A small problem has come up and I'm and I'm not sure how to resolve it. The problem is I do not want my images to preload in an image gallery on one page. [URL]. The images in the gallery you can see are preloading. How can I stop them from preloading? What would I need to do? I just need them to load whenever the user clicks on one. Preloading just takes up uneccessary time. Here is the Javascript code: [URL]. What should I do? I do not know javascript very well.
I am developing a website for my budding photographer son, Tom, and I want to provide an gallery where the user clicks on a thumbnail and this displays a larger image. The only way I see that I can do this is to have a link on the thumbnail to load the page again passing the image name or id to the page using a query string and processing this using PHP. If I preload all of the larger images when the site first loads will these images be available in the cache for other pages.Another way is to hover the thumbnails and display the larger image but I need to find a way to keep the image displayed until the user hovers over another thumbnail.
I'm finding IE9 handles the preloading of images using the Image object differently to its earlier versions.For example:
This code in the <head>
Code:
<script type="text/javascript"> var picData = ['num1.jpg','num2.jpg','num2.jpg','num2.jpg']; picO = new Array();
[code]....
Earlier versions of IE seem to work as FF4 does.It appears that the window.onload event in IE9 does not take into account if all the images have completed downloading via the above FOR loop whereas FF4 and the others do.
The workaround I am using is to preload the images in hidden <img>'s at the top of the <body> and then loading them into an Image object to get the jpg's actual width and height. This is working in IE9, FF4 and the other majors.
I'm finding IE9 handles the preloading of images differently to IE8 and FF4 and the latest versions of other browsers.
In IE9 the preloading still works ok unless I want to use the width or height properties of the created Image object before the src of the new Image has been assigned to an <img>
For example:
This code in the <head>
Code:
outputs '0 0' in IE9 and '150 250' in FF4 and the latest versions of the major browsers. 150 and 250 are the actual width and height of mypic1.jpg
Earlier versions of IE seem to work as FF4 does.
It appears that the window.onload event in IE9 does not take into account if all the images have completed downloading via the above FOR loop whereas FF4 and the others do.
The workaround I am using is to preload the images in hidden <img>'s at the top of the <body> and then loading them into an Image object to get the jpg's actual width and height. This is working in IE9, FF4 and the other majors.
Have I missed or misunderstood something in the the way IE9 works?
I am attempting to preload an array of images on my website so that they preload in order and only preload one at a time (the images are large and I want them to load in the order they will be viewed in.)So far I have this:
Code:
var images = new Array(); images[0]="website/users/user1/images/0001_000_808460.jpg" images[1]="website/users/user1/images/0001_001_800872.jpg"
[code]....
This preloads the images all at once. I have yet to figure out a way so that "images[0]" loads first and completely before "images[1]" (and so on).
The above is in the first page where only the first image above, the before-and-after.gif image, is displayed. The rest are displayed in the second page linked to the first and are shown by using an array
I'm working on an embedded system that I want to stream images from a webcam and having a world of problems.I originally started out using mime's multipart/x-mixed-replace to send the images to the browser and it worked well but IE has no support for it and it simply didnt work on slow connections.So i've changed to creating an image object and preloading it with JS but I cant get any onload functionality to work :crying: I want the page to preload a picture, display it, repeat with the next picture etc.
This is a rough version of what I have so far and it works while the timer is quite high >1sec, but just below that random images don't get displayed. With small delays, say 0.1sec the images are loaded but never displayed. why can't i get it to SHOW the image, THEN load the next one
I'm trying to combine two scripts I found online to make a preloader for all the images in a folder. The javascript part works when you manually enter in a list of images, so I was trying to make a php array to get all the names of the images in one directory, then use that to list them. Here's what I tried:
I just thought this might be useful - short little pre-loading of images on webpage. Code: <body onload="preImages()"> <script> function preImages(){ if (document.images){ aImgSrc = new Array("image1","image2","image3"); aImgLst = new Array (); for(counter in aImgSrc){ aImgLst[counter] = new Image(); aImgLst[counter].src = "images/" + aImgSrc[counter] + ".jpg"; }}} </script>
I am trying to preload over 300 small images. I am using a local developement server at this point and testing in IE. As the user interacts with the page many different images will be appear and dissapper for them. It needs to be smooth. I was noticing that the status bar at the bottom of IE keeps saying the images are being loaded. So I thought I would try preloading the images. After implementing the following code, the IE status bar seems to still show that the images are loading each time and I havent noticed any improvement in load times. Could it be that the images are not really being preloaded? Here is the code I am using to preload (it is triggered by onload in the body tag:
imageObj = new Image(width, height); imageObj.src = "images/pp1234.png"
my actual code repeats the second line many times in a loop with different image names, but this is the most basic for of my code and it results in the same problem. Are there known issues with IE and preloading?
I've inherited responsibility for our church's website. It has a sizeable main menu, which uses mouseover image swaps. These images use a pre-load script but the script is only included in the index.html page. My javascript knowledge is weak, but it seems to me if a viewer arrives first at page12.html, he gets no benefit of the preload script. My quandry - Should I include the preload script on every page, or would this force each of these images to download again everytime a viewer moves to a different web page, thereby gumming up the whole works? If I don't add it to every page, the viewer who enters thru a backdoor has a sluggish menu, right?
If the right approach is to include it on every page, can I do this with an external js file? Will I need to call this file, or will it work just by including the js statement in the <head> section: <SCRIPT LANGUAGE="JavaScript" SRC="preloadscript.js"></SCRIPT>
I currently have a Javascript application that randomizes about 200 images. The problem is that the images preload, which causes the entire site to not come up until all the images are loaded. I'd like to find a Javascript application that can load images as they are randomly chosen. In addition, I'm trying to figure out how to not display the same image more than once; or at least until after the 200 have been displayed, then create a new randomization of the 200 images.
Let me know if anyone knows how to do this or can point me to code that is able to do what I'm looking for.
I want to preload some images for a webpage _and_ determing their width and height. The problem is that the scripts continue while the images are loaded in the background, while I need the thus undefined values of image.width and image.height. Thus I'm looking for a function which stops executing my script until the images are all fully loaded.
Some non-working sample code included. Notice this only doesn't work well on Firefox. The code runs without errors, but it doesn't get the correct height and width. To see the problem the images used shouldn't be in the browser cache. Code:
i know that the background attribut on table is not official but you can still use it and it will load an image as a background but i have an already coded site wich uses this background tag and a preload image js function wont work correctly, is there an solution to this?, right now i only see changing the code of the page(it's a damn nasty table based code)
i used setTimeout() function in my image gallery to scroll images , i used setTimeout("myfunction()",1) in my script. Now my image gallery is working properly but problem is that the speed of scrolling images if normal in firefox, but in internet explorer it is slow, and in google chrome it is very fast , Sir how to resolve this problem
One that can edit a bit of Javascript but is not able to write it. I found a very nice image-gallery in javascript and it is working fine.but I would like to have several images-gallery's on the same page and then that doesn't work.
See here: [url]
The thumbnails show up fine in both of the images-gallery's but the main image stays empty in the second image-gallery. What can I do to have the possibility to have more than one image-gallery the same page?
I want to pre-load images for my gallery, but I'm not sure of the best way to go about it. Currently, I have php code that generates thumbnail images on page load and while this works fine, it at times can be very time consuming. For reference, below is my php code. how I could/should pre-load images?
I have several 'galleries' for each artist on my website. Clicking on each thumbnail opens a popup window with a larger image and details. It works fine on all the browsers except IE. What do I need to add/subtract/alter so that it works in IE? Tried to find the solution with the other threads, but without success. Here's the website: [URL]
I would like to create gallery of 6 images that will show random images on page reload without repeating them. I found some code on web, just changed path for images and added lightbox code. it looks like this, but it shows same image few times.
<script language="JavaScript"> <!-- /* Random Image Script- By JavaScript Kit [URL] Over 400+ free JavaScripts here! Keep this notice intact please */ var myimages=new Array() //specify random images below. You can have as many as you wish myimages[1]="images/gallery/1.jpg" myimages[2]="images/gallery/2.jpg" myimages[3]="images/gallery/3.jpg" myimages[4]="images/gallery/4.jpg" myimages[5]="images/gallery/5.jpg" myimages[6]="images/gallery/6.jpg"
for (i = 0; i < 6; i++) { var ry=Math.floor(Math.random()*myimages.length) if (ry==0) ry=1 document.write('<a href="'+myimages[ry]+'" rel="lightbox"><img src="'+myimages[ry]+'">') } //--> </script>
i want to make a photo gallery of many images... i want it to be enlarged with an effect.. i have a thumbnails images and large images i want the thumbnails to be enlarged with any effect and to be displayed on the same page .. can anyone send for me a new photo gallery effect?
I've created simple javscript gallery using previous and next links. The problem is that I want fade effect between images like this: [URL] I've pasted few lines of jquery code in my javascript functions but the fade effects aren't the same
I have created a page using the code below and it works fine.
Is there any way that I can replicate the gallery further down the page using different images? When I try, the mouseover on the top gallery opens the images in the bottom gallery.