Mouse Movement While A Button Is Pressed

Jul 20, 2005

<BODY onmousemove="return false;" oncontextmenu="return false;">
<IMG src="button.gif" onmouseover="this.src='down.gif'"
onmouseout="this.src='button.gif'">
</BODY>

This simple example shows where my problem is. It works fine when all
mouse buttons are released, and also if a button is pressed outside
the image. But if a button is pressed inside the picture it'll not
call onmouseout when the mouse is brought outside the picture. The
worst is it'll never call it, leaving the button stuck pressed forever
until mouse is moved over it again.

I just noticed if I place the picture inside an A tag it does work
fine then, but I don't need an A element here. Moreover, this fix
appears to work only for IE6, IE4 still doesn't work properly.
I'm asking if there's some other way to correct this. I'm also making
this compatible with Netscape 4.5, and the presence of an A element
changes the event.target.

The fact is I can't seem to disable the default drag'n drop of IE with
pictures. Netscape 4.5 appears to work perfectly. By placing
onmousemove="return false;" in BODY I aboid the cursor change in IE
but nothing else.

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May 24, 2004

I have wrote this for a friend in another forum, But I thought it might be useful, at least for start for similar apllication.

Tho code scrolles the page if mouse moves in the 1/3 zones (left, right, up, down) of the page (clientWidth/Height). It might be modify (a better ideea, since I don't like scrolled full pages - at least the X-scrolled) for scrollable frames, iframes or layers). I would be grateful if any comments will simplify he code or will help me to build a similar application based on simple position of the mouse (not only on mousemove).

<html>
<head>
<script>
function setUp() {
if( typeof( window.innerWidth ) == 'number' ) {
/* Non-IE */
winW = window.innerWidth;
winH = window.innerHeight;
} else if( document.documentElement &&
( document.documentElement.clientWidth || document.documentElement.clientHeight ) ) {
/* IE 6+ in 'standards compliant mode' */
winW = document.documentElement.clientWidth;
winH = document.documentElement.clientHeight;
} else if( document.body && ( document.body.clientWidth || document.body.clientHeight ) ) {
/*IE 4 compatible*/
winW = document.body.clientWidth;
winH = document.body.clientHeight;
}
setL = winW/3;// zone left first 1/3 from client width
setR = winW*2/3;// zone right third 1/3 from client width
setU = winH/3;// zone up first 1/3 from client height
setD = winH*2/3;// zone down third 1/3 from client width
pix=4// scroll speed control pixels/mousemove
}
function checkS(e){
// capture the mouse position
var posx = 0;
var posy = 0;
if (!e) var e = window.event;
if (e.pageX || e.pageY)
{
posx = e.pageX;
posy = e.pageY;
}
else if (e.clientX || e.clientY)
{
posx = e.clientX;
posy = e.clientY;
}
// initialize the scrollBy parameters
x=0;
y=0;
// set the new scrollBy parameters
if(posx<setL){
x=-pix;
}
if(posx>setR){
x=pix;
}
if(posy<setU){
y=-pix;
}
if(posy>setD){
y=pix;
}
// scroll
window.scrollBy(x,y);
}
</script>
</head>
<body onload="setUp()" onmousemove="checkS(event)">
<table width="1200" height="900" border="0" cellpadding="0" cellspacing="0">
<tr>
<td align="center" valign="middle" bgcolor="#CCCCCC">blabla</td>
</tr>
</table>
</body>
</html>

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Below is my code but without the side div.
PHP Code:
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public void keyReleased(KeyEvent e) {
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[Code].....

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