Variable Assignments In Rock - Paper - Scissor Game
Apr 4, 2009
I am having a very hard time with this game. i can get the userChoice image to display, and the computerChoice image to display, but i cannot get the checkWinLoseTie() function to work. but i am unsure WHY it isnt working. are my arguments wrong (i know there is something wrong, but cannot get it right!), are the variables even getting assigned a value?
I keep getting the message "you lost" which means that the rest of the stuff is not running!
Here is my code:
This is my other code (ive been trying to get either or to work! cant figure out which one woudl be best)
First of all, I wanna make my code using (while loop, do while loop, int, double, if, else, else if, Math.random, Scanner-- not string or boolean).
-Actually the game goes like, after the user and the computer has has selections it is gonna be displayed and then tell who wins and who does not--I dont know how to do it.
- When user presses 4, the the computer tells wins, loses and ties. This happens to me after two tries, wheteher i press 4 or not.(actully its |y/n| in mine and i want to change it to just 4 to quit).
-The user is only allowed numbers from 1 to 4, but apparently, i add any number and it works.
I'm writing a JavaScript application that would prompt the user for a number between 0 and 2, generate a random number for the computer, then take that input and display two images (in this case two hands making rock, paper, or scissor symbols at each other) using an array, and displaying text indicating a win, draw, or loss. I'm having a lot of problems getting this to work as I am new to JavaScript and am wondering if anyone could help me fix this problem. I just want the input from the prompt AND the random number to translate to what in the array should be displayed and what text is then shown at the bottom.
I have written a game of rock, paper, scissors. There are two things I would like to do here:
1. Make the playagain function work. I would like to have a variable start out as 'y', then be redefined as either 'y' or 'n' when the prompt occurs. If this is not possible, any other way to make this work would be welcome.
2. Use <div> tags and CSS to make .swf's appear and disappear accordingly.
EX: I say scissors, Computer says paper. An swf is played of scissors beating paper. When the anim is over, it disappears, and the game continues.
I have been working on a "Rock Paper Scissors" game to see if I understand the basics of JavaScript. It all works well until I get to the if statement from lines 30 to 71 in the `fight()`: I have adjusted the reply variable to indicate how it may be "if'ing" through. It seems to be returning the default value of every sub "if" in the overall "if". Am I using the wrong variable for the secondary condition maybe?
I have an assignment to code a java class that plays rock, paper, or scissors. The class can access the history of past gestures played by both itself and its opponent, but nothing else. The class will be played against others in 10,000 matches and the winner will be determined via round robin format. Other than using a greedy algorithm to determine statistically the best choice from prior gestures and basic pattern recognition I have no decent ideas.
If this issue is a JavaScript syntax issue, then I just know you'll spot it.
Context: swfObject2 dynamic embedding.. so the swf object is not written into the code that's sent to the browser. (The swf is there on the resulting page in the browser; doing it's thang just dandy and waiting for further instruction from user action). Function in swf "functInSWF" registered using ExternalInterface.callback(); (I'm working in AS2).
So... javascript:
Code:
The message I'm getting in the debugger is: "TypeError: Result of expression 'thisMovie("someSWF").functInSWF' [undefined] is not a function"... so I'm presuming nothing is being sent to the swf and therefore this is a JavaScript issue I need to track down.
I've tried (what's not recommended) getElementById with the same result.
I want to print tables on a regular printer with A4 paper. How do I send data to the printer? And is there a processor for sending html to the printer that the printer understands.
One solution is to open a new window with the javascript and execute a php script that generates tables on that page and then just executes the browsers print version.
However, that is not what I want. I want it to send data to the printer without having to ask the user of permission. Any solution?
how to print out datagrid to paper using web control? i am using asp.net in vb.net.... is it need to use javascript to write at the html part? i need to know the print function.
Is there any way to use variables inside "this." assignments?
Here is a sample function : function parse_result(strEntry,strFieldNamesArray) { // Associates the values of the results with the field names returned by server.
var strEntryArray = strEntry.split('|');
for (var i = 0; i < strFieldNamesArray.length-1; i++) {
What is need is to programatically create something like :
this.PAIR=Blue this.NI=235
because strFieldNamesArray might contain lots of different values, I can't hard code the "this." assignments.
However, everytime I try to do this, I get the error "this.strFieldNamesArray has no properties". I've even tried to create a variable to store the values of strFieldNamesArray[0] and use it in the "this." assignment, but that doesn't work either.
I'm trying to pass titleArray and pointsArray to the task(); I'm getting an error mgs this.assignments() is not a function. I've highlighted this.assignments()
if(document.getElementById('level').value=="e"){document.getElementById('question').value=em1+' times '+em2; cr=em1*em2} if(document.getElementById('level').value=="m"){document.getElementById('question').value=mm1+' times '+mm2; cr=mm1*mm2} if(document.getElementById('level').value=="h"){document.getElementById('question').value=hm1+' times '+hm2; cr=hm1*hm2}
if(document.getElementById('level').value=="e"){document.getElementById('question').value=et1+' minus '+et2; cr=et1-et2} if(document.getElementById('level').value=="m"){document.getElementById('question').value=mt1+' minus '+mt2; cr=mt1-mt2} if(document.getElementById('level').value=="h"){document.getElementById('question').value=ht1+' minus '+ht2; cr=ht1-ht2}
I have been making a game in javascript. The game works now but I would like to know if the user has completed the game. Hope some one have an idea on how to find out if the user has completed the game. Code:
I am trying to get a line of text that a user types into a textfield to appear somewhere else on the screen. AT teh moment when the user presses submit it refreshes the page and does write the text line to the screen but it is a brand new page and I lose all my content.
I am trying to create a tic tac toe game using jQuery. In the game the player starts a game and when someone else does the same they can then play each other.
So far I am stuck for ideas as to how to construct the javascript. This is the javascript i have so far.
Code:
Should i use a plugin? I thought it would be easier..
I am studying webdesign and we also go through a chapter of javascript-programming. Our first assignment is to create a dice game. I have written a code and in the beginning it worked, except that all the dices showed the same random number. I tried to fix that and now I do not know what I have done! In the game, you shall click on a link and the three dices will show random numbers.
i am in my efforts to perform a coding for a chess game between two persons who play with each other from different computer systems through internet. i want to know about how i can code in such a manner that when player 1 makes some move, player 2's chess board in his respective screen shows him the move of player 1 and vice versa. this has to happen without reloading the page.
how can i put choices in a guessing game. choices such as a,b, c, and d. And if the answer of the player is correct, the game will proceed to level 2, else game over.
I just need JavaScript to validate a form, and tell the person if h/she has answered the question correctly. For example; If the question was, what color is the sun? And h/she answered blue, then pressed the submit button. A text box would pop up explaining that h/she has answered incorectly. If h/she answeres yellow. Then on submit would send that person to the next page.
I have a facebook game that I would like to create an autoroller for. What the game does is you get a base login and you click an object and you collect common, semi rare, and rares. I want the autoroller to take whatever money the user puts in a field and start rolling for those prizes. To give you an example [URL]. I have 3 scripts written already, 1 in html and 2 in java, but I don't know how to execute them.