I have a very simple problem for you to solve. It's not simple for me but it's probably very easy to you guys. I've tried searching this but failed.
Anyway, here is my problem. I have an image. When I call a function with onclick, I pass the image's id. My problem is that when I click the image, it displays "undefined". It is supposed to display the value of the image. It works perfectly fine in internet explorer. Its firefox that's giving me the problem. Can you guys give me the code for firefox so I can adjust? Please tell me why it won't work also. code...
I'm pretty new to Javascript and I'm trying to build a form which gives a configuration for a product. It consists of 5 drop down menus and each value in the drop down needs to have an image, a price, and a rule attached to it. The image sits above the drop down and changes with the selection, the price adds to the option prices selected in the other drop downs and give a total, and the rule affects what options are available in subsequent drop downs. I've got all of these working separately but can't get a single value to have all 3 functions.
I have a simple HTML form which has checkboxes next to images. What I want to do is select one or more images press submit and on the next screen show the images which had checkboxes selected.
I can pass the values of the images across to the page via post but how would I declare the id into img name as the above example is hard coded?
Let me say ahead of time I haven't the slightest clue how to write JavaScript, I've been copying and pasting for 12 years the same code and it's always worked.Right now, I'm having an issue with 2 of the 4 button graphics not doing the hovering effect they're supposed to. I DID do a search for this and couldn't find it so please forgive me if it is indeed here somewhere.Again, to be clear, 2 of the 4 images ARE going to the 2nd image when hovered over. 2 aren't and I can't figure out why. I've tried JavaScript validators linked from this very site but what they tell me is Greek to me.It's images 3 and 4 that aren't doing their hover effectsHere's the code: (I PRAY I posted this code right. If not, I'll try to fix.)
default1 = new Image(); default1.src = "images/image1.gif"; changed1 = new Image(); changed1.src = "images/image1-on.gif"; default2 = new Image(); default2.src = "images/image2.gif"; changed2 = new Image(); changed2.src = "images/image2-on.gif";
And this is my rollover code:
var iName=""; function Ichange(p) { var pSrc=eval(p+ ".src"); document[iName].src = pSrc; }
But for some reason on the first mouseover it doesn't seem like the image has been preloaded. There is a delay, like it's looking for the rollover image, which should have already been preloaded. Anyone have any ideas why?
function pre_load_pics() { if (document.images) { var image1 = new Image(400,265); image1.scr = "pic1.jpg"; var image2 = new Image(400,265); image2.scr = "pic2.jpg";
etc etc
}
and the following in the body
<script> pre_load_pics(); </script>
but images are not downloaded until the app needs them later. Something wrong ? I thought they should be downloaded earlier?
The above is in the first page where only the first image above, the before-and-after.gif image, is displayed. The rest are displayed in the second page linked to the first and are shown by using an array
Reference website: Untitled Document.The above webpage contained simply javescript of random images in full screen & menu made by Sothink DHTML Menu.In Chrome & Firefox the content display perfectly with no issue. However, it's all blank or, only the menu showed up in IE6 & IE7. I am not sure in IE8 & IE9 as I don't have them.
I am trying to preload over 300 small images. I am using a local developement server at this point and testing in IE. As the user interacts with the page many different images will be appear and dissapper for them. It needs to be smooth. I was noticing that the status bar at the bottom of IE keeps saying the images are being loaded. So I thought I would try preloading the images. After implementing the following code, the IE status bar seems to still show that the images are loading each time and I havent noticed any improvement in load times. Could it be that the images are not really being preloaded? Here is the code I am using to preload (it is triggered by onload in the body tag:
imageObj = new Image(width, height); imageObj.src = "images/pp1234.png"
my actual code repeats the second line many times in a loop with different image names, but this is the most basic for of my code and it results in the same problem. Are there known issues with IE and preloading?
I tried to add path to images but nothing i do seems to work. I dont know if im adding wrong code or not removing brackets or whatever but i cant get it to work. Please show me how the code should look so that i can get a better understanding of what m doing wrong. An example code of sorts. Thx.
All i want is a picture to fade in after it has loaded, i found the following script on this forum somewhere but the picture loads in normally then faded out, it doesnt just fade in and stop.
I have a lot of images on a page and the have to be a little bit larger, so i dont want to change all of the css.I have made a couple of lines of code which doesn't give the right values back.The images have all diffrent sizes.
$('.imgbox').each(function(){ var getX = $(this).width(); var getY = $(this).height();[code]....
there's probably some thing wrong because it gives me very big values back.
I am trying to set up a jQuery carousel on my home page. I want it to operate by mouse - also auto scrolling, be horizontal, be circular, show one image at once.
I currently have three images to show one at a time in a containing div. All three images are showing together. One is in the container, in the right place, two others are shown below it. These two should be hidden in the carousel. The carousel itself, does not work. code...
I have a problem when changing images and image maps with mouseover and click events in IE. Firefox, Chrome and Safari all work well but IE does not. It's hard to describe but when I mouse over a hot spot the image changes and then right away changes back. you can see it here (http:url....): here is the Javascript code:
var current_overID = ""; var last_overID = ""; function item (img_name,width,height)[code]....
i have working with an aplication and like you can see, by clicking in a line at the right, each one displays a different image. When the image is loaded, there's a javascript code for re-measurement, for adjusting to the available screen area.but unfortunately the result is the image is loaded at its original size. The objImage.src is well retrieved from AJAX, like i can test with the alert: the getsrc.php?id="+img opens a MYSQL query on the database and returns the matching path to the img id, which is set before.
I'm trying to trap a user entry that cannot be found in the database. When a code is entered, the page should give a "Code Not Found" message if it is an undefined value.
However, it didn't; and it always shows the "undefined" value to the page instead.
trying to fix this code up to display the following line at the end:The maximum distance was 6km run on Tue and Fri (the word 'and' not required)So far I have got it to only describe Tue and it stops before it gets to Fri and i have no idea how to get it to write it out in any case.The code also has to work if you comment the lines 22 and 23 where it should display the line The maximum distance was 5km run on Frisorry for simplistic code im very new to javascript!
I'm attempting to incorporate a countdown script I located here. The only editing of the script that I have performed has to do with the output html written to the page. This seems to be working fine in FF3 but not in any of the other major browsers. The clock is returning NaN for all of the dynamically writting #'s.
I have an example here. I have tried via reduction to get the clock working and have had some success here with this trouble shooting technique. However, Chrome and Safari still spit out NaN for all the clock digits. The test template has the JS embeded in it's head rather than linking to the script and an now hard coding the end date rather than passing a php variable to make the clock dynamic. But beyond this I'm not sure where these conflicts are coming from.
I am very new to javascript and have only just started looking into it after working quite a bit in html, css and php.I have a working image banner on my webpage that switches between 1 of 2 images every 7 seconds. This all works fine but i now need to make the second image 'pcm2.jpg' a clickable link where as the first image 'pcm.jpg' which starts off the image rotation in the html page has no link. I have tried using 'document. rollbanner.href =' inside the function but that hasn't helped. Is that because the first image in the html page has no href value to begin with? If so how do i get around this as i dont want the first image to have a link, only the second one.
To sum up this issue, I have a parent page, which holds some values in hidden input fields passed to them from the url. On this page, I have an iframe with a form in it, to which I want to pass values from these hidden fields to be displayed for the user in the iframe form. In IE, it works. To accomplish this, im just simply doing a <body onload="GetInput()">. The GetInput function does the following, but for about 10 fields:
Fnamefield=document.getElementById('firstname').value = parent.document.getElementById('firstname').value; Thats it. Once the page loads, i see my values. In firefox it does not work. I know the hidden fields are getting their values, but thats as far as it makes it. I have tried calling the GetInput function after the form is written out and not in the body tag, which still works for IE, but not FF.
I am trying to use it to direct users to a search page based on the values of two drop down boxes. The issue i am having is that the code below works fine on a test page, but not on my test domain (with wordpress theme) and so i was wondering whether there is anything I am doing wrong... Is onclick already defined maybe? I'm not sure how it works to be honest... :(
<script type="text/javascript"> function gosearch() { var breed = document.getElementById('breed').value; var area = document.getElementById('area').value; var site = "http://hairloss-help.net/?s="; var searchurl = site + breed + area; [Code]...