I've got an embedded system that uses a javascript-enabled browser as a front end.
The input system consists of an encoder which generates + and - chars, and a couple of keys that generate Tab and Shift-Tab for navigation.
Each field in the form is numerical, and has certain properties; for example, one field represents %, and has a min of 0, a max of 100, and increments of 1.
I need to come up with some javascript code that would take take those + and - chars, and increment/decrement the field values so that the user can 'dial in' the value they need....
I am making a LOVE IT button using php and jquery and i have most of it working...
The button currently returns the value from the DB of 0 but when i click the button it wont save the incremented value to the DB.
see it here[URL]
my code is this
<?php mysql_connect("localhost", "web183-loveit", "password") or die ("Error."); mysql_select_db("web183-loveit") or die ("error"); $increase = "UPDATE results SET value=value+1 WHERE id=1;";
I need to make an HTML button whose value is "Times clicked: 0" and every time the user clicks it the value increments the number so it will say "Times clicked: 1" after clicked and so on. I don't know if a javascript function is the best way to do this, I know how to change the value on click but I don't know how to make it increment only the number
<INPUT NAME="myButton" TYPE="button" VALUE= " (I don't know what to put here) " onclick=increment()> <script type="text/javascript"> function increment() { document.myForm.myButton.value= (how do I make it increment?) </script>
I'm kind of at a lose this is my first foray into using a multi-dimensional array and I've run into a snag. for some reason the second dimension always seems to end up being the last value of the second dimension of the array ie: in the case below the conditionArray[[0][1]] always ends up being 6.0 where it should be 1.0. Code:
I'm having an issue determining whether the mouse is increment or decrementing.
Code JavaScript: _self.mousedown(function(e) { var initialValue = parseInt($('#value').val()); var initialMouse = e.pageX;
[Code]....
As I move my mouse to the right, this returns true. When I move the mouse to the left, this still returns true; because the currentMouse value is still greater than the initialMouse value.
Simply put, I need to take a variable (The number '20' in this case) that is displayed by an input box on my web page and plug it into a function so that whenever I click on a button, the number in the input box will decrease by 1.
Seems simple enough, though for hours I've been going at it with no luck. Skipping the rest of my code - I currently have:
The entire code is a slot machine project that's supposed to be extremely simple where you hit the button and it spins 3 wheels, 3 of the same image and you win. Every spin takes $1, every win gives $13.
The majority of the code is already working, however for some reason I appear to be failing badly at getting the read out to show a decrement of $1 every time you push the button.
I've tried so many different ideas that I've found across w3schools, webdevelopersnotes, dave-reed, ect - and so far I haven't been able to get any of them to work correctly.
Last evening I ran across this script which I think will address a need I have; replacing my radio buttons with images. The one difference I have is that I need to use a different button image for each of the 5 buttons in my group.Unfortunately, the script dose not apply unique classnames within the generated mark-up so if I'm to use this I need to apply some sort of counting variable that increments and use this variable to append the classname with.Around line 52/53 of jquery.checkbox.js is
Code JavaScript:
/* Wrapping all passed elements */ return this.each(function() {
My requirement: Each time a visitor arrives at a specific webpage i want the main image on the page to be different, or more specifically, one of 6 images which will be shown in rotation. Solution: Set a cookie. Each time the visitor access the page read the cookie and display the corresponding image. Then increment the value and rewrite the cookie, so that next time they'll see the next image in sequence. NB: if the cookie does not exist (first timer) or is at 6, then the value is set to zero (and then incremented).
Problem: Can't get my coding to work. Specifically it just doesn't do anything - no error message, no cookie written. I'm a very novice scripter, as in I've cobbled the coding together from bits off the net that i think i've managed to grasp some kind of an understanding of. Very suck it and see - so far lots of sucking and no seeing!
I just got this script for a countdown on a website and I got it to work locally but when I upload it to the server i get the error "index.html:22 Uncaught TypeError: Object [object Object] has no method 'fancycountdown'".
I have checked to make sure all other javascript files are loading and they are and I can't figure out whats wrong. You can see it [URL]
I have come across an issue that only happens with IE.I have a custom save function that is designed to handle different ajax submits but I will simplify it for debugging. The issue is that once I make a submit everthing is fine at first. Then once I try to submit a second time it craps out. I am checking to see if there is an onsubmit function and then executing it like so before continuing. After the inital submit it is no longer found. When I alert the typeof document on the form it returns object but when I add the onsubmit it says object expected or object is null or undefined.
Code:
function secureBarSubmit(formId) { alert(typeof document.getElementById(formId)); // object always alert(typeof document.getElementById(formId).onsubmit); // func first time then it is broken
Can assign a new function to a built-in object in Firefox:
But IE and Opera don't have a MouseEvent or HTMLElement that can be set up in the same way. Can you do this in IE or Opera, or just Firefox, and maybe Webkit?
Is there any way at all to create a new template object that inherits from the built in Date object so as to be able to add new methods to that child object without adding them to the built in Date object? I've tried everything I can think of and as far as I can tell it keeps referencing the Date function instead of the Date object and so doesn't work.
I have an object with a single Method to load content from a xml file. The problem is... how do I add a property to the object to store the data loaded?? I tryed adding a simple Array inside the object, but didn't work.
I am using a Photo Gallery script called Galleria which uses jQuery/JavaScript to display photos. On my index page load (only in Internet Explorer), a message box pops up saying "Message from Web Page [object Object]". After clicking OK the photo gallery loads and there is no problem.No idea how to fix this, or really what the error means. You can view the error from my site here
I am trying some simple things with javascript and trying to use it in a object oriented way. However I am now facing a problem in which I can't access an object variable from an object method. I am using jQuery.
My code is as follows;
Code:
My problem is that the variable msg1 does not work when accessed from function called from the jQuery get function. I get the message undefined. Therefore I am wondering, is there a way how I can access msg1 of my object instance from the get function of jQuery?
How would I go about copying all the prototype functions AND the constructor from one object into another object, and then call them?
I know I can use this.example.call(this), but that's not an acceptable solution. I want to deploy this style over dozens, potentially hundreds of objects.
I have two result. SelectableChildren: groupHead.nextAll(".SimpleButton") and SelectableChildren: groupHead.nextAll(".SimpleButton").next().children(".SimpleButton")
I would like to combine them into one object so that I can bind a handle to them in one loop. $.each(combineResult, function(index, object){ ... })
I have to make them in one, so that I can pass it around.
I'm writing a program that involves a network of interconnected nodes (or simply objects in my example below). It depends on being able to access properties of an object's linked objects (a bit oddly worded, sorry)...Problem is I'm not sure how to properly access those properties... see below please.
<script> //This is an example of a problem im having in my own code... //I want to access the name of the object within the links array wintin the object...
I've been trying to create a 'loading page' for a from. When a user submitts a form, a loading animation is displayed on the page. Then I have javascript connecting to a url on my server that generates a dynamic file and returns it from memory. My problem is that I can display the text from this new file, but what I want to do is prompt the user to save the file locally. Is there a way to make this sort of conversion in javascript?
I have created a servlet that does nothing more than create a XML file.i have got some JQuery code that reloads the servlet to get the XML data.This works fine and i am able to load the data i want, the problem i have is that when the data is loaded to the jsp page it displays [object Document] in front of my output.