IE Is Not Displaying The Image And The Message At All
Aug 9, 2010
I have a fucntion that runs after page loads which is supposed to show an image with Loading Data in Progress. Please wait message while it is pulling data. It is working in Firefox but IE is not displaying the image and the message at all. see attached working image in Firefox. My image HTML is:
<div style="display:none;width:100%;height:100%;top:0;left:0;position:absolute;background:#FFFFFF;z-Index:200;opacity:0.8;filter:alpha(opacity=80);text-align:center" id="LoadInProgress">
<table height="100%" width="100%" cellspacing="0" cellpadding="0">
<tr>
[Code]...
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Aug 9, 2010
I have a fucntion that runs after page loads which is supposed to show an image with “Loading Data in Progress. Please wait” message while it is pulling data.t is working in Firefox but IE is not displaying the image and the message at allMy image HTML is:
Code:
<div style="display:none;width:100%;height:100%;top:0;left:0;position:absolute;background:#FFFFFF
[code]....
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Dec 19, 2010
I am in the process of learning javascript and I've been looking at this code for the longest time ever. So far I got most of it done. For example I leave all the required fields empty, it gives me the alert message of the first field and not the alert messages of all the others. What I want to know is how can you go through and check the whole form first before submitting and then when there is any error on any field, shows just one alert message containing all the error messages.
Code for the form
<form action="mailto:hummdedum@felloff.com" method="post" name="form" onSubmit="return isFormValid();">
* First Name: <input type="text" name="FName" id="FName" onblur="checkFName();"/><label id="labelFName"></label><br />
* Last Name: <input type="text" name="LName" id="LName"onblur="checkLName();"/><label id="labelLName"></label><br />
* Password: <input type="password" id="pw" name="Password" onblur="checkpw();" id="pw"/><label id="labelpw"></label><br />
*Re-type Password: <input type="password" name="2Password" id="pw2" onblur="checkpw2();" /><label id="labelpw2"></label><br />
I am a: <br />
<input type="radio" name="status" value="fresh" /> Freshman<br />
<input type="radio" name="status" value="soph" /> Sophomore<br />
<input type="radio" name="status" value="jr" /> Junior<br />
<input type="radio" name="status" value="sr" /> Senior<br />
I am taking classes in the: <br />
<input type="checkbox" name="semester" value="fall" /> fall time<br />
<input type="checkbox" name="semester" value="spring" /> Spring time <br />
My favorite element is:
<select name="element" id="element">
<option value="">select one</option>
<option value="fire">Fire</option>
<option value="earth">Earth</option>
<option value="water">Water</option>
<option value="air">Air</option>
</select><br />
*Birthday: <input type="text" id="BDay" name="Birthday" onblur="checkBDay();"/><label id="labelBDay"></label><br />
*E-Mail: <input type="text" id="email" name="Email" onblur="checkEmail();"/><label id="labelEmail"></label><br />
<input type="submit" value="Submit" />
<input type="reset" value="Clear" />
I want to also validate birthday.. and I tried using regular expression with leap years but the expression is too hard for me to think of. So I am gonna try using split() but I don't know and for the clear button. Since I blur functions, how would I just clear all the blur statements = like a restart of the form and then when the user enters the field the blur function still works?
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Jul 17, 2007
Ive got a form that is made of <feildsets>'s that when the user clicks submit it will validate the form before submitting it properly.
If an error is encountered it will display an error image and a user friendly error message. This code works fine However, theres a restet button, that when the user clicks it, it should wipe the form, and hide the error message. Code:
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Feb 6, 2006
I use the code to load image:
document.getElementById("screen").src = "Images/img1.jpg";
The issue is the image's size is about 9Mb. So I want to display the waiting mess while loading. Which "event" that notify "complete loading" that I can use?
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Mar 17, 2010
I want to display an image using javascript instead of HTML (or use javascript to change the HTML code dynamically when an update is made). I have created an XML file, which contains text data which is displayed in HTML by using Javascript.What I am having trouble with is getting Javascript to grab the image URL from the XML file, and then display that image in the correct div. How does one show an image by using javascript? and how do you get javascript to get the url from the XML?
So what I want to do is create a function that grabs the url (relative) from the PIC tag in the XML ("newssmall.jpg") and then uses this URL to display the image on the HTML page.This way, only the XML needs updating when updating the news section of the site.
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Jun 11, 2011
I am using a slideshow and want to basically have an 'image loading' whilst all the images load before the slideshow. Is there a way to do this? So far I have figured the best way around this is to have a GIF as a background image that says the loading message, and then once the slideshow loads over the top its fine, however im guessing this is'nt the right way to do this. I am using this slideshow set to just loop:
[URL]
I am open to using other similar slideshows if there is one more suited.
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Jul 10, 2011
I'm having problems displaying images on a site. Basically I have a to change an image each time a button is pressed on a piece of hardware. This is the code to detect a button press
// Check Button
tstileo = new Image();
tstilec = new Image();
tstileo.src = '/images/1.jpg';
tstilec.src = '/images/2.jpg';
document.getElementById('btn0').innerHTML = (getXMLValue(xmlData, 'btn0') == 'up') ? document.Image=(tstileo): document.Image=(tstilec);
So when the button is pressed/unpressed it should display tstileo and tstilec What format should my HTML code be to display the image ? This is whats there at the moment
<span id="btn0">?</span></p>
When running all I get is text saying [OBJECT HTMLImageElement] This site is being hosted on a microchip, btn0 is a press button switch on the board. The idea is to use this as a remote monitoring system. It runs Javascript XML HTML and CSS. I have spent hours searching for a way to do this ( simple ? ) task but haven't got any further than this. :confused:
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Sep 7, 2005
i want Random image displaying script tutorial or code:
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May 11, 2010
I've got the images now, the sizes, and even the title and description from the metadata.The images run in the window on my page, and all that is working fine.....NOW I'd like to display the title of the image either ON or UNDER the image as it displays. The images are running from a javascript script, and I HAVE the title available to the javascript (it, like everything else, is in a two dimensional array the javascript is using)...In my rummaging around I found this:
Code:
<td id="imgwindow" name="imgwindow" align="center" valign="middle"><img src="" id="slide" style="border:1px solid white;">
[code]....
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Oct 6, 2011
I have the following code to display an image (and link if there is one):
if (ads[adNumber].href)
{
tempCode += ('<a href="'+ ads[adNumber].href +'" target=_blank ">
[code]....
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Dec 10, 2003
This here is a script that I've used in a few different sites, namely art/graphic/image-related sites. It's designed to rotate through banner ads, images, text, or anything else. I've tried to make it as easy to use as possible, so let me know what you think. Efficiency and functionality improvement suggestions are always welcome. =)
Documentation is available (http://www.skyzyx.com/scripts/messagecenter.php), and you can download the script with a demo page at the bottom of this post.
One thing that I built-in is a user's ability to stop the content from rotating (assuming the web designer makes the function available on his/her website), which helps to conform to the Web Content Accessibility Guidelines about "no or uncontrollable screen flickering".
/*************************************
MESSAGE CENTER 5.1
(c) 2002-03, Ryan Parman
http://www.skyzyx.com
Distributed according to SkyGPL 2.1,
http://www.skyzyx.com/license/
*************************************/
/*************************************
Updated September 2, 2003
v5.1 - Added Next() and Previous(). Also added "aliases" for many
functions to help a coder's logical naming style. Changed Resume()
into an alias for Start(). Streamlined and optimized code for efficiency.
v5.0 - Completely rewrote this script from the ground-up to be object-
oriented in nature. Implemented Algorithm's OO Timeouts. Functions
include addMessage(), start(), pause(), resume(), and clear().
*************************************/
function messageCenter(zSpanID, zDelayMS)
{
// INITIALIZATION
var spanid=zSpanID;
var delay=(zDelayMS) ? zDelayMS:4000;
var messageArray=new Array();
var count=0;
var tOut=new Timer(this);
var tOutRef, tOutRev;
var prevAcct=0;
var nextAcct=0;
// ADD A MESSAGE
// The parameter must be an HTML or text string.
this.addMessage=function(zMessage) {
messageArray[messageArray.length]=zMessage;
}
// START MESSAGE CENTER
// Usually this will be called on the onload of the BODY tag.
this.start=function() {
if (document.getElementById) {
document.getElementById(spanid).innerHTML=messageArray[count];
count++;
if (count > (messageArray.length-1)) count=0;
}
tOut.clearTimeout(tOutRev);
tOutRef=tOut.setTimeout("start", delay);
nextAcct=0;
prevAcct=0;
}
// start() aliases:
this.resume=function() { this.start(); }
// PAUSE FUNCTION
// This will pause the Message Center. Optionally, passing a String parameter will display that string while paused.
this.pause=function(stopMessage) {
this.stopMsg=(stopMessage) ? stopMessage:null;
tOut.clearTimeout(tOutRef);
if (this.stopMsg) document.getElementById(spanid).innerHTML=this.stopMsg;
}
// pause() aliases:
this.stop=function(stopMessage_stop) { this.pause(stopMessage_stop); }
// CLEAR FUNCTION
// This will stop the Message Center, and clear the element's contents.
this.clear=function() {
tOut.clearTimeout(tOutRef);
document.getElementById(spanid).innerHTML=''
count=0;
nextAcct=0;
prevAcct=0;
}
// clear() aliases:
this.end=function() { this.clear(); }
this.kill=function() { this.clear(); }
this.NoDisassembleNumberFive=function() { this.clear(); }
// NEXT FUNCTION
// This will skip to the next message, and pause the Message Center.
this.next=function() {
if (nextAcct == 0) { nextAcct=1; prevAcct=1 }
else if (nextAcct != 0) count++;
if (count > (messageArray.length-1)) count=0;
if (count < 0) count=messageArray.length-1;
tOut.clearTimeout(tOutRef);
document.getElementById(spanid).innerHTML=messageArray[count];
}
// next() aliases:
this.forward=function() { this.next(); }
this.fwd=function() { this.next(); }
// PREVIOUS FUNCTION
// This will skip to the previous message, and pause the Message Center.
this.previous=function() {
if (prevAcct == 0) { prevAcct=1; count-=2; nextAcct=1; }
else if (prevAcct != 0) count--;
if (count > (messageArray.length-1)) count=0;
if (count < 0) count=messageArray.length-1;
tOut.clearTimeout(tOutRef);
document.getElementById(spanid).innerHTML=messageArray[count];
}
// previous() aliases:
this.prev=function() { this.previous(); }
this.back=function() { this.previous(); }
}
/*************************************
Utilizes Algorithm's Timer Class for Object-Oriented timeouts
http://www.undefined.net
*************************************/
function Timer() {
this.obj = (arguments.length)?arguments[0]:window;
return this;
}
Timer.prototype.setInterval = function(func, msec) {
var i = Timer.getNew();
var t = Timer.buildCall(this.obj, i, arguments);
Timer.set[i].timer = window.setInterval(t,msec);
return i;
}
Timer.prototype.setTimeout = function(func, msec) {
var i = Timer.getNew();
Timer.buildCall(this.obj, i, arguments);
Timer.set[i].timer = window.setTimeout("Timer.callOnce("+i+");",msec);
return i;
}
Timer.prototype.clearInterval = function(i) {
if(!Timer.set[i]) return;
window.clearInterval(Timer.set[i].timer);
Timer.set[i] = null;
}
Timer.prototype.clearTimeout = function(i) {
if(!Timer.set[i]) return;
window.clearTimeout(Timer.set[i].timer);
Timer.set[i] = null;
}
Timer.set = new Array();
Timer.buildCall = function(obj, i, args) {
var t = "";
Timer.set[i] = new Array();
if(obj != window) {
Timer.set[i].obj = obj;
t = "Timer.set["+i+"].obj.";
}
t += args[0]+"(";
if(args.length > 2) {
Timer.set[i][0] = args[2];
t += "Timer.set["+i+"][0]";
for(var j=1; (j+2)<args.length; j++) {
Timer.set[i][j] = args[j+2];
t += ", Timer.set["+i+"]["+j+"]";
}
}
t += ");";
Timer.set[i].call = t;
return t;
}
Timer.callOnce = function(i) {
if(!Timer.set[i]) return;
eval(Timer.set[i].call);
Timer.set[i] = null;
}
Timer.getNew = function() {
var i = 0;
while(Timer.set[i]) i++;
return i;
}
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Nov 2, 2009
i am pretty new to jquery and hope this is the right place to ask. my problem is the following. when i mouseover a certain element on a page, i want that a certain image is displayed in the top right corner of the page, no matter where the it is currently scrolled. how can i achieve that?
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Mar 12, 2009
Does anyone here know of the javascript I'd use in a situation where I didn't want to display a certain image when the client is using IE6? I'm fine with displaying it in IE7 and Firefox, but don't want it displayed in IE6. The image is a PNG with a transparent background.
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Sep 15, 2006
I have an imagemap that I am using to collect user ratings (the image is of a gradient, and the more to the right they click, the higher the rating). I want to essentially keep the same functionality with a small addition:
I want a slider image to display under the user's mouse when the user is hovering over the imagemap, and I want it to move horizontall whenever the user's mouse moves over the imagemap. This would make the imagemap look like a slider, except the user would still be able to instantly rate without needing to drag a slider (it would simply follow his/her mouse).
I'm not very familiar with JavaScript, though. If anyone could give me an idea how to write something like this or possibly write some sample code, I would be very grateful. I imagine that something like this is very simple (i.e. just taking the user's horizontal mouse coordinates and overlaying an image), but I really do need help writing it. I don't want to sound lazy, but the project I'm working on has more to do with server-side programming, so it wouldn't be a good idea for me to spend a few days learning all about JavaScript in order to accomplish this small bit of functionality.
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Aug 23, 2010
Internet Explorer crops my images on my image fade, but Chrome and Safari view it just fine.[url]...
If you open it in IE and Chrome you can see Chrome shows image fadeshow fine, and IE crops the images.For the record, I don't want the images cropped.[code]...
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Apr 17, 2011
I have problem, the code cannot operate. The user must select in dropdown list having one display of image every time.
JS code
var sel = document.getElementById("sw");
function f1(){
var imgs = ['chart1.cgi', 'chart2.cgi', 'chart3.cgi', 'chart4.cgi'];
var im = document.getElementById("pic");
im.src = imgs[this.selectedIndex];
}
html code
<img id="pic" src="chart1.cgi" />
<select name="sw" id="sw" onchange = "f1()" >
<option value="s1">what</option>
<option value="s2">whatever 2</option>
<option value="s3">whatever 3</option>
<option value="s4">whatever 4</option>
</select>
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Mar 7, 2011
I'm trying to display the same image several times using javascript. It can range anywhere from 0 to about 50. I'll also have its' location determined by the user click and each image will timeout after a short period of time. I figure i'll have to create a new object for each image that is added and remove it after it times out, but my problem is I dont know how to tell the HTML code inside the <body> tag to display the same image for each click I make.
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Aug 25, 2011
I need to build a slider. which is not there in the page when it loads. then after few seconds it appears and slides from the right hand side of the window and stops at some position on the screen. then after few seconds it changes its image into another one. each and every one of the images has a different displaying time. that time is a database data and i have to specify it accordingly... I have no idea how to do this and i am a newbie to javascript. i don't know whether javascript can do this, maybe another technology..
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Oct 31, 2004
Im want an image(Loading... image) to be displayed until the entire page loads fully.
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Jun 1, 2010
I have a horizontal image scroller which I have downloaded from the following site:
[URL]
The actual scroller works fine however when I hover over the images, the alt text isn't displaying.I'm not very good with javascript, but I have set it as per the code displayed and it's just not working.
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Oct 22, 2011
I'm reading a book on Javascript and I've been doing their tutorial on getting and setting cookies. Trouble is my code, and their supplied sample, don't work. It is supposed to display a very simple page with an image. When you click the image it is supposed to open up a new (very simple) page.
Code follows...
<html><head>
<title>main page</title>
<script language=JavaScript>
var lastUpdated = new Date("Tue, 28 Dec 2010");
function getCookieValue(cookieName){
var cookieValue = document.cookie;
var cookieStartsAt = cookieValue.indexOf(" " + cookieName + "=");
if (cookieStartsAt == -1) {
cookieStartsAt = cookieValue.indexOf(cookieName + "=");
} if (cookieStartsAt == -1) {
cookieValue = null; .....
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Jul 28, 2010
So I have an image, id="image", and I have coordinates and some other stuff feeding out of it into an array on a mouse click. Now what I want is for a small image to appear on the place where the mouse is clicked as well. I was told jQuery would be able to do this?
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Jan 3, 2012
I am working in Dreamweaver CS4 with both HTML and Javascript. I created a preview area and some thumbnails beneath. Each thumbnail is linked to a full size image. So far, so good. I'm attempting to follow a Javascript tutorial to make a lightbox. I added CSS rules and the javascript code in the hopes of having my thumbnail show the image in the clickable preview area when hovering. However, my fullsize image does not display in the preview area. Interestingly, when I hover over the preview, I see at the bottom of my browser that it is still linked, just not displaying. The preview area is blank.
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Oct 9, 2005
I have a site that is built with a frameset. What I would like to do is whenever I update a particular frame that contains the main content (ie. a news.html page), have it change a graphic in the navigation bar (ie. a separate .html document) to a glowing animated gif for 7 days. Since the news page doesn't load as the first page within the frameset, it would show that there was something new posted there.
I have a few JavaScript books around, and I -think- I know roughly what needs to be done, but I'm having trouble conjugating scripts.
I think it could be done by checking the date.lastModified against the current date, and if the abs difference was less than 7 days it would display news-anim.gif, else it would display news.gif - however I am not sure how to get the left navframe.html to read the date modified of news.html
Can anyone suggest any solutions (or know of any scripts out there?) or is this more of an issue that should be dealt with using cookies/something else?
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Dec 19, 2010
I'm trying to build a slideshow page in Javascript. It's dynamically built and all of that is working, but the Javascript timing is giving me trouble. First, a PHP script builds an array of Image objects to preloads. I have a 'Loading pictures....' message appear in the foreground of the page. This message should disappear after the final image has been preloaded.
I'm using Javascript's onLoad() event of the last image to change the message's CSS div display property to hidden, but it always executes immediately, even though the browser is obviously still working. Is there a way just to tell Javascript "do not proceed with the rest of the code until this task has finished"?
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