Window.onresize Firing When The Page Is Initially Loaded?
Jan 16, 2009I'm having a problem with window.onresize firing when the page is initially loaded.
View 2 RepliesI'm having a problem with window.onresize firing when the page is initially loaded.
View 2 RepliesHere's my code. when you load the page, alert shows up. is there a way to stop that? i only want alert to show when I change the selected item from dropdown list.[code]...
View 2 Replies View RelatedI seem to be having a problem with jquery .resize(). I'm usingjquery 1.7.1 andrunning Windows 7, and usingthe following code:
[Code]...
I want to preserve a 16/9 aspect ratio to the window after any resize, making the width a function of the height.
As I have a window.resizeTo() inside the window.onresize event function, the infinite loop is served. How may I quit it?
<html><head><title>Title</title><script languaje="javascript">
const c_ra=16/9;
window.onresize = function WindowReSize() {
var myWidth = 0, myHeight = 0;
[Code].....
I'm having some problem with this DHTML app. The problem is that when i click on an image button, nothing happens. I have verified that the DOM event handlers are loaded. However, when i click on the images (buttons), nothing happens
:confused:
var PenSize = "3";
var PenColor = "Black";
var LoadFile = "";
var UIstatus = "visible";
var CurrentNote = 0;
var BGcolor = "#C7C1A3";
[Code]...
I want to make a nice floating bar at the bottom of the screen, which hovers about 15px from the bottom. I am doing this to make a site look good in small and big resolutions. The minimum height for the bar to hover is 600px about, if the window is smaller, it is still there so it doesn't go into the content, if the window is bigger, it will follow the resize and be at the bottom still. It is obviously absolutely positioned, and also centered using some javascript (getting the width of the window).The second function is called in the header and positions the bar. The last two document.get things are just for testing so I can see the height in px somewhere. This works fine in IE. If I resize the window, making it shorter, everything goes as planned, and I can see the pixel count dropping in the header where it is displayed. However, in FF it does not work.
The weird thing is this. If I resize by a small amount, less than 10px, it works fine. However, I can not resize by more than 10px! If I do, the window height shown in the top still drops by only 10px.So if my window is 1000px tall, and I close it to say 500px, the value of the height will still be 990px. If I then resize it to any where higher than the 500px, say 550px, the javascript still sees it as making it smaller, since it says the height is 990px, therefore, the window height goes down to 980px. If I shrink the window to 500px and reload everything is fine, if I make it bigger, it works in both browsers. I am thinking that this could be a problem which is like "sampling rate" in music. When in IE I expand or shrink the window I can see the pixel count drop continuously and the bar floating down as I move the window, as if it was "sampled" every 0.05 seconds or something. In FF, shrinking is not working, but if I expand the window the pixel count doesn't change and the bar doesn't change place until I stop resizing (let go of the mouse button), as if it was sampled once, when I stop, so the problem maybe is related?
I am attempting to modify the style of an element (its width) as the
window is being resized, in firefox.
Long story short, I've tried to use CSS but one particular part of the
layout just won't do what I need.
The javascript solution assigns a function to window.onresize that
sets the inline style, it works with one problem -- the handler only
gets called after the resizing stops, and so there is noticeable lag
before it redraws.
It is not the function that is taking a long time to execute, its
appears to be firefox's handling. It doesn't call it as frequently as
I expected.
Is there another javascript method to accomplish this without the
extra lag?
I'm listening for the window.onresize event and trying to get the document.body.clientWidth afterwards to make sure a wide block fits onscreen. I'm working in Firefox and the thing is, when a scrollbar is added to the page due to content getting longer, the body.clientWidth gets smaller, but the window.onresize doesn't fire (I guess this makes sense as the window hasn't been resized per se).
I am assuming that I will have to check the body.clientWidth manually after the content gets longer and then call my resize function if so. But is there a way to achieve this or watch body.clientWidth other than window.onresize?
The window.onresize is not called (in Mozilla) when changing the text size on the browser (crtl + or View/Text Zoom).
Is the xAddEventListener function usefull ? What does the "For some browsers the window.onscroll and window.onresize events are simulated." mean ?(found in the X Library function reference).
I need to display a simple alert message box using javascript and I have no problem with that. what I am concerned about is the stylesheets that I use. What would happen is as I got to a certain page, the alert box comes up BUT the page looks plain, don't have any css on the page. then when I press ok on the alert box, then the css loads up. and that does not look really good. I tried to contain the method that triggers the alert to a function called by the window.onload, but still acts the same. I thought that should do the trick but no. I was wondering what can I do to get the page loaded before, calling the alert method. OR show the message first before showing anything on the screen.
View 2 Replies View RelatedAbout 1 time in 10, I get an error during my $(document).ready callback because Google Maps' loader hasn't pulled in all of its JavaScript dependencies yet. Using Web Developer > View Source > View Generated Source, here's what the head of my document looks like when I get such an error. <head>
[Code]...
I need to refresh page cathcing "onResize" event.
I wrote this code:
<body onResize="javascript:winodw.location.reload(true); return true;">
On I.E. it works, but it doesn't work on Firefox.
I have aded window unload event handler to my code. my page calls some function that takes few secs and page then loads in 5-6 secs. while ths page is loading, if user clicks 'x' on browser window, then code inside unload event handler doesnt get executed. if user waits for page to be loaded fully and hten clicks 'x', then unload event handler gets executed. but i want if during loading user decides to click 'x' button, then also unload handler shold get exucted.
I am pasting a sample code that simulates my situation:
On my site we have image galleries that pop up over top of the page in a higher z-index and position:fixed, and another div between the gallery and background with opacity set to about 85%. The image gallery div has a close button, and I was asked to make the gallery also close by pressing ESC, so I added this:
igevt=function(evt){checkclosegal(evt)}
window.addEventListener('keypress',igevt, false)
and checkclosegal:
function checkclosegal(evt)
[Code]....
This works perfectly in Firefox and Opera, but Chrome and Safari don't fire the event (not worried about ie right now - I know it uses attachEvent). Could it have something to do with the gallery being in a higher z-index?
On my site we have image galleries that pop up over top of the page in a higher z-index and position:fixed, and another div between the gallery and background with opacity set to about 85%. The image gallery div has a close button, and I was asked to make the gallery also close by pressing ESC, so I added this:
igevt=function(evt){checkclosegal(evt)}
window.addEventListener('keypress',igevt, false)
and checkclosegal:
function checkclosegal(evt)
[Code]....
This works perfectly in Firefox and Opera, but Chrome and Safari don't fire the event (not worried about ie right now - I know it uses attachEvent).
I have a loading bar gif to be displayed initially, until main image (1MB) is loaded in my web page. How can i do it?
View 2 Replies View RelatedI'm working on a quote generator and I'm running into an issue with onChange events not firing when a text field is dynamically populated via a child window. Here's my setup: I have 3 text boxes (quantity, price, markup) that are multiplied together in order to give the total of that product. Each text box has an onChange event [called calculator()] that calls an external javascript file, which handles the multiplication and instantly updates the total of that product. Up to this point, everything works fine - - when I manually edit any of the 3 inputs, the total updates correctly.
However, my problem is that I now have the "price" text box being dynamically populated, and when it updates it is not firing the onChange event attached to it. The text box is being filled by way of launching a child window and running the following code within it:
[Code]....
progress for on the home page I am using the red tabs at the top to slide and show a div.Its working fine - probably not the most elegant of coded solutions see below but it works on the page load handler. So of course as the page is loading things are showing ! So we get the div initially showing. I tried to set the visibility initially then it is always hidden and we never see the trayimprovments to this implementation below:
<script type
="text/javascript
">
[code]....
Instead of having ListNav default to one of the letters or All, how do I make it not load anything initially?I saw one person had figured it out, but didn't post his solution.
View 7 Replies View RelatedCurrently, I have code which fires a css class upon clicking a link like this:
Code:
<a href="http://www.google.com/">
<span class="frontbox" </span>Iframe example </a>
How can I fire this "frontbox" class when page loads, rather than having a visitor click the link?
I have the following code:
<script
type
="text/javascript"
>
[Code].....
...which I thought should fire for the id="hover" element which the mouse is over, regardless of index.
Unfortunately, it's only working for the first hover element on the page..
This script (below) is firing at page load. how not to get it to fire until and event happens.
$(document).ready(function () {
if($('#DrainStackDiameter').val() != null){
$('#PowerPipeConfigurations').change(function(){ getResults
(); }).change();
[Code].....
I am trying to do a page redirect upon timer completes counting down to 0 from 5 seconds. I used a script from the internet, but so far I cant get to work.I have also in the file some php and html. the php is just to echo out some text and the html is doing the redirect via a meta tag.
<html>
<head>
</head>
<body>
[code]...
My firefox web developer is telling it has a javascript error of:unexpected end of xml source.
I have some initialization to be done at page load time, which changes
the text of some anchors so that they are consistent with the query
string (these anchors are used as criteria selectors, and should be
initialized to the criteria contained within the url).
IE and Safari fire the onload event before rendering any elements, so
when the event handler synchronizes the anchors, they are rendered with
the right contents immediately. Firefox, though, renders the page
first, and then fires the handler, which results in the anchors getting
their initial values, and then changing to proper selections. I've
tried calling my init() method immediately after the anchors are
defined in my document - no difference, looks like Firefox is rendering
everything as soon as it's encountered in the document.
Is there any way to have my code run before any elements are rendered
in Firefox? Currently I've "solved" this by hiding the containing div
in the document, and showing it after making changes. This results in
the UI visually reloading itself with each new page, which is not very
desirable either.
I am working on a page that will load in other pages using AJAX and the .html method. Something like this :
<span id = "edit">Edit</span>
<div id = "cont">
</div>
//the click edit script
[Code]....
Unfortunately this does not seem to work, entirely. It does trigger the click event but it messes up the post for some reason. I have played around with it for the last 45 minutes or so and it seems like the click event trigger is what is messing things up, if I comment it out it works fine. Could anyone tell me why they think this is? note this is an over simplified version of my actual code, but the structure is the same.
On my webpage, I dynamically create an iFrame when a button is pressed, then load a html page from within my own domain into the iframe, based on what html page is loaded into a variable. My question is, can I dynamically change the font family of the loaded html page from the javascript of the main page? My code to create the iframe is:
function setSubTxt(){
var par = document.getElementById('parentDiv');
par.innerHTML = '<iframe src="'+subTxt+'" style="width: 375px; position: fixed; height: 365px; left: 400px; top: 145px; border=none;" name="subIframe" frameBorder=0></iframe>';
frames['subIframe'].window.location=subTxt;
document.subIframe.document.body.style.fontFamily = "Arial";
[Code]....
the variable "subTxt" has the url of the html page to be loaded (always on the same domain). The code: document.subIframe.document.body.style.fontFamily = "Arial"; was my attempt to dynamically change the font, but it didn't work. Also, it should be noted that there is no font family set in the html pages which would override this.