All The Images And Application Of The Will Be The Same For All Occurrences On The Page?
May 4, 2011
I found a small fading script online which suits my needs though I need some help changing it around a bit as it seems to only work once in a page (i.e. a second occurance of the code doesn't work though the first one continues). Also, I'm not quite sure how to put it into a .js external page and then call the specific function as many times as I want in the body and have it all work. Please advise on this issue (i.e. Putting the code in an external file and then calling the fadeIn() function as many times as I want in the body)W, the concept is a fixed imaged with the js fading another image over the top of that first image in and out over and over again. All the images and application of the js will be the same for all occurrences on the page (don't know if that's relevant to the solution I'm asking for but throwing it in there just in case).Here is the code:
It sucks getting old, and the brain turning to mush.I know this is easy, I for some reason just don't see it. I'm trying to run multiple occurrences of the same javascript on one page. I know I need to "name" each occurrence differently so they wont conflict, but for the life of me, I can't figure out where. Below is a copy of the entire code
<form method="POST" name="rotater"> <p><script type="text/javascript"> var photos=new Array()
I'm trying to find the best way to embed images into my application. However, I'm having a hard time finding the fast (browser-compatible) method. It is important that I find a reliable method because the application must be self-contained so it can be easily shared. Below is a sample of my current approach:
Code JavaScript:
var pictures = { "alert.png": new Array( new Array(-1,-1,-1,-1,-1,0,-1,1,1,1,-1,-1,-1,-1,-1,-1,-1),
[code]....
After just a few images it creates a very large javascript file. Seems like it is pretty inefficient as far as code goes.Goals of optimal approach: Must work in IE6/7 and All other modern browsers. Performance must be a high priority It will only be used for small icons Can use javascript, jquery, css, base64, or any combination.
I am working on an application where the user is able to draw using square images placed using absolute positions. The user can draw any shape but it must always be connected. I now need to work out the outline of the shape they created. The only information I have is the x y of the pictures that were placed. Its driving me crazy... I tried to work out a system of looping through all the pictures and seeing if there were any images touching.
My most recent idea was to make the javascript select the images and see if I could get the coordinates of the shape from there... In simple I need a way of merging the images into a shape rather than separate entities.
I need to build a image editor application where the user can edit images.. I need to integrate this image editor in my Ruby on Rails project.. So does anyone knows any specific site where I can get the JS code of image editor which will be able to integrate into my project
I'm having an issue with a regex which is not matching all occurrences.
I've included a simplified sample script in its entirety - to clarify what i'm trying to do - but note the result of the matches: It seems to find only the last occurrences in each element in the retrieved node.
Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head>
I want to be able to find all occurences of a 'form' in the body on a page, then put the IDs of those occurences into an array. How would i got about doing this?
I need to refresh multiple images on my site. So every time the page gets refreshed the images need to change. It worked fine with the script below, but this is only related to 1 image
I tried to copy the script and change the "ID's" but this does not do the job.
All I've been able to find everywhere for this is examples of changing images when rolling over them or clicking them, and I don't need that.
What I need is a bit of javascript that will recognise some image paths on a page and replace those image paths with other ones.
It's for an ecommerce website on a certain platform, using a customer reviews section which outputs star images based on the customer's rating. So, the images used (which look awful) are, for example, "sourcehere/stars_5.gif", "sourcehere//stars_4.gif", and so on. Just 5 of them.
I want to design my own 5 images, upload those images, and then have the javascript replace the rubbish looking ones on the page with my own images.
I thought I'd be able to find something quite easily, but so far all I can find is examples of mouseover events and so on, and I don't need any of that, just the entire image replaced with my own image.
We have a verylarge web application that has a top page with multiple, childIFrames living "above" it. We are beginning to use JQuery and wonder if it might be possible to have a single copy of JQuery residing on the top page and reference it from multiple IFrame child pages. The goal is to reduce the memory footprint by avoiding the need for a copy of JQuery in each child IFrame.
One that can edit a bit of Javascript but is not able to write it. I found a very nice image-gallery in javascript and it is working fine.but I would like to have several images-gallery's on the same page and then that doesn't work.
See here: [url]
The thumbnails show up fine in both of the images-gallery's but the main image stays empty in the second image-gallery. What can I do to have the possibility to have more than one image-gallery the same page?
I'm having a problem getting this validation script to work. There are two images on the page with the ids of img_antirobot and img_chk_agree. In the final page it will validate about 12 entries, so this is just a snippet. If there are blank entries, the script is to change the appropriate images to warning icons. Unfortunately it aways errors at the getElementById with "undefined" as the reason. I know the names are right, so what's the problem?
I'm trying to create a dynamic image gallery in my wordpress blog and I have successfully managed to collect the images in the blog posts and clone them and wrap them in the right tags etc. This is to make a jquery script that someone else wrote work in my blog.
My problem is that I only want to collect and clone 10 images. So how do I make it stop after 10 images? I am completely new at Jquery and it's amazing that I've got this far. :)
Here is my code without even trying to only get 10 images. This code returns all images on the page.
<script type="text/javascript"> jQuery(function ($) { $('.entry p a').clone().appendTo('#roundrr_container').wrapAll("<ul class='list'></ul>");
I have an image gallery here on the top left. It works by the user clicking a thumbnail and displaying the larger thumbnail above it. Currently, all of the images are preloaded, including the large image above the thumbnails which takes up unnecessary loading time.
How can I make it so for example, AFTER the user clicks on a thumbnail, THEN the bigger thumbnail loads. NOT BEFORE the whole page loads.
i am working on a facebook like photo viewer. I have used javascript to declare an array of about 200 images. I have the following approach to pre-load the images.I preload all the images when the page loads:
The problem is the page tries to load all the images when opened. And when the user clicks "next" to view other photos, the other photo is still loading where as some are already loaded.I would like the code to be able to load the photo that the user is currently viewing as the user gets to that picture, before the page tries to finish loading all the photos.In other words, if the user wants to view a particular photo directly, that photo should get the priority of loading quickly.
Do you see how the numbers 1, 2, 3, 4 are being displayed on the page? How can you make the images change everytime the user clicks a different number to display different images?
I am using a nice little jquery image slider. Mostly working well - but when any of the pages load -all of the images in the viewer briefly flash down the page on page load. this won't work. Here is a link to the issue:[URL]... Is this an image preloading issue? I have a preloader script in there - but not sure if it is working as it should.