Images That Loop With Start / Stop Control

Sep 23, 2010

Is there javascript for a selection of images that loop, and have a start/stop facility?

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Stop And Then Start JS Clock

Jan 3, 2011

I am trying to stop and then start my clock, but something goes wrong

<script type="text/javascript">
function start_clock(){
var today = new Date();
var h = today.getHours();
var m = today.getMinutes();
var s = today.getSeconds();
[Code]...

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Put Start / Stop Button For Spokesperson On Site?

Dec 14, 2009

I have a spokerperson on homepage of my website but there is no stop button to stop her. Its a script code I got from other company and I just put that in my files. Is it possible to put like a start and pause button for that spokeperson? Check on homepage [URL].

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Auto Start And Stop Functions At Varying Intervals?

Dec 7, 2011

I have been able to piece together some code for a stopwatch. I have everything the way I want it in regards to the function and look of the stopwatch, but I want to be able to set timers so that the ss() function in the code below will go and stop automatically at intervals I can set.

<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<title>Test</title>
<script type="text/javascript">

[Code]....

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Mouse Events - Making Timer Start And Stop?

Jan 31, 2011

I have a requirement....I have a timer on a page. If the user leave the page (mouse goes off of that page) the timer starts and continues...and when the user comes into that page(mouse over that page) the timer goes off/STOP....Is this can be done?? using javascript?

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Save Xmlhttprequest - Small Gadget Which Downloads A Series Of Images From Web - Displays Images In A Loop

May 25, 2010

I am working on a small gadget which downloads a series of images from the web and displays the images in a loop. However i am having trouble saving the xmlhttprequest to a file to use later in an array. I have read that it should be easy to save the .png using Scripting.filesystemobject but have been unable to find any information on how to do it.

Here is my code so far:

Code:

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Can't Get Infinite Loop To Stop?

Mar 19, 2010

I was making some error checking... and well for some reason its not liking me...

<html>
<table border="1">
<tr>[code].....

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Cycling Images With A Random Start

Aug 4, 2011

I basically want a random image to show up on my webpage and start scrolling through more images i've set to that list.

Here's what I have thus far. However, It'll always start by bringing up the same image and then change to an error image:

Here's the Website I'm having problems on (So you can visually see what I mean - Under "TV ManiaX Home Page sub-heading): [url]

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JQuery :: How To Stop And Restart Loop

Mar 30, 2011

I'd like to know it there is a more or less universal way to stop and restart a running script. I'm not a programmer but like to use rotating banner or slideshow scripts on my sites. I've had some complaints from visitors about not being able to stop the slideshow/rotation action. Is there a script function I can use in conjunction with some start/stop buttons in the body of a webpage?

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JQuery :: Stop A Loop In SetInterval(function()?

Aug 25, 2010

I've this script that make change a class every 3 seconds. How do I stop the loop, so it will stop on the second class?

$(function() {
var $target = $("#wrap");
var classes = ['hide', 'show'];
var current = 0;

[Code].....

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JQuery :: Redirect Looping - Stop The Loop?

Nov 6, 2011

I have a query that gets the url, modifies it and reloads the page.

The problem i have is that it keeps looping the reload, how to stop the loop?

Here is the code.

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Body Onload Function Loop Stop It?

Apr 5, 2010

i m working on a file i created a function which i call upon when body tag load but it loads so many window. coz its going in a loop. how can i stop it? here is the code

Code HTML4Strict:
<html>
<head>

[code]......

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JQuery :: Changing <BODY> Background Images - Where To Start?

May 27, 2009

Code within my <HEAD> Tags;

<script language="JavaScript">
<!-- Activate cloaking device
var randnum = Math.random();[code]....

Now, this works fine with every manual refresh of the page and I can obviously get it to work with a <META> refresh, but I would like to do achieve this without resorting to this crude method.Note that I have additional code to stretch the image to the client browser resolution.I found this topic which look svery similar to what I want but doesn't have any code for the background image scaling ... http:[url]....

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Control Of 360 Photography Images?

Dec 10, 2011

Is there any software (other than in the link) that spin a part like this (provided I have the images):

[URL]

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Stop Rotating Images At The End?

Apr 14, 2009

I'm using a little javascript script I came across for a simple slideshow and it works great. However I want it to stop rotating images when it comes to the end of the slideshow and just stay on the last image. Is there a simple way to edit this to tell it to do that?

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Possible To Stop Images Caching With JS?

Sep 1, 2011

I run a webcam streaming site, and has a gallery of images saved every hour every 24 hours, the thumbnails dont seem to change much (?) so wondered if there was a way to stop caching using a javascript . . . script? This is what im dealing with:

<!-- timeshots -->
<div id="Html4" style="position:absolute;overflow:auto;left:286px;top:557px;width:455px;height:180px;z-index:10">
<a href="[URL]" rel="lightbox" title="GardenCam at 12:00am"><img src="[URL]" /></a>
<a href="[URL]" rel="lightbox" title="GardenCam at 1:00am"><img src="[URL]" /></a>
<a href="[URL]" rel="lightbox" title="GardenCam at 2:00am"><img src="[URL]" /></a> .....

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How To Stop Images From Preloading In Gallery

Feb 24, 2009

A small problem has come up and I'm and I'm not sure how to resolve it. The problem is I do not want my images to preload in an image gallery on one page. [URL]. The images in the gallery you can see are preloading. How can I stop them from preloading? What would I need to do? I just need them to load whenever the user clicks on one. Preloading just takes up uneccessary time. Here is the Javascript code: [URL]. What should I do? I do not know javascript very well.

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Set The Variables In The Js Script To Stop It Stretching The Images?

Feb 13, 2011

have created ecommerce site in zen 1.3.9h using a template by bling themes called "digital shop". sadly we cannot get any support. I have image handler 2 installed.my slider is producing blurry images and i need to know how to set the variables in the js script to stop it stretching the images. please view my problem.[url].....my pictures in other areas of the site are perfect and resolution is acceptable. i am sure that problems are due to slider.I found two JavaScript files that control the slider, they are in my - storeincludes emplatesdigitalshopjscript

first code;
this.each(function() {
var obj = $(this); [code]....

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Preload Images In A Loop

Nov 25, 2006

I think to preload an image I should us something like:

img = new Image();
img.src = 'images/img.jpg'

Could someone tell me how to create a loop which would preload a list
of images? Something like:

ImagesFolder = '...'
ImagesNames = '...'

For i = 0 to ImagesNames.Count
img = new Image();
img.src = imagesFolder + imagesNames(i)
End

Is this a good approach? Could someone tell me the javascript code for this?

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Using Javascript To Loop Images??

Apr 17, 2007

Let's say I have a Javascript function that loops over and over. In
that function i have it alternating images on a button this way:

if(var==0){
var myHTML = "<input type='button' style='background-image:
url(grnbutt.jpg);etc. etc.'>";
var outq = document.getElementById("qbutt");
outq.innerHTML = myHTML;
}
else{
var myHTML = "<input type='button' style='background-image:
url(grnbuttdark.jpg);etc. etc.'>";
var outq = document.getElementById("qbutt");
outq.innerHTML = myHTML;
}

This works great using Firefox, and works with Internet Explorer also
EXCEPT if its set to "Check for newer versions of stored pages: Every
visit to the page". With that setting, IE will download those 2 images
from the server every single time through the loop. So then I tried
putting both images on the same jpg and then moving the image:

if(var==0){
var elem = document.getElementById("grn");
elem.style.backgroundPosition = "-100px 0";
}
else{
var elem = document.getElementById("grn");
elem.style.backgroundPosition = "center";
}

This also works, but also, constantly downloads new images when using
IE with the above setting. Microsoft calls this a "feature". They then
offer a fix for this "feature" that... doesn't work. Preloading
doesn't work. Loading the 2 images in a <divset to invisible doesn't
work. I've tried suggestions of creating php files that tell the
browser that the images don't expire for years. That didn't work for
me. Many people have also suggested that there is no way around it...
it can't be fixed until Microsoft fixes it.

So, is there any javascript way to loop 2 images on a button, without
Internet Explorer constantly downloading those 2 images over and over,
when its set to "Check for newer versions of stored pages: Every visit
to the page"?

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Preload Images Using A Loop

Feb 3, 2009

i am making a gallery and i was advised by philip m to preload my images before hand, so that the gallery runs smooth. i have done so but in a different way to what ive seen on some of the other posts on this forum and i was just wondering if this was practical javascript or am i over doing it.bascially, the images are external hrefs loaded into place holders.the external hrefs are stored as strings in an array.

so the loop runs for however many image hrefs are in the array.so the first iteration of the loop, an image is created and is given the href of whateever value the loop is of the array.then for each iteration of the loop, the var img, is overwritten with the next href in the array.so technically, iam not creating as many images as there are in the array, i am just creating 1 then overwriting it, but still loading the image data in to the browser cache.

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Infinite Loop Through Images?

Jun 11, 2011

I am trying to do the following: I have written a simple programm that loops through an array of images when the user clicks a button. I have used a for loop to do this. The program works fine, however when I get to the end of the array, the condition created in the for loop is "true" therefore the button no longer changes the image. How do I start the loop again to create an infinite loop (i.e. every time the button is clicked, the image will change)?The script I have written is as follows:

var mySpheres=new Array("sphere.gif","sphere2.gif");
function changeSphere(){
mySphere=document.getElementById("sphere");[code]....

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Fading Images In And Out With A Loop - Out Of Memory

Mar 8, 2010

I'm designing a page to fade multiple images (three) in and out over a set period of time (one minute, say). The code I have works as follows:

I define an array and fill it with the div objects I want to fade in and out. I have some simple tags (2 for opaque, 1 for fading in, -1 for fading out, etc.) that I set to show the state of the object.

First I check if the object is opaque, and if so set it to fade along with a time;

Or if it's transparent I give it a 1 in 10 chance of fading in during this iteration. If it's currently fading in or out I check to make sure it's on track and change the opacity of the div accordingly.

Originally, I had the function call back to itself using setTimeout after the loop had gone through all the divs and changed their opacities appropriately. This caused an out of memory error (though, strangely, if I had any alerts in the function it didn't give me the error).

So the version below has the code in a while loop to let it run for 20 seconds - this gives me the "a script...run slowly, do you want to continue the script?" message.

So I have several questions:

1) First and foremost, why is my function causing out of memory/run slowly errors and what is the best way to fix that?

2) Is there a better way to code this effect (final result will be six lights fading in and out for a minute or so).

3)I'm not an experienced programmer, so any bad practices, ways to streamline, no no's, etc. that you see, please point out.

I've only posted the script here - the page simple consists of three divs (id's grad0, grad1, grad2) and a call to the function copied here.

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Preload Images Using Variables In A Loop

Jul 28, 2005

I want to create a javascript function which preloads a few images.

The function preloadImages should receive a variable which indicates the web site current culture.

If culture = "pt-PT" then should use arrayptPT
If culture = "en-GB" then should use arrayenGB
and so on...

Then all images of the array should be loaded using a For loop.

All the images in the array are in path: images/ culture value /.

So the ideal would be to have only the image filenames in the arrays.

Then the loop would go throught the right culture array and load all the images there from folder images/ culture value /...

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Loop Images In A Webpage With An Even Delay?

Jul 22, 2008

i have a requirement that i need to loop through a series of images(say 4 images) with an even inteval of time.I need the first image to come and after some 4 secnds the next image and then the next image.i used 'setTimeout and setInterval' both doesnt seems o be helping me out.pls find the code that i ve written below:

Code:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

[code]....

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Continuous Slideshow Of Images Without Loop

Jun 1, 2010

As it is known from the title, I'm building a web page running continuous slideshow of images, like watching a video. I wrote the header part below:

Quote:

<script language="javascript" type="text/javascript">
var slideimages = new Array()
function slideshowimages()
{

[Code]....

Here, the biggest problem is, when the page is loaded there are still coming images saved from a capture device. So, my images from the captures device can not be loaded to my web page. I need to pass these images directly to the web page as real-time video taken directly to the web page.

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