Scroll With Mouse Movement
May 24, 2004
I have wrote this for a friend in another forum, But I thought it might be useful, at least for start for similar apllication.
Tho code scrolles the page if mouse moves in the 1/3 zones (left, right, up, down) of the page (clientWidth/Height). It might be modify (a better ideea, since I don't like scrolled full pages - at least the X-scrolled) for scrollable frames, iframes or layers). I would be grateful if any comments will simplify he code or will help me to build a similar application based on simple position of the mouse (not only on mousemove).
<html>
<head>
<script>
function setUp() {
if( typeof( window.innerWidth ) == 'number' ) {
/* Non-IE */
winW = window.innerWidth;
winH = window.innerHeight;
} else if( document.documentElement &&
( document.documentElement.clientWidth || document.documentElement.clientHeight ) ) {
/* IE 6+ in 'standards compliant mode' */
winW = document.documentElement.clientWidth;
winH = document.documentElement.clientHeight;
} else if( document.body && ( document.body.clientWidth || document.body.clientHeight ) ) {
/*IE 4 compatible*/
winW = document.body.clientWidth;
winH = document.body.clientHeight;
}
setL = winW/3;// zone left first 1/3 from client width
setR = winW*2/3;// zone right third 1/3 from client width
setU = winH/3;// zone up first 1/3 from client height
setD = winH*2/3;// zone down third 1/3 from client width
pix=4// scroll speed control pixels/mousemove
}
function checkS(e){
// capture the mouse position
var posx = 0;
var posy = 0;
if (!e) var e = window.event;
if (e.pageX || e.pageY)
{
posx = e.pageX;
posy = e.pageY;
}
else if (e.clientX || e.clientY)
{
posx = e.clientX;
posy = e.clientY;
}
// initialize the scrollBy parameters
x=0;
y=0;
// set the new scrollBy parameters
if(posx<setL){
x=-pix;
}
if(posx>setR){
x=pix;
}
if(posy<setU){
y=-pix;
}
if(posy>setD){
y=pix;
}
// scroll
window.scrollBy(x,y);
}
</script>
</head>
<body onload="setUp()" onmousemove="checkS(event)">
<table width="1200" height="900" border="0" cellpadding="0" cellspacing="0">
<tr>
<td align="center" valign="middle" bgcolor="#CCCCCC">blabla</td>
</tr>
</table>
</body>
</html>
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Jul 20, 2005
<BODY onmousemove="return false;" oncontextmenu="return false;">
<IMG src="button.gif" onmouseover="this.src='down.gif'"
onmouseout="this.src='button.gif'">
</BODY>
This simple example shows where my problem is. It works fine when all
mouse buttons are released, and also if a button is pressed outside
the image. But if a button is pressed inside the picture it'll not
call onmouseout when the mouse is brought outside the picture. The
worst is it'll never call it, leaving the button stuck pressed forever
until mouse is moved over it again.
I just noticed if I place the picture inside an A tag it does work
fine then, but I don't need an A element here. Moreover, this fix
appears to work only for IE6, IE4 still doesn't work properly.
I'm asking if there's some other way to correct this. I'm also making
this compatible with Netscape 4.5, and the presence of an A element
changes the event.target.
The fact is I can't seem to disable the default drag'n drop of IE with
pictures. Netscape 4.5 appears to work perfectly. By placing
onmousemove="return false;" in BODY I aboid the cursor change in IE
but nothing else.
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Mar 28, 2011
i am looking for all the things we can detect a mouse doing :)
I reach here:[URL]
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Jun 12, 2009
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Jan 13, 2011
I'm using clueTip 1.0.6 and jQuery 1.4.2. The tool-tip will appear if I mouse over the cell slowly. Fast mouse over the cell does not bring up the tool-tip. But it will if I mouse over it again (fast one). It's happening in IE, Chrome and FF.
Here's what I have:
<td onmouseover="showcluetips('tableidxxxxx',106,500);">
function showcluetips(tableid, itemid, delay) {
$("TABLE[id='" + tableid + "']").attr("rel", "Content.aspx?itemid=" + itemid).cluetip({
showTitle: false,
[code]...
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Oct 27, 2009
I have been searching google for a solution to this, but I am having trouble finding something that works.
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Oct 4, 2010
I've a DIV which contains an IMG. This image is wider than the div, so a scrollbar appears on page. What I want to do, is click on the div(image) and move the mouse, and scroll the div as I move the mouse.I've tried using event ondrag in the div, and inside I can move the scroll with scrollTop and/or scrollLeft. My problem is that I haven't been able to make a good algorithm. I've tried to add clientY to scrollTop, and many other combinations but can't make it work. I have a lot of other javascript functionality in the page that is working.
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Aug 16, 2011
i have a container div with many other nested divs inside e.g.
<div id="thisOne">
div>Div 1</div>
<div>Div 2</div>
[code]....
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Jan 25, 2010
I have a home grown lightbox effect as my client cannot have community code such as JQuery, mootools etc running on their site (don't ask me....). All is working fine, the background darken mask with the box itself with the content. The only problem I'm having is what happens when the user scrolls.
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Aug 18, 2009
I'm creating a script which causes the page to scroll when the mouse is held down within 1/3 of the page height of the window edge. An example can be found at [URL], and is working fine in Firefox, Safari and Chrome, but not in IE. I'm 90% certain this is due to the browser's non-handling of addEventListener, but I'm not sure how to fix this...I've tried the following so far:
[Code]...
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Mar 26, 2009
First the code:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8"/>
<title></title>
<script type="text/javascript">
function TextScroll(scrollname, div_name, up_name, down_name, top_name){
[Code]...
When I use mouse wheel in Firefox to scroll contents of the DIV, memory usage in Firefox goes through the roof. Code above is a fully working page, if anyone would like to see what's up, just load it up, and start moving your mouse wheel in the area with text. You don't actually have to scroll the text, just moving the wheel back and forth in that DIV will do. Memory usage will start going up quite fast, and after you stop moving the wheel, it will finally come down a bit after a short while. I've highlighted in red the line where mousewheel event is registered for Firefox. I'm not sure if it's really a problem, but since Opera and IE don't have any strange memory usage, and Firefox does, maybe I did something wrong. In everyday use it shouldn't matter [don't expect to have kilometers of content to scroll], but anyway, it is a bit unsettling.
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Nov 20, 2009
I need to f5 a page only if there is no movement on a page/application in every 2 mins.
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Jun 18, 2011
I'm basically creating a script that wiill move a div from one place to another based on the width of the browser. The script I've made does do this however I wanted to fade to old position out then fade the new one in and this is where i got into trouble. The div just keeps flashing, i'm sure that it's something really simple that with expirience would easily be solved.
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Aug 13, 2009
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html>
[code]....
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I am trying to move each cell content from one table to another table. I do not want to lose the value of each cells in table1, but just to show how I got table2
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I have some simple code to add and remove a class when an li element is hovered.
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[Code]....
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Nov 8, 2011
I have got a div-container the size of the window itself. So its relativly big.This in turn has a child-div-container which is substantially larger.This 2nd div-container is absolutely positioned in the first and shall now be scrolled using the mouse. Because for this Project i don't want scrollbars.If the mouse moves to the edge of the outer div, the inner div should move in the appropriate direction.For that the first container has a MouseMove-listener and depending on how close the mouse is at the edge, a scrolling-speed-variable is set.Sidenote: the speed has not a linear but a quadratic increase. The moving itself is not the problem, but the calculation.Because of the quadratic increase in speed the calculation is rather expensive.The question is now whether it would be more performant if i create two arrays (for x- and y-axis) in which I store the velocities for each pixel, or whether I re-calculate the speed for each movement.
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Nov 27, 2011
This might be more easily explained just by showing you the code. Basically, this is a function within a large class dealing with moving table rows around, and works in Chrome but no where else. Chrome understands "event.clientY" in this context while other browsers throw "event is undefined". Y is a correctly set global indicating the clientY of where the original click occurred.
Code:
set_bgcolor = function (t, r) {
var tr, i;
var currentY = pointer.y = event.clientY;
tr = tables[t].rows[r];
[Code]....
So, I'm just trying to get event.clientY to work for all browsers in this case, where an event handler might not easily be passed to the function.
Details:
I'm using third-party code to move rows of a table around. [URL]
It's a large piece of drag and drop code, but I'm trying to edit it so that at a point near the code's completion, it says whether the initial mouse click was above or below where the cursor has been dragged to. "Why" is a long story, but suffice it to say that there are functional differences when dragging the row up rather than down (up puts it above the hovered over row, while below puts in under that row), and I want to place a border line in there so that users know exactly where the row is going.
So you probably don't have to look at the whole code (which I can provide if you'd like), but my basic question is, how do I get the function to know where the current mouse pointer is this many levels deep in code. I could try to pass the event through all the layers, but I'm not good enough at javascript to make that work, and I'm not sure it would. Isn't the event the keypress (and not the current position?).
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