Jquery :: Use Image Loader Script?
Apr 13, 2011Can anyone teach me on how to use this script? (im not a programmer )
i wish to use this but the images are in each div code...
Can anyone teach me on how to use this script? (im not a programmer )
i wish to use this but the images are in each div code...
I am brand new to JQuery but love it already. I have a couple of questions about a image effect I have found on a site and have used in my website. I found it herehttp://www.htmldrive.net/items/show/136/Image-Preview-Gallery and you can see how I am using it [URL]... The problem I have is. Is there anyway to add a per-loader into the jquery while theimage loads as the images I am using are larger then what the person that made used and the images are taking a little while to load. and also when you click the image it takes you to a new page with just the image on it is there a way to stop it from doing that?
View 9 Replies View RelatedI have a small function that replaces an image with that of a clicked thumbnail (and updates some text). Is it possible to display a loader whilst the new image is being downloaded?code...
View 4 Replies View RelatedIm using below code to load the page when im selecting option in dropdownbox. Now, I need to add loader img before load page.
[Code]...
I want to make a gallery with image loader. When image placed in JavaScript Image object finishes loading, the script includes it into HTML code and performs jQuery fadeIn effect on it.
The '.complete' property of the Java Script 'Image' object is perfect for this purpose(recognizing when image has finished loading) but the only problem is that Mozilla Firefox doesn't recognize this property and in this browser it's always true(always loaded) even if it's not. The script works perfectly in other browsers.
Does someone of you know what is the other way of recognizing whether the image finished loading or not?
I'm creating a site using AJAX and I would like for an ajax loader to appear in between the page loadings.
$("#menu ul li").click(function(event) {
$("#ajaxLoader").show(function(){
alert('hello');
});
setTimeout("jQuery.fn.test("about");", 3000);
});});
jQuery.fn.test = function(page) {
$("#content").load(page + ".html");
$("#ajaxLoader").hide(function(){
alert('good bye');
});};
This works perfectly the first time - the ajax loader appears for about three seconds before disappearing and instead the page is displayed. But the second, third, fourth ... time, the ajax loader never shows up.
Does anyone know how to add an ajax loader to the remember the milk validation example? So that while the backend is busy, it shows the gif, when it's finished, it hides the gif...
View 5 Replies View RelatedI'm working on a php/jQuery application, I want to display a loading image automatically every ajax request, without writing code for every ajax request. Is there anyway to do this.
View 1 Replies View RelatedI am having a little problem trying to show a loader (An animated GIF) while some request to a database happens. I have a page where the user selects a YEAR and when they select it with AJAX I perform a request to a database to get all the values for that specific year.
The problem is that there is a lot of information (4000+ records) that I need to query and show in a table (Actually I didn't use a table I use DIVs that look like a table), and when the user selects the year the webpage freezes for about 5 seconds and then it loads all of the data.
Is there a way to sort of show an image loader gif while the data is being gotten? I tried putting the loader image in the DIV container while no year is selected and then once the request is done, I substitute the DIV container's contents (The image loader) for the data from the database.
[Code]...
I have a PHP page that talks to a MySQL page, i want to put in a "loading"
message. I have tied to use a layer and using a showlayer at the top of the page and
hide at the bottom, but it does not work, it still waits for the PHP to run. I know it can be done, as i have seen it, how do they do that?
Is there a way of getting javascript to load or reload on a mac?
At the moment I use this function Code:
function addScript(js) {
mybody=document.getElementsByTagName("body")[0];
newScript = document.createElement("SCRIPT");
mybody.appendChild(newScript);
newScript.setAttribute("type","text/javascript");
newScript.setAttribute("src",js);
}
but it doesn't seem to work on the mac.
I know I have the option of working with xml, but why would I want to create another output when my script already has a html output.
I use it like this (php)
Code:
$html="";
$html.="<h1>livescript</h1><p><a href=http://www.sitepoint.com title="sitepoint">Sitepoint</a>";
if($_GET["live"]=="on"){
header("ContentType: application/x-javascript");
echo "document.getElementsByTagName("body")[0].innerHTML="".preg_replace("/"/","'",$html).""";
} else echo $html;
works nicely, but not on a mac.
http:[url].....If you're on fast internet, you might not even see it, but I don't know how they do two things upon entrance.
1.) Allow the content to load (and function as a preloader)
2.) Get everything to fade in after loader completes. Is it just a div overlapping everything where opacity turns from 1 to 0 or what?
I know this loader must be javascript, but this is all I can find when viewing the source, so I don't know if there is php involved but I'm guessing there is.
<div id="csd3-jscheck">
<h1>Color Scheme Designer 3</h1>
<div id="csd3-load">[code].....
This is a script that will load a page with a random background song, plus will refresh the page when the song finishes!
<script language="javascript">
// use this script freely
// var numsong stands for the number of songs given
var nummidi = 5
day = new Date()
seed = day.getTime()
ran = parseInt(((seed - (parseInt(seed/1000,10) * 1000))/10)/100*numsong
+ 1,10)
if (ran == (5))
{
song=("song source")
words=("song name")
time=("song time in seconds")
}
else if (ran == (4))
{
song=("song source")
words=("song name")
time=("song time in seconds")
}
else if (ran == (3))
{
song=("song source")
words=("song name")
time=("song time in seconds")
}
else if (ran == (2))
{
song=("song source")
words=("song name")
time=("song time in seconds")
}
else if (ran == (1))
{
song=("song source")
words=("song name")
time=("song time in seconds")
}
document.write('<meta http-equiv="refresh" content="' + time + ' URL=npmusic.html">')
document.write('<EMBED SRC= "' + song + '" CONTROLS=smallconsole HEIGHT=45 WIDTH=290 AUTOSTART=TRUE LOOP=FALSE VOLUME=100%>')
document.write('<br>You are listening to ' + words + ' ')
</SCRIPT>
This script was made for a small pop-up window to have nothing but the song file in it. Also, you use this script in the <body> of the file. (Yes, the meta tag works there) ...
In the below code, the ajax-loader disappears before the html returned by .load is actually visible in the browser. How can I correct it?
[Code]...
I want to start coding using the YUI provided by yahoo, but do not understand how to set up the yui.loader script that pulls in the rest for me. What this script does is pull in all dependencies and install them. Just like using the installer in linux. But there does not seem to be any howtos for beginners. I have never used jaascript before, And this is suppsed to be a cut & paste way of getting started but I have been doing that most of the day and reading about it but I still obvoisly do not understand or missing somthing.
[Code]....
how to do a custom lazy load ???You know for instance... lets say I got 500,000 images to load on a page... it's inside a dive... well I want to load the images when it's needed.So not all 500,000 images will load all at once. I want like 10 to load at a time.. this will make the div scrollable.so when the user scrolls down to the 8th image it will load 10 more images and so on.
how to make their own function like this?how do you detect if the user scrolled to the 8th image? I am pretty sure I can use a function.... that will send variables to a php script that will use the mysql limit. The javascript would send a value which is where to start loading from the 10th image in the database.. meaning start grabbing the images from the 11th image onward for a max of 10 total images to display.
I want to have a big image and say 5 small thumbnails underneath. When the user clicks a thumbnail, the image loads where the previous big image was. Is there a standard way to do this?
View 3 Replies View RelatedI'm building a website with a image menu like accordion, using jquery+easing+kwicks [URL]ith CSS, I can change the opacity of the element hovered (the opened kwick), but I'm looking to someway to change the opacity of the inactive kwicks (the images that close when you open a hovered image).I tried to do it with css, or hacking kwicks plugin, but I couldn't make it.
View 3 Replies View RelatedI am building a simple t-shirt creator app for my shop and I am using the interface.js library: [URL].. docs/drag to drag/drop and re-size the graphic on the shirt background image.
Once the user has chosen a spot to put the graphic, how do I save the background image of the t-shirt with the image they dropped in the correct spot? Like, to merge the two graphics in place?
The objective is to have an image fade to another one progressivly while the mouse is over, when its not it fades back to the original, whether or not it faded to the target completely or not. That is, if it takes 1 second to fade completely to the other image, and you take your mouse off it at 0.5 seconds, it will begin to fade back to the original. I have a problem where I want to give this ability to multiple images (thumbnails) on a page, without having reams and reams of code and instead just have one function accomadate any number of images.
[Code]...
I've been searching for a resolution to this issue for hours trying to customize my page located at [url]
Specifically, I'm trying to figure out why this line of code is not making my images display in the background:
Original plugin script provided here: [url]
<script>
I made adjustments with my image references that are all located in this directory: [url]
Problem: No images load, and I believe I don't fully understand the .appendTo tage.. I don't know if #body is correct. The author of the plugin assumed I understood the relation. Also #homePage may be incorrect as well.
Additionally, I found another plugin that worked for placing an image in the background (not random), and the background image would scale to size, according the users window. I loved that and it worked, just wanted to add random images to the same script.... first things first... I can't even get an image to display at all with the above code.
In case you wanted to know the script I was using to scale the background image, here it is below (although, as you will see in the code for my site - this image feature is disabled as I am trying to make adjustments).
code for image solutions used:
HTML
CSS
If I can get this second code to work with the random image plugin.
I've been trying to have an image be placed during a mouse over or mouse click event. The closest to accomplishing this is having the image be replaced by the image I want to overlay.
View 2 Replies View RelatedI've been using prettySociable on my site (can be downloaded here. I use the uncompressed version). I want to be able to change the tooltip (that shows up when you drag an image) to default to an image on my server, rather than to the page title. I think I've tracked down the code on line 265 of the jquery.prettySociable.js file, but I'm unsure how to change it:
[Code]...
only first image in the all_images array loads and the rest stays hidden. it works first time i load the page, but any other time it loads only one image. i understand it might have to do with the cache. what could be possible cause for breaking the .each() loop after first iteration? i'm using jquery 1.3.2, png fix and php
[Code]...
I have a div set up like this
<div id='y' style='background-image: url(./randomcolor.php?ibase=
<?
php echo $entity
->
[code]....
I am having an issue with setting the background-image of a another div #x to the background image of #y.Correct me if I am wrong but I think you would do this in a simple case by saying
$
(
'#x'
).
[code]....
So when it does it, it is getting the URL of the generator (I logged it. what is actually being passed is [URL] This would require a server call to generate a new image, In this particular application, even if it wasn't exactly the image y had it would be acceptable. But it's not doing it. It is not getting any image at all. Am I doing something wrong, i.e. is it supposed to just work? I would think not, since the page has already been rendered. This is almost an ajax situation but I don't know how to do it for an image. I don't really want to generate a new image anyway, I'd be very happy to get the one that's already there. How would I access the actual image already attached to y and not do another server call?
I have the basic image gallery set up for thumbnails to populate a larger image... i uploaded it quick, take a look: [url]
Only thing i need to do is make the next and back buttons work...i know its something simple im missing if you bring up the firebug console i have several console logs on the next button.