All I've been able to find everywhere for this is examples of changing images when rolling over them or clicking them, and I don't need that.
What I need is a bit of javascript that will recognise some image paths on a page and replace those image paths with other ones.
It's for an ecommerce website on a certain platform, using a customer reviews section which outputs star images based on the customer's rating. So, the images used (which look awful) are, for example, "sourcehere/stars_5.gif", "sourcehere//stars_4.gif", and so on. Just 5 of them.
I want to design my own 5 images, upload those images, and then have the javascript replace the rubbish looking ones on the page with my own images.
I thought I'd be able to find something quite easily, but so far all I can find is examples of mouseover events and so on, and I don't need any of that, just the entire image replaced with my own image.
I need to refresh multiple images on my site. So every time the page gets refreshed the images need to change. It worked fine with the script below, but this is only related to 1 image
I tried to copy the script and change the "ID's" but this does not do the job.
Not sure if this can be done with javascript but I would like to find a way to detect if an image is missing and replace it with a default image instead of the dreaded RED X showing up.
So - Is Javascript the way? Or should I look elesewhere?
I am trying to write some JavaScript that will allow me to take the image on the front page, display it for say 10 seconds, then swap it out with another image, display that one for 2 seconds and repeat that continuously.
This is my first writing making a website and using JavaScript Here was my first attempt:
<script type="text/javascript"> for (i=10;i<1000;i=i+1) { if (i%5==0)
[Code]....
The hope here was that document.write would overwrite the current pic but instead, it just added it below. Is there a way to erase something that you just wrote or replace it?
I have the followingcode linesin myJavaScriptcode:var colors = ["#F08", "#0B8", "#04F", "#FD0", "#808", "#F20"];This sets the bg colors of my divs. This var is only used here:
function activateItems(callback) { var itemsActivated = false; for (var i=0;i<cfg.rows;++i) for (var j=0; j<cfg.cols; ++j) {
I want to replace the text headings with images. I have tried adding an 'img scr' tag but then the menu won't expand. I got the code from here The JavaScript Source: Navigation : Expanding Menu [URL]
how to change images based on action. Even clicking changed images should do respective actions. and while displaying only one image at a time sholud get displayed. I am using three images for a single column of a table in Jsp. Code:
What I'm looking to do is have a folder of images that I have show up on my website.I'm also looking to pull from this folder up to 6 or 7 times on the same page w/ randomized pictures that do not repeat.Finally, I'm looking to be able to size and name these images based on which image randomly pulls. b/c it's not grabbing the images.
I have to do a slideshow with images of different widths... am using cycle plugin, which I like very much... I have a little test slideshow here, http:[url]....it's not centering imgs in containing div (I made div width of widest image.. this will work for my situation, in which imgs will be hard-coded..)if you inspect img element in firebug (#slideshow img), it shows that the plugin adds a style of position: absolute; top: 0px; left: 0px .to the img; why does the plugin do this.. how can I center the images in containing div...
I am trying to make different images hover over a table of sliced images when you mouse over a particular image. ex. mouse over image 1 = have image 1.1 hover over entire table of images in spot A; mouse over image 2 = have image 2.2 hover over entire table of images in spot B....ect. what i have so far only allows me to mouse over image 1 and have image 1.1 hover over entire table in spot A. Any time i try to move forward with more div's on other images it just jacks everything up.
Iīve just launch my website-portfolio, well itīs not yet the final version but it is almost and despite I am satisfied with the final result Iīve detected a really strange bug that only happens sometimes. The thing is when the first introduction Slide appears (the one with the hand-made drawings), sometimes the images shrink from the normal size to small tiny images. This doesnīt happen always and if you refresh the page it disappears.
Follow the link to the page were the bug happens - [url]. I'm using jquery cycle plugin, check it out.
I am working on a small gadget which downloads a series of images from the web and displays the images in a loop. However i am having trouble saving the xmlhttprequest to a file to use later in an array. I have read that it should be easy to save the .png using Scripting.filesystemobject but have been unable to find any information on how to do it.
i used setTimeout() function in my image gallery to scroll images , i used setTimeout("myfunction()",1) in my script. Now my image gallery is working properly but problem is that the speed of scrolling images if normal in firefox, but in internet explorer it is slow, and in google chrome it is very fast , Sir how to resolve this problem
I prefer jQuery over flash and not sure how to tackle this, so please advise as best you can. Trying to create a site that allows for images to go full browser and then have the ability to have the other images slide in based on a click.
I also want to float a menu that will allow it to pull in other media (video, that would slide in the same way). The best example I can share is this: http://j.mp/5U79i1 What he is using is flash based (slideshowpro director and slideshow pro for flash). Not interested in flash for this personal project.
There is a slideshow on my website that reads in the address of local images and puts them in a slideshow rotation to be displayed on the page. I currently have to "hard code" the addresses in, similar to the JavaScript below:
However, I want to be able to place images in the Images directory without having to make sure the files are named the same as in the code. I would like JavaScript to go out to a local directory, see what's in there, grab anything in jpeg format (regardless of the name), and put it in the slideshow rotation.
I'm having difficulty loading images via Ajax on a site that I've been working on.I'm performing the ajax by using the Request.HTML object of the MooTools framework. Basically, I'm just passing some parameters to a php script which outputs some image tags and then I insert that HTML into a pre-defined content div. For some reason though, it seems that big images don't seem to load consistently when using this technique. Usually, they will just show up as broken images, but when I navigate to the url of the image that is 'broken', it displays just fine. Also, occasionally after navigating to the actual url of the image, my browser will cache the image and then it will display just fine when loading it through Ajax.
I am trying scrolling of images as like: [url]. I do want to set border for the images with border property as "2px solid #000" and i do want gap between the images so that the horizontal gap value is 20px.
I tried even with image border propoerty and image style properties both border and padding as 0 20px. Both not working properly. The style padding property is working fine in firefox and google chrome. But it is working in IE 6.0
I have a number of images placed on a map (the images are dots indicating a location)
When clicked, that displays different textual information somewhere on the page. View here and click the dots on the map for what I am trying to explain: [url]
What I want to do now is to toggle these dots so that when clicked, the dot turns white. This I could do with some code I found on the net. However, I need it to toggle all images. In that if one image has been clicked and turned white, and then the user clicks a different black ot, then that black dot should turn white, and the white dot should turn back clack.
When prefetching images, why do I need the "if (document.images)" statement?
if (document.images) { pic1on= new Image(300,300); pic1on.src="pic1.gif"; pic2on= new Image(); pic2on.src="pic2.gif"; picNon= new Image(); picNon.src="pic4.gif"; }
I'm in the process of creating a portfolio site for my artwork and I'm requesting help. The website has a scalable JQuery background which changes depending on which thumbnail you click.
I've uploaded the progress here:[url]
I'm using this code at the moment to scroll through the background:
Unfortunately, the bottom code overwrites the top. Is it possible for each different background image to have their own "set" of images that could be scrolled through onclick?
One that can edit a bit of Javascript but is not able to write it. I found a very nice image-gallery in javascript and it is working fine.but I would like to have several images-gallery's on the same page and then that doesn't work.
See here: [url]
The thumbnails show up fine in both of the images-gallery's but the main image stays empty in the second image-gallery. What can I do to have the possibility to have more than one image-gallery the same page?
I'm having a problem getting this validation script to work. There are two images on the page with the ids of img_antirobot and img_chk_agree. In the final page it will validate about 12 entries, so this is just a snippet. If there are blank entries, the script is to change the appropriate images to warning icons. Unfortunately it aways errors at the getElementById with "undefined" as the reason. I know the names are right, so what's the problem?
I'm trying to create a dynamic image gallery in my wordpress blog and I have successfully managed to collect the images in the blog posts and clone them and wrap them in the right tags etc. This is to make a jquery script that someone else wrote work in my blog.
My problem is that I only want to collect and clone 10 images. So how do I make it stop after 10 images? I am completely new at Jquery and it's amazing that I've got this far. :)
Here is my code without even trying to only get 10 images. This code returns all images on the page.
<script type="text/javascript"> jQuery(function ($) { $('.entry p a').clone().appendTo('#roundrr_container').wrapAll("<ul class='list'></ul>");
I have an image gallery here on the top left. It works by the user clicking a thumbnail and displaying the larger thumbnail above it. Currently, all of the images are preloaded, including the large image above the thumbnails which takes up unnecessary loading time.
How can I make it so for example, AFTER the user clicks on a thumbnail, THEN the bigger thumbnail loads. NOT BEFORE the whole page loads.