I am using a nice little jquery image slider. Mostly working well - but when any of the pages load -all of the images in the viewer briefly flash down the page on page load. this won't work. Here is a link to the issue:[URL]... Is this an image preloading issue? I have a preloader script in there - but not sure if it is working as it should.
I've almost finished employing the jQuery Accordian and Tabs UI functions on a website, but still have one remaining problem.I have a page using the UI tabs. When the page first loads the content of all the tabs flashes for a second or two and then the selected tab is displayed. After that the tabs work great with smooth transitions as expected.
The tabs on page load are filled with php include calls. Then I use ajax to refill the tabs base upon the users selections. That works fine without the load flashing of all tab contents. I did try switching all the php includes to jQuery ajax. The resulting page had the same problem with the content of all tabs flashing before the selected tab displayed.Here's some of my code:In the head:
Is my code the problem or is there something I'm leaving out that would hide the copy of the tabs loading until the document is ready and selects the first tab (index 0)?
I have a list of names of flash files. On clicking anyone of them, flash file(.swf) whose path is know should play on the same webpage, on the right side of the list I know the code to play swf file. But here the file name has to be passed and what i need is to pass the file name at runtime depending on the link clicked.
the situation: I'm building a web page, and the client wants to have three flash galleries on staggered timing (i.e., the first one loads and runs, 4 seconds later the second loads and runs, 4 seconds later, third one loads and runs).
I've been trying to figure out how to use Javascript to handle the initial delay between each object, and the best I can figure is to use an onLoad to start the first flash (Flash1), and then call out a function with setTimeout to start Flash2 4 seconds after Flash1 loads, and the same thing for Flash3. However, my attempts thus far have failed, and all three load up at the same time.
I'm using JQuery Cycle for the first time and am needing to rotate 4 images ina bannercontainer div.The page in question is Here. identify required changes to ensure that this works correctly?
I have a very strange issue which happens only on the Mac/Firefox 2 (and 3 I believe) : [URL] The top left logo (ball) is a simple flash 'spin' animation, that is activated using javascript via the navigation (onmouseover effect). This works fine on Windows - Firefox, IE and Mac - Safari. However on Mac/Firefox, the logo ball on page load simply DOES NOT APPEAR. However, when you simply SCROLL down or if you move your mouse over the navigation (which calls the flash), then the logo appears. Basically, it's really odd because the logo ball is there, but Mac/Firefox does not show it until you do something to the page, like scroll.
I am working on a page currently:my test page. As you will see, i have a jcarousel slideshow loading on the right side of the homepage. You may also see that when the site loads, you can see the images in the UL list loading before they turn into the carousel. How can I hide this/clean this up?
I have an image gallery here on the top left. It works by the user clicking a thumbnail and displaying the larger thumbnail above it. Currently, all of the images are preloaded, including the large image above the thumbnails which takes up unnecessary loading time.
How can I make it so for example, AFTER the user clicks on a thumbnail, THEN the bigger thumbnail loads. NOT BEFORE the whole page loads.
Doing my own fitness bootcamp site and want to fancy up my front page. My front page loads a picture and I want it to load like flash. What could I do? I have all the Adobe Software, just don't know how to use it.
I need a simple javascript that I can use in my HOME page.index.html has a flash animationnoflash.html is a page without flash animationKindle does not support Flash and therefore i want to redirect my index.html to noflash.html page.
show images after people scroll down the page - don't load them immediately after the page is loaded.also the images which are below the scroll should be first loaded when an user scrolls down.i need a javascript for that, but i don't want jquery! the code should be as short as possible.
$("#printme").queue("printQueue", function (next) { $(this).load("print.html", function () { $(this).ready(function () { passPrint(next);
[Code].....
I want the images on #printme to finish loading before the passPrint function runs, but everything I've tried does not work. The ready() in there does not work.
I tried creating a small widget that when a user clicks on one of the 4 buttons (links), instead of it taking the user to a new page it will load a specific div from another page is the div container above it.
The problem I'm having is that the content of the other page's div container loads, but that actual image that I set as the background does not.
I attempted to use .load() to serve up an image instead, $('#imagePane').load('path/to/graphic.jpg');but that didn't seem to work at all. Is there another function for this type of thing?
I was playing with a script I found and adapted it to load an image on page loading then disapear. I hope it's useful.
<head> <script> var tmp = 0; var num = 0; var img = null; var timer = null; function expand(it) { //tmp = it.width; // save original size num = 0; img = it; timer = setTimeout("exp()",10); // 10ms steps }
function exp() { //img.align = "right"; img.width = img.width * 1.1; // 10% each time img.height = img.height * 1.1; // 10% each time // num++ if (num < 9) // 9 steps then stop {timer = setTimeout("exp()",10);} }
function shrink(it) { clearTimeout(timer); // stop if active it.style.display ="none"//hidePic //it.width = "0px";//you can set width and height of shrink //it.height = "0px";//or use tmp to return to original
} </script> </head> <body onload ="expand(test); setTimeout('shrink(test)',2000)"><div align = "center"><img src = "yourImage.jpg" id ="test" ></div> test text </body>
I'm having difficulty loading images via Ajax on a site that I've been working on.I'm performing the ajax by using the Request.HTML object of the MooTools framework. Basically, I'm just passing some parameters to a php script which outputs some image tags and then I insert that HTML into a pre-defined content div. For some reason though, it seems that big images don't seem to load consistently when using this technique. Usually, they will just show up as broken images, but when I navigate to the url of the image that is 'broken', it displays just fine. Also, occasionally after navigating to the actual url of the image, my browser will cache the image and then it will display just fine when loading it through Ajax.
I have a single webpage that contains information on all 50 U.S. states. There are 50 links at the top to jump down to the state you want, and at the bottom of the information for each state a Back to Top link.
I'm making the Back to Top link into something more complex, and it will require three or four lines of code.
So that I don't have to repeat the code 50 times, and create a burden when I need to edit it, I want to place it in a .js file and call it x. Then below the information for each state I'll simply have:
Does calling code from a .js file 50 times slow down the page load? Which method would load faster?
Is it faster/more beneficial to have two snippets of code be generated by php at 2 different urls and then have a load function for each url? Or have the two snippets on one page, surrounded by id's and then load them that way?
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> </head>
<body bgcolor="#ffffff" text="#000066"> I'm working with some large images that are in markup but being processed into queued animations. If image is already loaded but I call $load will it pull image from browser cache? I want to use the success to do some size processing
I have checked the similiar questions and tried putting overflow on the ui.dialog class but the flash on the page is still being shown when the dialog is opened. My jquery skills are not good at all, how can I hide the flash?
I have some javascript code that does some GET and POST requests that are required. Sometimes it doesn't fully execute for the user because they close or click onto another page before the javascript is completely done. Is there anyway I can let all of the javascript load first and slow down the actual page load of the website.
I have multiple divs on a page, each with some images in it, you could think of every div as a row. On .ready() the images in these rows are being .hidden()What I want to happen next is that the images in the rows are being loaded randomly with a .fadeIn() but every image 1 second after the other. I've tried some things but I can't seem to get it all together
I'm just the jquery.media plugin. With multiple players being used for each mp3 link. Is there a way I can setup a jquery call that knows to pause (or stop) all other players once a user click on a new player?