I'm trying to achieve something (which doesn't seem to difficult to me) but I can't get it to work. I want to embed video's through a swf-videoplayer on my website. The idea is that I have (say 750 * 400 px) images wrapped in links. The links point at the videofile. If the user clicks the link, I want to replace the link+image by the swf video with the same dimensions...
Im looking to basically have an image which is a button with a value, and when i click the image, it gets replaced by another image with a different value. when clicked again it would return to the original image and value..Is this possible? and if so, please help cos im terrible at javascript!
Is there a way to do this for a while. Say I have a dynamic page that generates some td elements. The syntax here is freemarker but you can easily envision your favorite serverside text generating language instead.
<table id="records"> <thead><th>Name</th></thead> <tbody> [#list records as record] <tr> <td class="trigger" id="trigger_${record.ID}" onclick="showDetails (${record.ID})">${record.name}</td> </tr> [/#list] </tbody> </table> <script type="text/javascript"> function showDetails(recordID) { // normally an ajax post but you get the idea window.location = '/record?recordID=' + recordID } </script>
Now I want to get that onclick out of there and bind it using jquery, but I haven't been able to figure out if there is a way to get the parameter there. Apart from putting it in some attribute and looking at it. Is there a cleaner way?
<script type="text/javascript"> $(document).ready(function() { $('#records td.trigger').click(function() { window.location = '/record?recordID=' + ??? how do i get that }); }); </script>
I know I could look at the elements attributes, something like this.attr("id").substring().etc().etc() .. but sometimes there are many parameters to the javascript fn to generate the post and that approach doesn't seem to viable. and there isn't really a standard attribute to use that makes sense for that anyway.
Im trying to have a click event that replaces an image on the page with a new image that has been selected randomly from an array. I have solved PART of this already (can get the random image to appear).
However, instead of appearing on the page where the old image was, the new image appears in a blank page.
My research indicates that this blank page location-problem is a result of using document.write in the Function. Therefore, I know I need to find a different way to accomplish this, but am failing miserably.
I have been trying for hours and hours and HOURS to figure out proper syntax for accomplishing this via elements, functions, variables and mootools.
A bit of my research:
-I found this---but havent figured out how to implement it in my scenario:
Source: [url]
-I found this---but havent figured out how to implement it in my scenario:
the script at the bottom appends a text area with info onclick [URL] I wanted to know if it's possible to have a function (possible within the existing one?) that replaces text as well.
Something like this format would be perfect for what I'm tring to do:
<a href="#" onclick = "check('Replace this text', 'With this in the textarea')">Click Me to replace</a><br/>
Original Code:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head>
I am trying to make a generic function called whenever the window size changes. I want this function to apply to several different images. The idea is that when the window is resized the function will only change the end of the source code by replacing "_small", "_medium", "_large" with the appropriate size depending on the window. The problem is that when I use the code below it makes ALL of the images the same. The variable imageRightIdStr genereates a list of ids of all of the images that I would like this function to affect. ex: #imageRight101,#imageRight201,#imageRight202,#imageRight203,#imageRight301 etc.
Here is the code that I have now. It mostly works except it makes all of my "imageRight_" images the same. var contentwidth = $('#background').width(); if ((contentwidth) < '1175') { var logo= $('#pageLogo'); var rightImage = $('.rightImage'); logo.attr('src',logo.attr('src').replace('_large','_small')); logo.attr('src',logo.attr('src').replace('_medium','_small')); $(imageRightIdStr).attr('src',$(imageRightIdStr).attr('src').replace('_large','_small')); $(imageRightIdStr).attr('src',$(imageRightIdStr).attr('src').replace('_medium','_small')); }else if ((contentwidth) < '1440' && (contentwidth) > '1175') { var logo= $('#pageLogo'); var rightImage = $('.rightImage'); logo.attr('src',logo.attr('src').replace('_large','_medium')); logo.attr('src',logo.attr('src').replace('_small','_medium')); $(imageRightIdStr).attr('src',$(imageRightIdStr).attr('src').replace('_large','_medium')); $(imageRightIdStr).attr('src',$(imageRightIdStr).attr('src').replace('_small','_medium')); }
I'm having trouble doing an image replace. When you click on the thumbnail link to replace the large image, it opens in a new window instead of replacing the current image.
I am using an ajax call to generate a new image with some text across it. How can I "replace" the image in the current page with the one I just generated, they will have the same name.
However, I just want to add a small bit of functionality to a new site to make the waiting site owner happy.As you can see here, I got a big image of glasses on the top right of the home page.I do this with CSS only:Html:
I need to replace the default ACTION with an ajax post with the current form data, but I also need to keep the:onClick="return applyClicked(); here is what works, however I cannot get the return applyClicked() to prevent the submit if it is false.
I am writing a script that will replace the src of an image when the user hovers over it. I am using jquery and regex to accomplish this and have tested it on my local server but the src of the images on the live server is different and uses a non-relative path. Here is my code
$(document).ready(function() { $("img.imagefield").mouseover(function() { var regex = "^(http|https|ftp)://[a-zA-Z0-9-.]+.[a-zA-Z]{2,3}(:[a-zA-Z0-9]*)?/sites/all/files/[a-zA-Z]*"; var src = $(this).attr("src").match(regex) + "_silly"; [Code]...
I am using ContentFlow from [URL] It is very well documented on their website. I got the whole thing working great on my site. What I don't know is how to change the ActiveItem onclick to just bump it over to the next image as if the next image had been clicked. As of right now it opens the image source in a self window. I don't want that. Can anyone give me a clue or maybe the whole answer on how to get it to click over to the next image? I believe the answer lies in the contentflow_src.js file.
I am trying to make a point and click javascript game. Basically what I want is to have one image displayed on screen at the start (room1.jpg). When you click on a door on that image, I have an onclick event to change the image to a new one that shows the door open (room1_a.jpg). What I want is that when you click the now open door, to display the next room in the game. The only solution I can think of is some sort of nested onclick event using several image maps, but I am fairly new to Javascript and I am not sure if that is possible. What it all comes down to is I want to display each incarnation of each room in the game in the same window without having to reload a new window for each room. I hope that makes sense, if not I can try and clarify. Below is the code I have so far. And as you can see all that does is display the open door when you click on the image. I have not done any of the image mapping yet.
I'm trying to use javascript to load an image on a webpage when another image is clicked on, just like an image gallery and just like this except I don't need any text: [URL] I copied the example above but when I click on the smaller image to load the larger one it works for a fraction of a second (I can see the image load in the right spot), but then the browser goes to the URL of the image instead (showing it on a blank page).
I saw one page where image was loading. First, there was something like this image (in this text: first image): click. And then, when image (real) loaded, it replace first image.
I have found some great code here to do pretty much anything I have tried, but one thing that I seem unable to find is how to click on one image to replace another on the same page. For example, I have a main picture with some thumbnails below it. I would like to click on the thumbnail and it be enlarged on the main picture. I have seen something similar using frames, but if possible I would like to avoid that. Is this possible in html or javascript?
just getting started with JQ so i hope you can help me out with it Idea is that the element is a rotation of four images changing on click.basic HTML behind it is
<li><a href="#" class="puzel"><img src="images/puzel1.jpg" /></a></li> and JQ behind is currently like that $(".puzel").click(function(){
I have a drop simple dropdown list.I want to replace the default textbox and select dropdown arrow of the list using an image.Like the dropdownlist will popup when i click on the image.
I am pretty new to javascript, safe to say I have never written anything, just edited. I am trying to write this function now to replace image inside a div on clicking a link. Here's what I have so far -
Quote:
function ReplaceContentInContainer(id, source) { var domlu = new Image(); domlu.src = "source";
[code]....
It shows up the image source instead of the image itself when I run it.
Im trying to have a click event that replaces an image on the page with a new image that has been selected randomly from an array. I have solved PART of this already (can get the random image to appear). However, instead of appearing on the page where the old image was, the new image appears in a blank page.
My research indicates that this blank page location-problem is a result of using document.write in the Function. Therefore, I know I need to find a different way to accomplish this, but am failing miserably. I have been trying for hours and hours and HOURS to figure out proper syntax for accomplishing this via elements, functions, variables and mootools.
A bit of my research:
- I found this---but havent figured out how to implement it in my scenario:
- I found this---but havent figured out how to implement it in my scenario:
The first example works as planned and has a valid .height/width value, but the second and third example using encoding/space doesn't (0 height/width). I was under the impression that replacing spaces with %20 was supported?
1:
javascript Code:
imageFile = new Image(); imageFile.src = "/somedir/somedir/image.png"; imageFile = new Image();imageFile.src = "/somedir/somedir/image.png";
[Code]....
I haven't been able to resolve this on my own and searching for answers on the internet has been going on for along time now. I'm simply pondered as to why that encoded format doesn't work and how to use a spaced filename.