Right now I have a random rotating slideshow with delay script implemented on a website. However I want to make ONE of the slides/images clickable to open up a PDF docCan you please let me know what I need to add/change in this to make it do what I need? I am not big on java so
<script language="javascript">
/*
Random image slideshow- By Tyler Clarke (tyler@ihatecoffee.com)
I'm trying to use Javascript to have an array of images that load randomly AND work in a slideshow manner so change every 3 seconds (in a logical order). The code I have below presents a random image but how do I get them to continue from the random image and change to the next every 3 seconds?
New to the forum. I have a question regarding Random Image Rotation. The code I have is working fine for a single image to rotate out. I want to stack another rotating image directly above the current rotating image. How can I accomplish this? Not a simple copy the same code.
I have this beautiful script for pocket pc that randomly rotates pictures in the background with fade in/out effect. Now, what I want it to do is to split all the pictures I have in groups so that on every refresh the script randomly chose a GROUP of pictures and THEN rotated only the pictures from this group. I want to do this because if you include say 30 pictures into the script this really hangs the RAM memory, and if there are only 5 pictures to choose from its much more faster. Here's the script from html page:
I am using this script to rotate background images and it is working great HOWEVER we would like to control the order of the rotation and I am just not sure how to modify this code to do that?
<script type="text/javascript"> function ChangeCSSBgImg() { if (!document.getElementById) return true; var MyElement = "logo" //The ID of the element you want to change var ImgPath = "graphics/en-US/new/rotate/" //The file path to your images
Trying to click (onClick) an animated gif image of an on/off switch to start a second animation which is located on a different location on the web-page (a 7-frame animation of a generator with moving parts) immediately followed by a random image selection function placing an image in a 3rd location on the page (next to the generator image). The random images are supposed to look like the result of the generator animation---the item that �pops out� of the generator.
We thought the process to achieve this would be an �OnClick� on the on/off switch-animated-gif to start two javascript functions (generato animation function & random image function). To further complicate matters, we are doing this website in iWeb. We�re using iWeb SEO Tool to add the javascript to the header and HTML snippet in iWeb to place the HTML code. Not sure we�re actually doing the snippet right though---is it supposed to relate to the images---or is it separate? When the gifs are place on the iweb page, they work in the browser upon page load---the �on-click� & the random image function are NOT working...so we know we�ve done something(s) wrong.
We�re thinking that we�re probably missing some code that describes where the 3 different image-spots are on the page (image #1 is the on/off switch gif, image#2 is the generator gif, image#3 is the generator output.png)....or just aren�t coding the string of functions correctly---or maybe our strategy for achieving this is just no correct (?).Here is the code we have tried that didn�t work.
[CODE] script language = JAVASCRIPT> <!-- Hide script from old browsers function gif_animation(){
Anyone know if its possible to put individual times on how long the image is displayed? I am trying to get the blank.jpg's to display for 1 second, while the others stay at 5.
<SCRIPT LANGUAGE="JavaScript"> var imageWidth = 385; var imageHeight = 407;
Im looking to setup a project for my uni assignment. its going to be a time radio site and i'm looking to create a page that has some javascript to carry out an image rotation.I want to have:- three images side by side- all images to rotate from a folder containing 100+ pictures- they all have different file names and extensions but i can change them if need be i want the images to rotate automatically without the page having to be reloaded or mouseovers or anything- i would like them to rotate on different time frames i.e. first picture 3 sec rotation, second picture 5 seconds, third image 7 seconds.... something like thatscanning the web but come up short. cant use php or anything its got to be a html page using javascript
Sometimes I wish I had started with javascript instead of php... Really need your help fellow Sitepointers! I stumbled over a script that I am dying to use for my new design, but I need to do two small tweaks to it that my JQuery skills just aren't up to.Demo of the script is here:http://www.seoarticlewritinglab.com/lofslidernews-1/As you can see, it automatically scrolls every X seconds to the right until it gets to the end. Afterwards, it does a huge fastforward back to the first item. What I want it to do, is to automatically scroll to the right every X seconds, but when it gets to the end, simply change scrolling direction, and scroll backwards one item at a time every X seconds... And when it gets to the first item, switch the direction back to normal forward scrolling.Can someone point me in the right direction and help educate me a little bit in javascript? This is probably really easy for you experts, but I am having a really tough time.
I am trying to include some javascript in my website which rotates some stored images. I have attached the code for the index page of my website as i am having some problems getting it to work. Can anyone see where i am going wrong? This is my first attempt.
ode for background image and title rotation!I'd like to get images one, two and three to rotate every one second, and have titles change according to the images. Currently both background and titles are not rotating.. ;-;
<script> window.onload = rotate; var adImages = new Array('one.jpg','two.jpg','three.jpg');
I am making a website and I have image rotation written in javascript and atm I am trying to change the boarder around my image rotation because right now the boarder is purple but nothing I do seams to work so. Here is my code <a href="Page2.html"><img id="r1" src="images/Pro-Tech Antivirus Cover.jpg" alt="" border="5"></a> Its all defined and everything I just need to no how to change the border so its not purple. I want it to be dark cyan?
I've been searching for a resolution to this issue for hours trying to customize my page located at [url]
Specifically, I'm trying to figure out why this line of code is not making my images display in the background:
Original plugin script provided here: [url]
<script>
I made adjustments with my image references that are all located in this directory: [url]
Problem: No images load, and I believe I don't fully understand the .appendTo tage.. I don't know if #body is correct. The author of the plugin assumed I understood the relation. Also #homePage may be incorrect as well.
Additionally, I found another plugin that worked for placing an image in the background (not random), and the background image would scale to size, according the users window. I loved that and it worked, just wanted to add random images to the same script.... first things first... I can't even get an image to display at all with the above code.
In case you wanted to know the script I was using to scale the background image, here it is below (although, as you will see in the code for my site - this image feature is disabled as I am trying to make adjustments).
code for image solutions used:
HTML
CSS
If I can get this second code to work with the random image plugin.
Here's what I usually use and have been using for years and it works great, just not for this particular purpose. I don't have a clue when it comes to javascript.
<noscript><img src="no_script_quote.gif" width="406" height="94"/></noscript><script language="javascript"> var delay=6000 var curindex=0
[code]....
But, now I want to be able to set a default picture to be shown first and have the random pics appear next. I also don't want the default pic to show up again in the random array. So basically, every time the page was first visited, or refreshed it would show the default picture then move into the random pics.
Code: <style> body { /*Remove below line to make bgimage NOT fixed*/ background-color:black; background-attachment:fixed; background-repeat: no-repeat; [Code]...
when i run it, i have to wait the 9000 timer to c the first image, and i need the page to start with an image and then start the rotation, i have assigned background-image by css, and tried also to use document.body.background, but when i do this the rotator doesnt work.
I'm completely new to this and have no knowledge at all when it comes to javascript. Have been using this script on my site for a while. Is there anyway I can add a URL link to the images that are in my selector? When clicked would go to that page on my website.
<script language="JavaScript"> /* Random image slideshow- By Tyler Clarke (tyler@ihatecoffee.com) For this script and more, visit http://www.javascriptkit.com */ var delay=10000 //set delay in miliseconds var curindex=0 [Code]...
I am using a module called mod_pageear in my joomla based site that displays an image in the page when the trigger is scrolled over. I would like to change the code to access images in a folder on a random basis. The existing section of the code that accesses the single image is as follows: Code:
I am using ContentFlow from [URL] It is very well documented on their website. I got the whole thing working great on my site. What I don't know is how to change the ActiveItem onclick to just bump it over to the next image as if the next image had been clicked. As of right now it opens the image source in a self window. I don't want that. Can anyone give me a clue or maybe the whole answer on how to get it to click over to the next image? I believe the answer lies in the contentflow_src.js file.
I am trying to make a point and click javascript game. Basically what I want is to have one image displayed on screen at the start (room1.jpg). When you click on a door on that image, I have an onclick event to change the image to a new one that shows the door open (room1_a.jpg). What I want is that when you click the now open door, to display the next room in the game. The only solution I can think of is some sort of nested onclick event using several image maps, but I am fairly new to Javascript and I am not sure if that is possible. What it all comes down to is I want to display each incarnation of each room in the game in the same window without having to reload a new window for each room. I hope that makes sense, if not I can try and clarify. Below is the code I have so far. And as you can see all that does is display the open door when you click on the image. I have not done any of the image mapping yet.
I'm trying to use javascript to load an image on a webpage when another image is clicked on, just like an image gallery and just like this except I don't need any text: [URL] I copied the example above but when I click on the smaller image to load the larger one it works for a fraction of a second (I can see the image load in the right spot), but then the browser goes to the URL of the image instead (showing it on a blank page).
I have a page on which a random image loads. Each image needs an accompanying image map to take you to the appropriate link. How do I make the appropriate image map links load? Here is my code so far, which works fine.
myStrip = new Array("images/hstrip_1.jpg","images/hstrip_2.jpg"); imgCt = myStrip.length;
function chooseStrip() { if (document.images) { randomNum = Math.floor((Math.random() * imgCt)); document.strip.src = myStrip[randomNum]; } }
I'm hoping that someone can answer what is probably a really simple question. I've got the Random Image Slideshow script from javascript.com and have it placed in my site where I want it. Now how do I get it to read where I've got the images I want displaying? The folder I have is called homeimages with 10 photos currently inside it.