Two Images On The Page With The Ids Of Img_antirobot And Img_chk_agree?
Jul 23, 2005
I'm having a problem getting this validation script to work. There are two
images on the page with the ids of img_antirobot and img_chk_agree. In the
final page it will validate about 12 entries, so this is just a snippet. If
there are blank entries, the script is to change the appropriate images to
warning icons. Unfortunately it aways errors at the getElementById with
"undefined" as the reason. I know the names are right, so what's the
problem?
I need to refresh multiple images on my site. So every time the page gets refreshed the images need to change. It worked fine with the script below, but this is only related to 1 image
I tried to copy the script and change the "ID's" but this does not do the job.
All I've been able to find everywhere for this is examples of changing images when rolling over them or clicking them, and I don't need that.
What I need is a bit of javascript that will recognise some image paths on a page and replace those image paths with other ones.
It's for an ecommerce website on a certain platform, using a customer reviews section which outputs star images based on the customer's rating. So, the images used (which look awful) are, for example, "sourcehere/stars_5.gif", "sourcehere//stars_4.gif", and so on. Just 5 of them.
I want to design my own 5 images, upload those images, and then have the javascript replace the rubbish looking ones on the page with my own images.
I thought I'd be able to find something quite easily, but so far all I can find is examples of mouseover events and so on, and I don't need any of that, just the entire image replaced with my own image.
One that can edit a bit of Javascript but is not able to write it. I found a very nice image-gallery in javascript and it is working fine.but I would like to have several images-gallery's on the same page and then that doesn't work.
See here: [url]
The thumbnails show up fine in both of the images-gallery's but the main image stays empty in the second image-gallery. What can I do to have the possibility to have more than one image-gallery the same page?
I'm trying to create a dynamic image gallery in my wordpress blog and I have successfully managed to collect the images in the blog posts and clone them and wrap them in the right tags etc. This is to make a jquery script that someone else wrote work in my blog.
My problem is that I only want to collect and clone 10 images. So how do I make it stop after 10 images? I am completely new at Jquery and it's amazing that I've got this far. :)
Here is my code without even trying to only get 10 images. This code returns all images on the page.
<script type="text/javascript"> jQuery(function ($) { $('.entry p a').clone().appendTo('#roundrr_container').wrapAll("<ul class='list'></ul>");
I have an image gallery here on the top left. It works by the user clicking a thumbnail and displaying the larger thumbnail above it. Currently, all of the images are preloaded, including the large image above the thumbnails which takes up unnecessary loading time.
How can I make it so for example, AFTER the user clicks on a thumbnail, THEN the bigger thumbnail loads. NOT BEFORE the whole page loads.
i am working on a facebook like photo viewer. I have used javascript to declare an array of about 200 images. I have the following approach to pre-load the images.I preload all the images when the page loads:
The problem is the page tries to load all the images when opened. And when the user clicks "next" to view other photos, the other photo is still loading where as some are already loaded.I would like the code to be able to load the photo that the user is currently viewing as the user gets to that picture, before the page tries to finish loading all the photos.In other words, if the user wants to view a particular photo directly, that photo should get the priority of loading quickly.
Do you see how the numbers 1, 2, 3, 4 are being displayed on the page? How can you make the images change everytime the user clicks a different number to display different images?
I found a small fading script online which suits my needs though I need some help changing it around a bit as it seems to only work once in a page (i.e. a second occurance of the code doesn't work though the first one continues). Also, I'm not quite sure how to put it into a .js external page and then call the specific function as many times as I want in the body and have it all work. Please advise on this issue (i.e. Putting the code in an external file and then calling the fadeIn() function as many times as I want in the body)W, the concept is a fixed imaged with the js fading another image over the top of that first image in and out over and over again. All the images and application of the js will be the same for all occurrences on the page (don't know if that's relevant to the solution I'm asking for but throwing it in there just in case).Here is the code:
I am using a nice little jquery image slider. Mostly working well - but when any of the pages load -all of the images in the viewer briefly flash down the page on page load. this won't work. Here is a link to the issue:[URL]... Is this an image preloading issue? I have a preloader script in there - but not sure if it is working as it should.
I'm using JQuery Cycle for the first time and am needing to rotate 4 images ina bannercontainer div.The page in question is Here. identify required changes to ensure that this works correctly?
working on a feature that displays 3 news stories. The stories are accessed by 3 buttons on the top, sort of like a tab-style navigation. The catch is that all 3 stories are on the same html page, the "navigation" is just showing/hiding content based on Java, CSS & div's. Where I'm stuck is creating On/Off state for the tab buttons. What I'd like to do is:
Naturally I have separate version of each button for the on/off state, I'm just not sure how to initiate the swap...Do I set a JS variable on the onclick? Or is it just a function?
I have created a page using the code below and it works fine.
Is there any way that I can replicate the gallery further down the page using different images? When I try, the mouseover on the top gallery opens the images in the bottom gallery.
I have a simple HTML form which has checkboxes next to images. What I want to do is select one or more images press submit and on the next screen show the images which had checkboxes selected.
I can pass the values of the images across to the page via post but how would I declare the id into img name as the above example is hard coded?
While testing my pages in IE and Firefox, I have noticed that when I remove an image from the DOM before it has finished downloading in IE, that the status bar gets stuck at Downloading Picture https://.... Which means the page never finishes loading, I have tested by just making the images style.display = "none" and I no longer get the error, but since this is an AJAX app, that would just leak memory as images would never get deleted when people traverse the web app. Has anyone else experienced this behavior or have a possible solution?
I am working on a page currently:my test page. As you will see, i have a jcarousel slideshow loading on the right side of the homepage. You may also see that when the site loads, you can see the images in the UL list loading before they turn into the carousel. How can I hide this/clean this up?
Is there a way to ensure that only the first image in my image slider shows while the page is loading? Currently all of the images appear stacked on the page until the page has finished loading.
THis is very nice effect and more easy to use than the CSS method. I'll use this for some hover states.
Problem is that the opacity starts when the page is loaded. So you see the images 'flash' from normal to 'opacity: 25'.
Is there a method so the images have the opacity value immediatly, instead of when the page is loaded? Like a step before 'document.ready'. Or is the only way, the CSS way?
I'm having probs with append(). When the page loads I add a function to certain images:
But after appending a now row, with a similar image, the onclick function on that row doesnt work, seems like it needs to be reinitialized or something.
I tried making a function of:
But when I call that function after appending, the new image is not clickable and the images that were already there, get an extra function on click.
I have a html page with a lot of thumbnails. The idea is that when the user clicks on an image the onClick event is to display another detailed form and deliver to that form the name of the image in a variable. In the detailed php-form there is a query to MySQL to retrieve a record. The record will be retrieved by a Query based on the name of the picture. Apparently the PHP cannot do the job. I had an idea to make the thumbnail page as a form and to use use a hidden field with the thummnail name which should be carried on with the $_POST array through the submit button but i do not want to have a submit button. The more elegant way is just by clicking the picture the detailed page is opened and the variable is transferred where my php code can make use of the variable for the query. I have never used java before so you have to excuse for the lack of knowledge.
I have a client that wants a new background image every time page is reloaded. I thought I have to script and thought I had it working but when I applied it to all my pages from a template I made in dreamweaver it doesn't work. It only works on the template.
See code below. <head> <script type="text/javascript"> <!-- function MM_goToURL() { //v3.0 var i, args=MM_goToURL.arguments; document.MM_returnValue = false; for (i=0; i<(args.length-1); i+=2) eval(args[i]+".location='"+args[i+1]+"'"); }
then I add a sequence of numbers for positioning to an object called pixs (with a numerical index as well that may or may not be useful):
var xpos = startwidth+d_num; var ypos= startheight+d_scroll; pixs[num]= {}; pixs[num]['xpos']=xpos; pixs[num]['ypos']=ypos; pixs[num]['color']=colorval;
As I loop through my arrays of little pieces of data, all of this information is stocked into pixs - BUT then- I have to insert this information from pixs to a function, like:
$(container).fillRect(xpos,ypos, width, height, {color: color}) where width and height are each preset vars.
My challenges here are to 1) successfully loop through the pixs object. 2)Use jquery if possible (or if easier) to get these variable values into the function to evaluate. 3) Successfully '.fillRect' with each loop. 4) Use the append method (or something?! again, I am a n00b) to get all of these instances of fillRect onto the container in the html document (which appears to be set up and working with instances of fillRect not using variables as parameters)
I am trying to make a page that could display an unlimited amount of images. I mean that I want to be able to change the amount of pictures as I want. But in the same time I want the gallery to look like a table without making a table in my html.