Simple JavaScript Game
May 22, 2007
I just need JavaScript to validate a form, and tell the person if h/she has answered the question correctly. For example; If the question was, what color is the sun? And h/she answered blue, then pressed the submit button. A text box would pop up explaining that h/she has answered incorectly. If h/she answeres yellow. Then on submit would send that person to the next page.
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Nov 7, 2009
This is my first post here. I'm a bit baffled by IE7 javascript engine. I created a very simple game called the "Word Smith" basically the user has to guess words by clicking a letter or guessing the entire word. Points are assigned accordingly. After the user clicks "NEW GAME" and then clicks an imagemap of some "dice" to invoke my random number generator, javascript increments the Round number to 2 If I uncomment that "alert" statement just after I increment my currentRound variable, the code works perfectly! WTH? See code below.
[Code]...
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Sep 25, 2006
I have been making a game in javascript. The game works now but I would like to know if the user has completed the game. Hope some one have an idea on how to find out if the user has completed the game. Code:
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Jul 20, 2005
Has anyone got a script to run a higher or lower card game on a web page.
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Jul 23, 2005
I have a form1 with two fields, field1 and field2. I want the contents of field1 to be transferred to field2 onBlur, but with some changes. I want the contents of field1 to have its spaces replaced with Dashes, and all punctuation removed, so this can happen:
FIELD 1 value:
Today's rate is 15%, & the outlook is good.
onBlur should then create a value of:
FIELD 2 value:
todays-rate-is-15-percent-and-the-outlook-is-good
Notice that the "&" was converted to "and", the "%" to "percent". The comma
was deleted and all spaces replaced with Dashes. The second field should
only every contain alphabetic letter, dashes, and numbers.
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Jan 4, 2006
I'm trying to use this script:
<script>
function QuickSearch() {
var name=document.forms[0].name;
var tempdesc=document.forms[0].tempdesc;
if (name.value="780-06") {
tempdesc.value = 'Women`s Princess Cut Vest|882'
}
else if (name.value="RA32R") {
tempdesc.value = 'Womens Rib Hoody with contrast piping|2290'
}
else if (name.value="75007") {
tempdesc.value = 'WOMENS SLEEVELESS POLO|812'
}
else if (name.value="") {
tempdesc.value = ''
}}
</script>
<form>
<input type="text" name="name" value="" onblur='QuickSearch()' />
<input type="text" name="tempdesc" value="" size="45" />
</form>
to do a simple javascript search, I want to be able to enter say "RA32R" in the name box, and have the description come up, my problem is that it seems to just jump to the first value, even when nothing has been entered into the name field.
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Jan 30, 2007
I am wanting to make a config.js file that holds all the global scope variables. Then I want other files to use these variables in the web page. Is it possible that the get_stores_AJAX.js and the form-validation3.js have access to the variables in the config.js? If not is it even possible to do something like I am suggesting? If it is possible how do you do it? Code:
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Jan 29, 2005
I would like to know whether it is possible to create a simple button using javascript. i know that text fields can be created using Javascript.
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Apr 15, 2007
All I need is a script to check whether a field contains an exact code. For example,
A user goes through a game, collects pieces of the code - In this case random numbers or letters to form a 9 digit code.
The user can then enter this code into the field, hit submit and told whether they've cracked the code or not.
So basically something like, if this field contains "123456789" then go to WellDone.html but if it contains anything else other than this code then go to BadLuck.html ,
any ideas? Code:
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Mar 21, 2006
Does anyone know a simple cross-broswers vertical scrolling javascript
that can call up its scrolling contents off an external html page/file?
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Oct 3, 2003
Have a look at this maths game I made. It tests you on adding, subtracting, multiplying and dividing and has three different levels.
Note-you must save the code below as mathsgamefinal.htm for the reset button to work.
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
<meta http-equiv="Content-Language" content="en-gb">
<title></title>
</head>
<body bgcolor="#FF0000">
<script type="text/javascript">
function next1(){
var outof=document.getElementById('outof').value;
if(document.getElementById('next').value=="Next" && document.getElementById('type').value=="a"){document.getElementById('next').value='Enter' add(); document.getElementById('answer').value='answer'}
else if(document.getElementById('next').value=="Next" && document.getElementById('type').value=="m"){document.getElementById('next').value='Enter' times(); document.getElementById('answer').value='answer'}
else if(document.getElementById('next').value=="Next" && document.getElementById('type').value=="t"){document.getElementById('next').value='Enter' minus(); document.getElementById('answer').value='answer'}
else if(document.getElementById('next').value=="Next" && document.getElementById('type').value=="d"){document.getElementById('next').value='Enter' divide(); document.getElementById('answer').value='answer'}
else if(document.getElementById('next').value=="Enter" && document.getElementById('answer').value==(cr)){ document.getElementById('question').value='Correct' document.getElementById('next').value='Next' document.getElementById('outof').value=parseInt(document.getElementById('outof').value)+1; document.getElementById('score').value=parseInt(document.getElementById('score').value)+1; pc();}
else{ document.getElementById('question').value='Wrong. Answer= '+cr; document.getElementById('next').value='Next' document.getElementById('outof').value=parseInt(document.getElementById('outof').value)+1; pc();}
document.getElementById('answer').select();
}
function add(){
ea1=(Math.floor(Math.random() * (1 - 10)) + 10);
ea2=(Math.floor(Math.random() * (1 - 10)) + 10);
ma1=(Math.floor(Math.random() * (21 - 49)) + 49);
ma2=(Math.floor(Math.random() * (21 - 49)) + 49);
ha1=(Math.floor(Math.random() * (111 - 299)) + 299);
ha2=(Math.floor(Math.random() * (111 - 299)) + 299);
if(document.getElementById('level').value=="e"){document.getElementById('question').value=ea1+' plus '+ea2; cr=ea1+ea2}
if(document.getElementById('level').value=="m"){document.getElementById('question').value=ma1+' plus '+ma2; cr=ma1+ma2}
if(document.getElementById('level').value=="h"){document.getElementById('question').value=ha1+' plus '+ha2; cr=ha1+ha2}
}
function times(){
em1=(Math.floor(Math.random() * (2 - 10)) + 10);
em2=(Math.floor(Math.random() * (2 - 10)) + 10);
mm1=(Math.floor(Math.random() * (11 - 19)) + 19);
mm2=(Math.floor(Math.random() * (6 - 12)) + 12);
hm1=(Math.floor(Math.random() * (21 - 29)) + 29);
hm2=(Math.floor(Math.random() * (21 - 29)) + 29);
if(document.getElementById('level').value=="e"){document.getElementById('question').value=em1+' times '+em2; cr=em1*em2}
if(document.getElementById('level').value=="m"){document.getElementById('question').value=mm1+' times '+mm2; cr=mm1*mm2}
if(document.getElementById('level').value=="h"){document.getElementById('question').value=hm1+' times '+hm2; cr=hm1*hm2}
}
function minus(){
et1=(Math.floor(Math.random() * (10 - 20)) + 20);
et2=(Math.floor(Math.random() * (1 - 10)) + 10);
mt1=(Math.floor(Math.random() * (50 - 99)) + 99);
mt2=(Math.floor(Math.random() * (20 - 50)) + 50);
ht1=(Math.floor(Math.random() * (350 - 1000)) + 1000);
ht2=(Math.floor(Math.random() * (350 - 1000)) + 1000);
if(document.getElementById('level').value=="e"){document.getElementById('question').value=et1+' minus '+et2; cr=et1-et2}
if(document.getElementById('level').value=="m"){document.getElementById('question').value=mt1+' minus '+mt2; cr=mt1-mt2}
if(document.getElementById('level').value=="h"){document.getElementById('question').value=ht1+' minus '+ht2; cr=ht1-ht2}
}
function divide(){
ed1=(Math.floor(Math.random() * (2 - 10)) + 10);
ed2=(Math.floor(Math.random() * (2 - 10)) + 10);
md1=(Math.floor(Math.random() * (11 - 19)) + 19);
md2=(Math.floor(Math.random() * (11 - 19)) + 19);
hd1=(Math.floor(Math.random() * (21 - 29)) + 29);
hd2=(Math.floor(Math.random() * (21 - 29)) + 29);
ed3=ed1*ed2;
md3=md1*md2;
hd3=hd1*hd2;
if(document.getElementById('level').value=="e"){document.getElementById('question').value=ed3+' divided by '+ed2; cr=ed1}
if(document.getElementById('level').value=="m"){document.getElementById('question').value=md3+' divided by '+md2; cr=md1}
if(document.getElementById('level').value=="h"){document.getElementById('question').value=hd3+' divided by '+hd2; cr=hd1}
}
function answerreset(){
if(document.getElementById('answer').value=="answer"){document.getElementById('answer').value=''}
}
function pc(){
document.getElementById('scorepercent').value=document.getElementById('score').value/document.getElementById('outof').value*100;
document.getElementById('scorepercent').value=Math.round(document.getElementById('scorepercent').val ue);
}
</script>
<table border="0" width="198" height="180" bordercolor="#000000" style="background-color: #FFFF00; border-style: solid">
<tr>
<td height="33" width="99" colspan="2">
<p align="center">
<select size="1" name="type" id='type'>
<option value="a" selected>Add</option>
<option value="t">Take away</option>
<option value="m">Multiply</option>
<option value="d">Divide</option>
</select></p>
</td>
<td height="36" width="99" colspan="2">
<p align="center">
<select size="1" name="level" id=level>
<option value="e" selected>Easy</option>
<option value="m">Medium</option>
<option value="h">Hard</option>
</select></p>
</td>
</tr>
<tr>
<td height="36" width="198" colspan="4">
<p align="left">
<input type="button" name="T1" id='question' value="Click next to begin" style="background-color: #FFFF00; border: 0 solid #FFFF00">
</p>
</td>
</tr>
<tr>
<td height="33" width="66">
<p align="center"><input type="text" name="answer" size="6" id='answer' onclick=answerreset()></td>
<td height="36" width="66" colspan="2">
<p align="center"><button onclick='next1()' id='next'>Next</button></td>
<td height="33" width="66">
<p align="center"><button onclick='window.location="mathsgamefinal.htm"'>Reset</button></td>
</tr>
<tr>
<td height="36" width="66">
<p align="center">Score %:</td>
<td height="33" width="66" colspan="2">
<p align="center">Score Marks:</td>
<td height="33" width="66">
<p align="center">Out of:</td>
</tr>
<tr>
<td height="33" width="66">
<p align="center"><input type="button" name="T1" size="3" id=scorepercent value="0"></td>
<td height="33" width="66" colspan="2">
<p align="center"><input type="button" name="score" size="3" id=score value="0"></td>
<td height="36" width="66">
<p align="center"><input type="button" name="outof" size="3" id=outof value="0"></td>
</tr>
</table>
</body>
</html>
Any feedback would be much apprieciated...
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Feb 14, 2003
I am trying to get a line of text that a user types into a textfield to appear somewhere else on the screen. AT teh moment when the user presses submit it refreshes the page and does write the text line to the screen but it is a brand new page and I lose all my content.
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Nov 18, 2009
I am trying to create a tic tac toe game using jQuery. In the game the player starts a game and when someone else does the same they can then play each other.
So far I am stuck for ideas as to how to construct the javascript. This is the javascript i have so far.
Code:
Should i use a plugin? I thought it would be easier..
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Jan 4, 2010
How to empty one of the cells and identify the adjacent cells (the ones with which the empty cell could swap on the first move.) code...
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Apr 10, 2010
I am studying webdesign and we also go through a chapter of javascript-programming. Our first assignment is to create a dice game. I have written a code and in the beginning it worked, except that all the dices showed the same random number. I tried to fix that and now I do not know what I have done! In the game, you shall click on a link and the three dices will show random numbers.
Here is my code:
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Apr 26, 2010
I need a racing game in java graphics doesn't matter but speed should be good ?
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Jun 25, 2011
I'm wanting to know how does the computer know whose scored more in a game?
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Jul 12, 2009
i am in my efforts to perform a coding for a chess game between two persons who play with each other from different computer systems through internet. i want to know about how i can code in such a manner that when player 1 makes some move, player 2's chess board in his respective screen shows him the move of player 1 and vice versa. this has to happen without reloading the page.
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Apr 15, 2011
how can i put choices in a guessing game. choices such as a,b, c, and d. And if the answer of the player is correct, the game will proceed to level 2, else game over.
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May 8, 2009
I am looking for code/library (free, commercial) which can take two images and create a spot the difference game using Javascript and/or flash.
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Feb 28, 2009
I have a facebook game that I would like to create an autoroller for. What the game does is you get a base login and you click an object and you collect common, semi rare, and rares. I want the autoroller to take whatever money the user puts in a field and start rolling for those prizes. To give you an example [URL]. I have 3 scripts written already, 1 in html and 2 in java, but I don't know how to execute them.
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Nov 16, 2009
I'm trying to make a dice game, as well as making it two player. I need to be able to have a scoreboard displayed (eg. player 1 has won 7 times and player 2 has won 4) and I need to be able to prompt the user on if they want to play the game again.
So far I have the following:
I basically just tried duplicating the original function that adds up the 'dice'. But it doesn't work, I've tried playing around with if/else statements etc to get it to display messages and so fourth, but I have failed.
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Mar 21, 2010
I am trying to create an Asteroids type game using JavaScript along with html5's canvas element for drawing. I have searched around and have looked at examples but I can't figure out what is wrong with my rendering that I do in the game loop that is run every frame. The problem appears to be only that the canvas is not cleared at the beginning of each frame but I feel there might be something wrong also. The code used and shown below only works in Firefox but not Google Chrome or Safari.
[Code]...
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Apr 4, 2010
what im trying to do is make a javascript pop-up message in real time alerting members who are online at that time to a game submitted i help run a fifa10 online league site and we are venturing into the 2v2 part of the site.
now when a player goes to the 2v2 page they are presented with a submit button to submit a 2v2 game to the system. then this already shows up on the pagebut what we are after is a little pop up box which after the game button is pressed to submit the game the pop-up shows to the whole site that a 2v2 game has been submitted for playing.
we want this so you dont have to sit on the 2v2 page to wait for a submitted game.
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May 26, 2011
I'm in need to be able to create a matching picture game, in which I have rougly 9 images to be able to match, but 18 in total. I have started with a thought of having a button that; when pressed it will disappear and show the image that is within the function.
Progress; I am able to press the button and let the image load, but in this case everything goes fine (image resized, not sure about the id though) but the image doesn't show, it just shows an [X]
yet when I just put
<script language="Javascript" type="text/javascript">
function callImage(){
document.write("<img src="images/truck0.jpg">")
}
</script>
The function works fine when I press the button.
[Code]..
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Nov 8, 2011
I m making a game in javascript and i recently found out about image maps and i dont understand how they work very well. Pritty much when you would click a specific spot it would change the picture to a different image map?
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