JQuery :: EasyUI - Add A Small "Delete One Quantity" Button With Each Row?
Nov 3, 2011
I have a drag-drop shopping system, which adds the entrys to a table, as you drag them to the "cart-part". But i seriously can't figure out, how to add a small "Delete one quantity" button, with each row?
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I am trying to add a spin control to my quantity field before i add the ordered quantity to a shop cart array. The way its set up at the moment if you click the deincrement arrow it actually goes into negative numbers. (no good coz people cant order a negative number eh#$@#$@) This the
when an input with class="text" is focused i add a delete button to the parent element. But if there are more than 1 inputs with this class it adds several buttons on some of the parent elements. how do i prevent this?
I'm trying to think of the best way to do this, and have it be browser-friendly (Read: Runs in IE, FF, Chrome, and optimally Safari too, but the last one isn't necessary). User selects an item in a dropdown list. Clicks the Add button. A new entry inside a DIV appears, which consists of a hidden form field, the entry name, and a Del button. When the delete button, I need it to erase that entry (and the associated hidden field) but not the whole block.
I have a website using jQuery that for the most part works fine, but it contains a very large form with a lot of fields. I have an option to save the settings from the form and to load and retrieve them from the server. The problem I'm running into is that the loading settings involves changing so much in the DOM (the form is huge and contains a lot of fields) that it seems to be freezing up on some browsers or timing out. I can't reproduce this on my computer (although it does take awhile to finish processing) but I've gotten enough reports of the problem that I'm looking for some advice as to how I can speed it up some.
The site is [URL] I've tried to speed it up by caching a good chunk of the selectors I'm interacting with and I'm using IDs to access the fields in most circumstances. But I'm not sure what else I can do to really optimize the loading. how I can go about improving on the load speed?
I have a shopping cart with a quantity field. I also have an update button that updates the totals. Myquestion is how can I use jQuery to check the quantity field when it loses focus, to check the value against the database and the Instock field. If gt then display a tooltip (or something) and not allow the form to be submitted. The problem is the field is called sel_qty for each product.
The problem is when i will calculate if quantitiy/buyquantitiy is an integer. The reason is that some products can only be seld as 4 items, and if you press 3 wou should get a message that says "Sorry a quantity of 3 are not aviable because there are 4 items in package". Can transfer 2 varibales into the function? Or have anyone any suggestion how to solve this.
I have an online shopping cart and some of the products are sold in boxes of 6. So I am trying to write some code that will alert the customer if they have entered a quantity that isn't some multiple of six.
I've tried using the modulus operator as well as dividing by 6 and then checking to see if the result is a whole number but inevitably the alert box pops up no matter what I enter.
This is what I'm trying to use now:
Is there a better way to check if the entered quantity is a multiple of 6?
In my warehouse application on initial load of the page I want to display all the items purchased for that orderID(1234) 1 line at a time and in red color and as soon item is scanned I want to turn the item to green color.[code]...
This is how the management wants to display and as soon as item is scanned then the title will turn to green. When there are no more items then it should request for new order. Some validations that needed on this order are 1. Avoid duplicates (ie someone trying to ship more than the required quantity) then some pop up some valid message 2. If the ISBN doesn't belong to this order then pop up some valid message.
What I want to do it multiple the quantity ordered by the kind of shipping selected in my <select> list.
I'm pretty sure that what I've got to do is establishe a quantity ordered variable like this var qty = form["Q" + i].value And then multiply that qty variable by the ShippingCost. But no mater where I stick this var statement it always either stops the script cold or comes up as a black or undefined value.
I'm very new to JQ, I was looking for a solution to expand a div on mouse hover from its center to display some dynamic text wrapped in a code tag, I found and tried to fit to my needs this little piece of code, however is not exactly what I'm trying to do.
In slideshow running on xp_pro/ie8, after the last slide is displayed, a small white rectangle (approx w:60px h:20px) at the top left positionwhere the1st slide is about to re-appear. The 1st slide then displays correctly, as doall the slides, but I can't keep the rectangle from showing up.
I want to resize the dialog/popup box that appears as datepicker. How can I make the size smaller than what it comes as default size? I have to navigate on the dates using arrow keys. How it is possible to implement.
im trying to make a small jquery bbeditor and have hit a road block. when the user selects the [b] tag for example i want it to wrap the tags [b][/b] around their highlighted text. if they havent highlighted any text then it will insert the tags as normal but i need the caret to be in the middle of the tags. Any one know how i would go about this?
This is my first time using the forums, so please excuse me if I do something wrong. On my website I am using jQuery 1.5.1 and the latest jQuery Form plugin. Wherever I have a textarea input, small inputs of less than about 10 characters fail to be sent to the server. For example, if I have a form: <form id="someform" method="post"> <textarea name="foo">
I'm working on a project that involves a page with a large amount of images (sometimes 400+). What's the best way to handle this? Should I track the loading-state of all of them, or is it save to assume I can do stuff as soon as the last image is loaded? So.