the open door when you click on the image. I have not done any of the image mapping yet.
I'm trying to use javascript to load an image on a webpage when another image is clicked on, just like an image gallery and just like this except I don't need any text: [URL] I copied the example above but when I click on the smaller image to load the larger one it works for a fraction of a second (I can see the image load in the right spot), but then the browser goes to the URL of the image instead (showing it on a blank page).
Im looking to basically have an image which is a button with a value, and when i click the image, it gets replaced by another image with a different value. when clicked again it would return to the original image and value..Is this possible? and if so, please help cos im terrible at javascript!
I have this javascript code which I'm using for collapsible tables:
<html> <head> <script type="text/javascript"> function getItem(id)
[Code]....
So what I'm trying to do is display the image /path/to/plus when the table is closed, and then display the image /path/to/minus when the table is open.
I am creating a little portal for my design department at work. On the homepage of the portal, there is a section for a random image that people can submit. This image has a preset width and height so it fits into the layout. When you load the index page, it randomly selects one of the images from the database. However, I want people to be able to click on the image and load a different one. I don't want to reload the entire page and get a new randomly selected one because it is possible they could keep getting the same image over and over. If they random get image #5, I want them to see image #6 when they click, then image #7 when they click again, so on and so forth. When they reach the last image, they go back to image #1. Make sense?
Any ideas? I have tried looking at scripts that automatically change the image (with cute little fade ins), but I want the change to happen based on the user's actions.
How can I grab the image name "cat05_",add the proper ID to it, then swap the image? I cannot hardcode the name into an array as the page is dynamic so the image name changes on what page the user is on.
What I want it to do is load the image by the number that was pressed. onLoad would be cat05_1. So if number 2 was pressed cat05_2 would be pressed, cat05_3 would load if 3 was pressed. Code:
I've set up a few images to change onlick using the following code (I have the alternate images saved as jpgs in the img/ directory). There are two problems I'm having the first baffles me, after clicking one image and changing it the other images take 2 clicks before changing. The other problem is more of a curiosity, I plan to have these images work as a sort of check box for a sql database query and I'm not entirely sure my current way of doing it will allow for that.
Code: <body> <head> <script language="JavaScript" type="text/JavaScript"> var q=0;
[URL].. There is currently a hidden div called fullsize in the content which i have hidden by putting display:none in the css on that div. But I need to get that div to display when a user clicks on a thumbnail from the horizontal scrolling gallery.
I have been trying to get it to work for about 3 hours but can't see what it is.
I'm trying to achieve something (which doesn't seem to difficult to me) but I can't get it to work. I want to embed video's through a swf-videoplayer on my website. The idea is that I have (say 750 * 400 px) images wrapped in links. The links point at the videofile. If the user clicks the link, I want to replace the link+image by the swf video with the same dimensions...
just getting started with JQ so i hope you can help me out with it Idea is that the element is a rotation of four images changing on click.basic HTML behind it is
<li><a href="#" class="puzel"><img src="images/puzel1.jpg" /></a></li> and JQ behind is currently like that $(".puzel").click(function(){
I am trying to create an image viewer with javascript and CSS. Unfortunately however, the onclick events in my image tags seem to work every once in a while for a few page loads then for some reason they just stop working completely and seemingly for no reason at all (i.e. I dont change any code). I've been messing around with this for at least a couple of weeks now and cant figure it out, so it is time to hit up the forums.
<img id="who" class="who" src="who.jpg" alt="Warriors Chosen For Battle" title="Warriors Chosen For Battle"> <img id="chosen" class="selector" src="selector.jpg" alt="Click for next image"
[Code]....
Yeah so basically when I click on one of the selector images I want it to change the value "who" images src value. I'm making an image selector, it works fine in IE, but every other browser it refuses to do anything.
I just started my javascript class two weeks ago and am having troubles already and my book is no help.
My first assignment is having a list of country names and when you click the radio button next to the name the country flag pops up in a designated area for the image. I have tried a few different things but nothing is working. I have the list of countrys and the radio buttons but when i click the radio button the image doesn't pop up. Also, when i click another radio button they all stay selected.
I want to create the form button similar to this: [url]
I use an OnClick to switch the image but the if else statement just doent let me switch back to the original image, i not sure where i have gone wrong...
I am trying to make a change to my website so when someone clicks on the chinese flag image, for example, a function which put the clock forward a few hours.
I am trying to add a border around the base they select and then when they select another one, I want the previous one to go away and then high light that one.This is my PHP code that outputs the bases:
$gender = $_GET['gender']; // SQL Injection here? $sql = "SELECT * FROM habases WHERE gender='".$gender."'";
Right now I have a random rotating slideshow with delay script implemented on a website. However I want to make ONE of the slides/images clickable to open up a PDF docCan you please let me know what I need to add/change in this to make it do what I need? I am not big on java so
<script language="javascript"> /* Random image slideshow- By Tyler Clarke (tyler@ihatecoffee.com)
Im having trouble with my js. I have a series of img tags. each one needs to run a function with the onclick event. In the function I want to copy the src of the image into the src of a main -larger- img tag. I tried something like this: function doit(){
var node = this; var dest_div = document.getElementById("bigimagediv");
I tried this but its 'not a function' =/ function doit(){ var node = this; var nodesrc = node.getAttribute("src"); dest_img.setAttribute("src", nodesrc); }
but it doesnt work. I _do_ want to the keep the image thumbnail on the page, so maybe a copyNode or something else.
I have an image set to the background, this method is working for fire fox, here is how i got a background image.
<img src="docs/Plasma.gif" id="background"/> <div id="content"> Right after the body tag and img#background { position:fixed; top:0;
[Code]...
When someone clicks on these thumbnails it changes the backround image's source to the bigger version. It doesn't work in IE though and i am confused why. I have tried preloading the image, but I feel as though my Javascript is being ignored.