I have got two div's for javascript, dyn1 and dyn2. Dyn1 on mouse over sets a interval and on mouse out clears the interval.
When the page loads it calls a function called 'first' and this displays a table in dyn1.
Then the user can click a link and this calls another function 'second' which deleted the table in dyn1 and creates a table in dyn2 and is suposed to clear the setInterval.
The problem is after a second of clearing dyn1 and creating the table in dyn2 the setinterval is still running and deletes dyn2 and re creates the table in dyn1.
Is it possible to stop a interval when the user clicks a link? At the moment the second function is calling the stoptimer() function to try and stop it.
i m working on a file i created a function which i call upon when body tag load but it loads so many window. coz its going in a loop. how can i stop it? here is the code
I'd like to know it there is a more or less universal way to stop and restart a running script. I'm not a programmer but like to use rotating banner or slideshow scripts on my sites. I've had some complaints from visitors about not being able to stop the slideshow/rotation action. Is there a script function I can use in conjunction with some start/stop buttons in the body of a webpage?
I'm trying to make a time script for an app I'm making (this is not an HTML document; it's a .js file to be used with Titanium) however I'm having trouble getting the function to display and update.
function updateClock() { setInterval ( 'kiTime()', 1000 ); } function kiTime () { //Get current date and time [Code]...
If I use kiTime() under the text field I will get the current time (or at least the time the app was opened), however if I call updateClock() it's blank.
I am new in web development. I think this problem is related to javascript, I have write script which will change images after 2sec, through setInterval function. Script is as follows.
<script> var images = new Array ("img/1.jpg", "img/2.jpg", "img/3.jpg"); var currentIndex = 0; function Start(){ setInterval("ChangeImage()", 2000); }function ChangeImage(){ currentIndex++; if(currentIndex == images.length){ currentIndex = 0; } document.images[0].src = images[currentIndex]; } </script>
But when I place in img tag which is in third row div and reload page, these series of images show in first row div. It does not show where I have specified area for it in css.
First row div: <div id="menu"> <img src="header/menu.png" name="menuImg"/> </div> My series of images show in this div when I load page.
In my mouseClick function I have a setInterval which call cursor function. Unfortunately it's not working. Below is my code:
var canvas; var ctx; var cursor_width = 1; var cursor_height = 16; var wait_time = 500; var repeat_time = 1000; var height = 22; var textbox = new Array(); var repeat; .....
I tried the following code as well but I received a message telling me it's not a function repeat = setInterval("this.cursor()", repeat_time);
I want to pass the object to a function that is called with a setInterval, like so: Code: function Test(obj) { divTest.innerText = obj.id; } function ClickMe(obj) { itv = setInterval( 'Test(' + obj + ')' , 10 ); } So when I click a link I want to execute every 10 msec a test. This off course does not work.
I am trying to get a variable to increment in a function called by setInterval. It does one then stops... All I want is for the slider function to loop through the array over and over again, but it seems to like stopping after the first one. Here is the code:
<script type='text/javascript'> var i = 0; function slider(varToSlide) {
I have been looking at this code for two evenings now, and rewrote it 4 times already. It started out as jQuery code and now it's just concatenating strings together.
What I'm trying to do: Build a menu/outline using unordered lists from a multidimensional array.
What is happening: Inside the buildMenuHTML function, if I call buildMenuHTML, the for loop only happens once (i.e. only for 'i' having a value of '0'.) If I comment out the call to itself, it goes through the for loop all 3 times, but obviously the submenus are not created.
I'm looking to send a loop variable (i) to a function inside the loop, but I can't seem to get it to use the value I want, it keeps making it a reference of i and therefore the function is always called using the last value of i rather than the one it was set with.
So if i have 5 Tabs then Tab 1, when clicked, should call DefaultTabClick(0) and so on rather than always using 4 for any of the tabs.
Is there a function to tell jquery to only do something on the first instance that matches then to stop. For example I add a class to a LI to an UL with the below but it adds the LI to all ULs under it.
$("div#container ul").prepend("<li>Home</li>"); Original code: <ul><li> <ul><li>item</li> </ul></li> </ul>
I'm using the color animatepluginto animate some colors.I'm animating the width on hover and using .stop() before each animation.when i click my paragraph it animates the color of the div back and forth with a callback function to reset the background color in case .stop() freezes the color. But the callback function is not called.try it here:[URL]Now I want to always call the callback function.
I'm having trouble using the stop() function. I'm trying to make a dynamic menu using jquery library. This menu is now working pretty correctly but I can't manage the problem of multiple queued animations. My menu is made in two parts. The first one contains buttons. When they're hovered over, the second level of the menu appears just underneath. But when several buttons of the first menu are hovered over, I can't stop the second level to appear and disappear anarchically. Here is an example of code of the second menu :
<div class ="menu_deroulant"> <!-- ######## Menu Déroulant niveau 1 || Accueil ####### !--> <div id ="menu_deroulant_accueil"> <div class ="nom_speedbarre" >Accueil</div> <ul> <li ><a href="***.php" .....