Javascript Vs Flash Based WebUI

Jan 30, 2006

I have a web-application project which requires interactive User
Interfaces. It is more like a web based xml content editor. I have seen
a few javascript based text editors but not much flash based ones. I
dont have much experience on neither of the technologies so I have to
spent some time to develop my skills on them (your suggestions are
wellcome:) my questions are:

1. Is JavaScript and the today's internet users's enveronment
(browser-speed-security) mature enough to run a heavy javascript based
web application ?

2. I have the "sceptic feeling" that with Javascript, programmers have
very little control on runtime environment or javascript behaviours,
errors are not so predictable on client site. (Still I see lots of
websites with javascript and a yellow Error sign on my browsers left
bottom corner). Is it still quite complicated task to make the
javascript run properly on most of the users site (say 90%) without
complicated browser/version/DOM tricks and customisation?

3. Is Flash a better option for a interactive UI application? If so why
is it still just an "animation" technology?

4. Is it possible (and easy) to mix the Flash with other technologies
like Ajax or ASP.NET ? Is it possible (and available) to make
flash-based components (like special behaviour combo box, or new kind
of UI components) which can be used in an asp.net web application?

View 3 Replies


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Script goes like this:

HTML part

<img id="banner" />
Javascript code
var nowHr=new Date().getHours();
var nowMin = new Date().getMinutes();

[code]...

Now, WHAT I NEED NOW is instead o using images (1.jpg, 2.jpg...) I want to use Flash (1.swf, 2.swf...).So is it possible to modify this script and make it work with Flash?

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Code HTML4Strict:

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Nov 8, 2003

Not sure how useful this is, exactly. It requires a bit of explanation.

function assert(assertString, thisObj) {
var throwException = arguments.length > 2 ? arguments[2] : false;
var argsObj = arguments.length > 3 ? arguments[3] : {};
var argsString = "";
for (var property in argsObj) {
argsString += ("var " + property + " = " + argsObj[property].toSource() +";
");
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var mustBeTrue = false;
try {
mustBeTrue = func.apply(thisObj);
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}

try {
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/* For Mozilla, use
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" + e.stack);
*/
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dump ("Warning: " + e.message + " stack:
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for (property in argsObj) {
dump(property + " = " + argsObj[property] + "
");
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dump("
");
*/
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}
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So what is an assert()? In C++, it's usually a macro the programmer uses to test a statement that must be true for the code to function properly. The statement, I believe, is called an assertion.

If the assertion evaluates to false, then there's a bug in the program. It's basically a way for the programmer to detect for bugs in the program that the program wouldn't be expected to know about.

This assert() function takes a string as its first argument, which must evaluate to true. If said string is true, everything's hunky-dory, and the function returns true. If said string is false, then the function notifies either the user or the application (depending on the third argument, which is optional), and returns false. If there is an exception generated while testing the assertion, the assert() function returns false.

The second argument is the this object of the code calling the assert(). So you could basically call the assert() like this:


assert("1 == 1", this);


The optional third argument, which defaults to false, determines if a JavaScript error should be thrown. A false value means notify the user, but don't stop execution (dump() is a Mozilla-specific function, used in debug builds). A true value means throw the exception.

The fourth argument should be an object literal for passing variables into the assertion for evaluation. For instance:


if (assert("x == 1", this, false, {
x: 1
} )) {
html_input.value = "x is indeed equal to one!";
}


All this works because the assert() function creates a local function object based on the information you feed it, and then executes that function.

This code is available under the Mozilla Public License (MPL1.1) tri-license scheme. Feedback?

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This is what I am trying to produce - here a virtual spokesperson appears on the [url]website: [url]

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