Created A Very Simple Game Called The "Word Smith"?
Nov 7, 2009
This is my first post here. I'm a bit baffled by IE7 javascript engine. I created a very simple game called the "Word Smith" basically the user has to guess words by clicking a letter or guessing the entire word. Points are assigned accordingly. After the user clicks "NEW GAME" and then clicks an imagemap of some "dice" to invoke my random number generator, javascript increments the Round number to 2 If I uncomment that "alert" statement just after I increment my currentRound variable, the code works perfectly! WTH? See code below.
[Code]...
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May 22, 2007
I just need JavaScript to validate a form, and tell the person if h/she has answered the question correctly. For example; If the question was, what color is the sun? And h/she answered blue, then pressed the submit button. A text box would pop up explaining that h/she has answered incorectly. If h/she answeres yellow. Then on submit would send that person to the next page.
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Jun 27, 2010
I am trying to finish this small project and seem to run into a snag.
Its a simple word checker that provides a prompt and you input a single word no punctuation or white space and then answer question does begin with vowel and if there are two adjacent vowels.
This is my first javascript:
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Jul 26, 2011
i have created one simple login form with 5 fields namely username,email id,password,retype password and phone no.i have created alert message for each function,so that when there is an error it displays alert message..now i have to replace all alert messages with inline validation(displays errors beside textbox).
<code>
<html>
<head>
[code]....
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Jun 15, 2011
I am trying to find a word inside a string.the search his going fine but I need to know which word has been found in the string.
Code:
Code:
Now in the string only one value can be found at a time.So its either a1 or a2 or so on.....
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Dec 24, 2010
I have a long paragraph and I have been asked to display words in red and green in such a way that that fist word should be red, 2nd word should be green, 3rd word should be red and 4th word should be green and so on. For example: this is just a sample.
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Oct 3, 2003
Have a look at this maths game I made. It tests you on adding, subtracting, multiplying and dividing and has three different levels.
Note-you must save the code below as mathsgamefinal.htm for the reset button to work.
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
<meta http-equiv="Content-Language" content="en-gb">
<title></title>
</head>
<body bgcolor="#FF0000">
<script type="text/javascript">
function next1(){
var outof=document.getElementById('outof').value;
if(document.getElementById('next').value=="Next" && document.getElementById('type').value=="a"){document.getElementById('next').value='Enter' add(); document.getElementById('answer').value='answer'}
else if(document.getElementById('next').value=="Next" && document.getElementById('type').value=="m"){document.getElementById('next').value='Enter' times(); document.getElementById('answer').value='answer'}
else if(document.getElementById('next').value=="Next" && document.getElementById('type').value=="t"){document.getElementById('next').value='Enter' minus(); document.getElementById('answer').value='answer'}
else if(document.getElementById('next').value=="Next" && document.getElementById('type').value=="d"){document.getElementById('next').value='Enter' divide(); document.getElementById('answer').value='answer'}
else if(document.getElementById('next').value=="Enter" && document.getElementById('answer').value==(cr)){ document.getElementById('question').value='Correct' document.getElementById('next').value='Next' document.getElementById('outof').value=parseInt(document.getElementById('outof').value)+1; document.getElementById('score').value=parseInt(document.getElementById('score').value)+1; pc();}
else{ document.getElementById('question').value='Wrong. Answer= '+cr; document.getElementById('next').value='Next' document.getElementById('outof').value=parseInt(document.getElementById('outof').value)+1; pc();}
document.getElementById('answer').select();
}
function add(){
ea1=(Math.floor(Math.random() * (1 - 10)) + 10);
ea2=(Math.floor(Math.random() * (1 - 10)) + 10);
ma1=(Math.floor(Math.random() * (21 - 49)) + 49);
ma2=(Math.floor(Math.random() * (21 - 49)) + 49);
ha1=(Math.floor(Math.random() * (111 - 299)) + 299);
ha2=(Math.floor(Math.random() * (111 - 299)) + 299);
if(document.getElementById('level').value=="e"){document.getElementById('question').value=ea1+' plus '+ea2; cr=ea1+ea2}
if(document.getElementById('level').value=="m"){document.getElementById('question').value=ma1+' plus '+ma2; cr=ma1+ma2}
if(document.getElementById('level').value=="h"){document.getElementById('question').value=ha1+' plus '+ha2; cr=ha1+ha2}
}
function times(){
em1=(Math.floor(Math.random() * (2 - 10)) + 10);
em2=(Math.floor(Math.random() * (2 - 10)) + 10);
mm1=(Math.floor(Math.random() * (11 - 19)) + 19);
mm2=(Math.floor(Math.random() * (6 - 12)) + 12);
hm1=(Math.floor(Math.random() * (21 - 29)) + 29);
hm2=(Math.floor(Math.random() * (21 - 29)) + 29);
if(document.getElementById('level').value=="e"){document.getElementById('question').value=em1+' times '+em2; cr=em1*em2}
if(document.getElementById('level').value=="m"){document.getElementById('question').value=mm1+' times '+mm2; cr=mm1*mm2}
if(document.getElementById('level').value=="h"){document.getElementById('question').value=hm1+' times '+hm2; cr=hm1*hm2}
}
function minus(){
et1=(Math.floor(Math.random() * (10 - 20)) + 20);
et2=(Math.floor(Math.random() * (1 - 10)) + 10);
mt1=(Math.floor(Math.random() * (50 - 99)) + 99);
mt2=(Math.floor(Math.random() * (20 - 50)) + 50);
ht1=(Math.floor(Math.random() * (350 - 1000)) + 1000);
ht2=(Math.floor(Math.random() * (350 - 1000)) + 1000);
if(document.getElementById('level').value=="e"){document.getElementById('question').value=et1+' minus '+et2; cr=et1-et2}
if(document.getElementById('level').value=="m"){document.getElementById('question').value=mt1+' minus '+mt2; cr=mt1-mt2}
if(document.getElementById('level').value=="h"){document.getElementById('question').value=ht1+' minus '+ht2; cr=ht1-ht2}
}
function divide(){
ed1=(Math.floor(Math.random() * (2 - 10)) + 10);
ed2=(Math.floor(Math.random() * (2 - 10)) + 10);
md1=(Math.floor(Math.random() * (11 - 19)) + 19);
md2=(Math.floor(Math.random() * (11 - 19)) + 19);
hd1=(Math.floor(Math.random() * (21 - 29)) + 29);
hd2=(Math.floor(Math.random() * (21 - 29)) + 29);
ed3=ed1*ed2;
md3=md1*md2;
hd3=hd1*hd2;
if(document.getElementById('level').value=="e"){document.getElementById('question').value=ed3+' divided by '+ed2; cr=ed1}
if(document.getElementById('level').value=="m"){document.getElementById('question').value=md3+' divided by '+md2; cr=md1}
if(document.getElementById('level').value=="h"){document.getElementById('question').value=hd3+' divided by '+hd2; cr=hd1}
}
function answerreset(){
if(document.getElementById('answer').value=="answer"){document.getElementById('answer').value=''}
}
function pc(){
document.getElementById('scorepercent').value=document.getElementById('score').value/document.getElementById('outof').value*100;
document.getElementById('scorepercent').value=Math.round(document.getElementById('scorepercent').val ue);
}
</script>
<table border="0" width="198" height="180" bordercolor="#000000" style="background-color: #FFFF00; border-style: solid">
<tr>
<td height="33" width="99" colspan="2">
<p align="center">
<select size="1" name="type" id='type'>
<option value="a" selected>Add</option>
<option value="t">Take away</option>
<option value="m">Multiply</option>
<option value="d">Divide</option>
</select></p>
</td>
<td height="36" width="99" colspan="2">
<p align="center">
<select size="1" name="level" id=level>
<option value="e" selected>Easy</option>
<option value="m">Medium</option>
<option value="h">Hard</option>
</select></p>
</td>
</tr>
<tr>
<td height="36" width="198" colspan="4">
<p align="left">
<input type="button" name="T1" id='question' value="Click next to begin" style="background-color: #FFFF00; border: 0 solid #FFFF00">
</p>
</td>
</tr>
<tr>
<td height="33" width="66">
<p align="center"><input type="text" name="answer" size="6" id='answer' onclick=answerreset()></td>
<td height="36" width="66" colspan="2">
<p align="center"><button onclick='next1()' id='next'>Next</button></td>
<td height="33" width="66">
<p align="center"><button onclick='window.location="mathsgamefinal.htm"'>Reset</button></td>
</tr>
<tr>
<td height="36" width="66">
<p align="center">Score %:</td>
<td height="33" width="66" colspan="2">
<p align="center">Score Marks:</td>
<td height="33" width="66">
<p align="center">Out of:</td>
</tr>
<tr>
<td height="33" width="66">
<p align="center"><input type="button" name="T1" size="3" id=scorepercent value="0"></td>
<td height="33" width="66" colspan="2">
<p align="center"><input type="button" name="score" size="3" id=score value="0"></td>
<td height="36" width="66">
<p align="center"><input type="button" name="outof" size="3" id=outof value="0"></td>
</tr>
</table>
</body>
</html>
Any feedback would be much apprieciated...
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Sep 25, 2006
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Jul 20, 2005
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I am trying to create a tic tac toe game using jQuery. In the game the player starts a game and when someone else does the same they can then play each other.
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Code:
Should i use a plugin? I thought it would be easier..
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How to empty one of the cells and identify the adjacent cells (the ones with which the empty cell could swap on the first move.) code...
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Apr 10, 2010
I am studying webdesign and we also go through a chapter of javascript-programming. Our first assignment is to create a dice game. I have written a code and in the beginning it worked, except that all the dices showed the same random number. I tried to fix that and now I do not know what I have done! In the game, you shall click on a link and the three dices will show random numbers.
Here is my code:
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Nov 16, 2009
I'm trying to make a dice game, as well as making it two player. I need to be able to have a scoreboard displayed (eg. player 1 has won 7 times and player 2 has won 4) and I need to be able to prompt the user on if they want to play the game again.
So far I have the following:
I basically just tried duplicating the original function that adds up the 'dice'. But it doesn't work, I've tried playing around with if/else statements etc to get it to display messages and so fourth, but I have failed.
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I am trying to create an Asteroids type game using JavaScript along with html5's canvas element for drawing. I have searched around and have looked at examples but I can't figure out what is wrong with my rendering that I do in the game loop that is run every frame. The problem appears to be only that the canvas is not cleared at the beginning of each frame but I feel there might be something wrong also. The code used and shown below only works in Firefox but not Google Chrome or Safari.
[Code]...
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<script language="Javascript" type="text/javascript">
function callImage(){
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}
</script>
The function works fine when I press the button.
[Code]..
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