I have a problem with a function i created. I want an image to move from a to b and then start from a again. Without parameters this works really fine, but now that I have got more images I use parameters but I have no clue how to call the funtion again.
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I tried to replace show(100,flo) with show(100,flo(zahl,r_g)) but then the divs only move from a to b but even will not come back to a again. I think the solution should be pretty simple but i cant figure it out.
There is a frame, the top part of the frame contains a button. On clicking the button, the bottom part of the frame changes colors, which are contained in an array present in the head of the code.
For some reason, this is not working, perhaps something wrong with the way I have assigned the parameters. Code:
take a look at following link and let me know how I can add a loop to my script in order to repeat the animate() function for example for every 30 seconds?[URL].. as you can see the animate function just runs for one time but I would like to repeat it for every 30 seconds. I also would like to add a function to stop the animation when user mouse over on the Logo div.
I've got an array of names, and one ID. I need to run an ajax call using the ID and each lastname, until I get a successful hit on the ajax call. I can't quite figure out how to determine if the function that runs the ajax call has succeeded or not, it always returns false for me... Here's the code for the loop:
I have some jQuery.ajax() calls. It'is all the same but success function and I'd like get less code by taking all ajax calls in the same function.But I need one additional parameter I am using later in the success function, for instance.My actual code is like this:
I have written the following code (quite meaningless. Just to check why setTimeout is not working in a similar real-life code) to enable the user to input a given time interval (hh:mm:ss) when a p is clicked, and then alerting the user with the time entered in the seconds portion one second after the div is clicked. But it is not working. I think the setTimeout is the culprit, the way I am passing parameters to the function inside it, but don't know where exactly am I erring.
Below is a stripped down example of code I'm using to count links in a list. My intent with the ShowLinkNumber() function was to display the number of the current link. (e.g. click on link 2, and the message "2" pops up; click on link 4, and you see a "4.")
For reasons I can't trace, my function always displays the last number in the list. Why does it do this, and can anyone suggest a way to achieve my goal without adding markup? Code:
html code: view plaincopy to clipboardprint? 1. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2. <html xmlns="http://www.w3.org/1999/xhtml">
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I want - when the page load in result div will apper "Hello bla bla". It works for me if I dont use parameter(aka data: "{ }" and HelloToYou dont accept parameters)
success(data, textStatus, jqXHR)Function, Array A function to be called if the request succeeds. The function gets passed three arguments: The data returned from the server, formatted according to the dataType parameter; a string describing the status; and the jqXHR (in jQuery 1.4.x, XMLHttpRequest) object.
'success': function(html){ jQuery("#quote-of-the-day").html(html) } success: function(data) { var out = "<ol>"; $(data).each(function(){ out+="<li>"+this.title+"</li>"; });
The above 2 ways of defining the success call back confused me.
1) According to definition, it should take 3 parameters, why here it only takes 1 parameter? 2) Why the name of parameter passed into function() can be different? Does this name matter?
I am making a function that executes code as AJAX readyState's are returned. If readyState = 3 then I running code through eval but I want to be able to run functions with parameters, within the parameter that is evetually executed by the eval
Heres abit of pseudo code of what I am talking about
function receiveRequest(whileLoading, whenDone) { // AJAX stuff... blah... blah... blah... if request is being processed: eval(whileLoading) if request is done: eval(whenDone)
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I haven't used Javascript in agggeeesss and I can barely remember anything anymore - PHP <3
I keep getting a runtime error stating that this document.adddealer.dealertoadd.value = dealer; is null or not an object. I've rewritten the Function everyway I could think of, and couldn't find any thread examples of my problem.
Here is my Function;
<Script language="JavaScript"> <!--//hide function AddDealer(dealer) { document.adddealer.dealertoadd.value = dealer; document.adddealer.submit();
} //--> </script>
This calls the Function;
<input type="button" value="Make This My Dealer" name="button">
When the code breaks and I bring up Microsoft Debugger it shows a value in the parameter.
I have a following JS code and have two similar onclick event handler functions as below. The two onclick events happen two different section elements. if there is a way to use only onclick event handler for both sections.
Code:
if(document.getElementById('featuredmedia')) { var fmElements = document.getElementById('featuredmedia').getElementsByTagName('li');
I want to attach a js function to be called when a img is clicked and I'm changing the functions of onclick based on the image. I used setattribute but it doesn't works in IE. So I decided to use object.onclick = somefunction; but my functions are based on parameters and the whole function runs based on the passed parameter.
So I tried: like this object.onclick = "somefunction('"+mat+"')"; but doesn't work. I need a code which can attach the function on click event for both firefox and IE.
Problem: I have two functions that send an AJAX call via an attached .js file (engine.js) and then deal with the response. My problem is this, the function can be called by any number of different triggers and needs to pass the data to a different element depending on which one calls it. These different triggers are produced via a repeating region created by Coldfusion. Each element that can get acted upon by "updateImgCount_response" is named "imgCount[recordID]" where "recordID" is a value inserted by coldfusion. This way each Element has a unique ID. Now I just need to know how to tack the "recordID" value returned as part of "obj" onto the 'imgCount' in document.getElementById() the updateImgCount_response function. Code:
I was reading through a book that talked about unobtrusive javascript, and it gave this example of how to trigger a function instead of using an inline onmouseover event handler.
document.getElementById("RandomElementId").onmouseover=RandomFunction; I thought this would be cool, but I can't seem to find a way to pass parameters to the function this way. I assumed you just use RandomFunction(parameter1,parameter2); but no go.
Is there a different syntax for this, or does this technique forbid using parameters?
I'm probably missing something simple here. I have this function called display:
function display(name3,office3,officePH3,mobile3,email3) { document.getElementById('viewer').src=('Location_Files/')+(office3)+('.htm') }
It's supposed to take 5 values and do various things with them. When I only had one parameter it worked fine, it took an office number which was the value of a listbox option and turned it into a path and then pointed an iframe to that path. Then I changed it so the value of the listbox option was 5 parameters separated by commas. Here's the listbox now:
You can see display is executed as "display(this.value)" so in theory it should take "test name,1656,phone,NONE,email" as its parameters and it should accept 1656 as the "office3" parameter. For some reason it's not working out that way, the function executes and the iframe changes but I get an unable to display webpage message like the path is broken. Can anyone see what I'm doing wrong?