Sound Width Javascript
Aug 24, 2007I need to create sound with Javascript. Until now all the code I have
been trying doesn't work width Firefox. can some one please show me
how to do it, or give me a link to a good article?
I need to create sound with Javascript. Until now all the code I have
been trying doesn't work width Firefox. can some one please show me
how to do it, or give me a link to a good article?
can have a system(CPU) beep sound through JAVASCRIPT??
View 2 Replies View RelatedI am trying to use the following code to make the source of a embedded sound switch to different sound files based on which link is clicked:
javascript:
scales=Array("sounds/scales/Mscale.wma", "sounds/scales/hminscale.wma", "sounds/scales/nminscale.wma", "sounds/scales/mminscale.wma", "sounds/scales/chrscale.wma");
function Mscale() {
[Code].....
I was wondering if there was a way to load a streaming/static
mp3, wav etc. with javascript and then beign able to control its
playing, pausing etc.
How do I get the width of a document (the inner width of the window) with javascript? Can't use document.width because it only works in Netscape, and same with window.innerWidth....
View 1 Replies View RelatedI've created a table in HTML but I need to specify the cell width client side. I need to loop through the cells and set the size based on the rendered size of some other elements.
I'm using the following doctype <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
This is causing me problems in Firefox. The width attribute is being set correctly but the actual table cells aren't being resized. Has anybody seen this before and does anybody have a workaround?
I am trying to generate a pulldown-menu with JavaScript/DOM:
The following Code works fine with Opera an Mozilla but in the IE the
width of the select element is too short:
myCurrentElement =
window.document.getElementsByName('par_role')[0];
for (var i = 0; i < optionArray.length; i++)
{
myNewElement =
window.document.createElement('option');
myNewElement.setAttribute('value',
optionArray[i]["value"]);
if (optionArray[i]["selected"]==1)
{
myNewElement.setAttribute('selected',
'selected');
}
myNewText =
window.document.createTextNode(optionArray[i]["label"]);
myNewElement.appendChild(myNewText);
myCurrentElement.appendChild(myNewElement);
}
<select size="1" name="par_role"">
<script language="JavaScript">
<!-- //
var j = optionArray.length;
optionArray[j] = new Object();
optionArray[j]["value"] = "1";
optionArray[j]["label"] = "Admin";
var j = optionArray.length;
optionArray[j] = new Object();
optionArray[j]["value"] = "4";
optionArray[j]["selected"] = "1";
optionArray[j]["label"] = "TEST";
// -->
</script>
If I try to set the width of the select-element with css, long labels
are cut off.
Do I have any other possibility to reset the width of the select
element?
let me try to explain better what I'm trying to do. I'm a real newbie I don't know much javascript but I understand more or less the logic behind it... tell me if this solution should work and if you know how to do it please show me. [URL]... I need to make div#photo's width to match the total width measurement of all the images it contains. If you load the page and you don't touch the size, it will work fine... but that's not realistic. If I resize the page, which will happen often on this kind of page (I'm assuming), the whole thing goes haywire (try it, scroll to the last image and resize the page you'll see what I mean). What can I do? Is my idea the right solution? Am I not explaining this clearly enough? Let me know please, I'm desperate. I've been trying to get CSS to do this for me for 3 hours now. Nothing works.
View 6 Replies View RelatedIs there any way that one could have supersubs functionality applied to drop-down multi-column menus?I assume one would need to calculate the width of each column plus the combined width for the container.
View 1 Replies View RelatedI currently have a website where i share thoughts with my friends (some kind of forum) and within this 'forum' people can post pictures they made but most of the time these pictures exceed the max width of my website so my website gets all streched out!So this is what i want: all images on the page must run thru some sort of function which checks if the image image width exceeds the max_width. if it does then the script must calculate how many pixels the current width exceeds the max_width and get this number so that the script does: current_width = current_width - (max_width - current_width)
View 1 Replies View RelatedI've recently start using Flexigrid (old JQuery grid plugin), and, as you may know, one of the few issue this really good grid plugin got is the lack of liquid layout option. My personal idea to solve the problem is to set the "width" parameter depending on $(window).width. Here is the problem (and here's why i post this question in "General use" and not in "Plugin").
The starting, and working, code is:
$(document).ready(function(){
$("#flex1").flexigrid
(
{
[Code].....
This work fine for me, but I supose it could be done way much elegant... maybe somethin without "IF" that could emulate the "%", like var percentage = $(#div.id).width()*0.XX with the 0.XX picked from an array of percentage, one for each column. Probably I should set up a function... ahhhh, as you may easily see I'm a total beginner with JQuery (and JS in general...)
I am trying to setup a javascript function that sets a div's width based on the combined width of the li's with the name "navItem". The problems I have been running into when trying to define the width of the li's is that they do not have a width defined in css. Can anyone help me out with this? The javascript function setWindow is suppose to show the div loginWindow and set the width of it.
Code:
<div id="topNav">
<ul>
<li><img src="<?php print $site->folder['images']['header']; ?>topmenu_left.jpg" border="0" alt="" /></li>
<li name="navItem"><a href="<? print $site->url['about']; ?>">About Us</a></li>
<li name="navItem"><a onmouseover="setWindow('loginWindow');" href="<? print $site->url['billing']; ?>">Client Services</a></li>
[Code]...
Is the next jQuery code the best way to decrease an elements width?[code]I tried using the next code:[code]but that's not working, also not with '-20'.Maybe it's an idea to add this functionality? It's is already used in the .animate() function for changing the position of an element.
View 3 Replies View RelatedI need a code that when a button or image is clicked then a div's width and height are changed.
Ive managed to get a few codes that does this, but the real problem is that, the contents of the div is an embedded flash file and i thought that by setting the flash width and height to 100% then the flash would fit to the new size of the div, but it just didnt work.
I need a code that when a button is clicked then the div's and the flash's width and height are changed.
please have a look at the temp website latinunit net / temp / , you will understand where im coming from.
on the right hand side i have a flash chat in a div , div is controled by a script that allows it to follow the scrollers up and down.
My goal is to add a little button in the same div that says expand or maximise so when clicked the the div expands aswell as the flash file.
I got a table, first tr got 10 td, how to get the sum of the first three td's width
All I know is like:
Is there any solution via jQuery?
I want to set the width of a div to be the same width of the image inside the div.The following code works great. But...The images are different widths, so both wrappers are set to the width of the first image. Without having to add an ID to each wrapper or image, can the wrapper width be set to the image width using the name of the image as the unique identifier?
jQuery:
$(document).ready(function(){
var newWidth = $('div.wrapper img').attr('width');
$('div.wrapper').width(newWidth);
});
HTML:
<div class="wrapper">
<p><img src="image1.jpg" width="200" /><br />
Caption</p>
</div>
[code].....
I'm using HTML 4 Strict and looking for a way to preload a sound.....
View 1 Replies View RelatedDoes anyone now where I can find a javascript that plays a .wav file when someone moves there mouse over an image? I was looking around for a while and the closest one I could find didn't work in Internet Explorer.
View 4 Replies View RelatedIs there any universal way (for all browsers) of using JavaScript to play some sound when you mouse over some link? If yes can somebody link me to this code or at least write me how one would do this?
View 5 Replies View RelatedHow can I play a sound when I click an image, without the information bar popping up at top? I've looked all over, and I've tried a few javascript-only methods but none have worked for me.. Is flash the only way to go?
View 1 Replies View RelatedI am developing a web application where each page shows a series of small jpg images each with an onClick event which plays a small mp3 file using javascript.
It all works perfectly but is a bit slow to load, so the customer wondered if we might develop a local version which, although the page was accessed via the web, the images and mp3s were installed on a users local pc (will be machine specific application anyway).
I have managed to do this for the images by using:
<img src="file:///C|/folder/home.jpg" onClick="EvalSound('shortname')">
and adding the site as a trusted site in IE7 (after much head scratching!).
However, my embed statement to embed the local mp3 files doesn't seem to work. I am using:
<embed src="file:///C|/folder/filename.mp3" autostart=false width=0 height=0 name="shortname" enablejavascript="true">
I have tried all sorts of versions of this path and nothing seems to work. I just get an 'unspecified error' when I click the image.
Below is the script. Just insert the name of your sound file where it says car3.wav.
At some point, the script turns from a sound loader into an image loader -- that begins at this line:
if (document.images)
<script LANGUAGE="JavaScript">
var aySound = new Array();
// Below: source for sound files to be preloaded
aySound[0] = "car3.wav";
// DO NOT edit below this line
document.write('<BGSOUND ID="auIEContainer">')
IE = (navigator.appVersion.indexOf("MSIE")!=-1 && document.all)? 1:0;
NS = (navigator.appName=="Netscape" && navigator.plugins["LiveAudio"])? 1:0;
ver4 = IE||NS? 1:0;
onload=auPreload;
function auPreload() {
if (!ver4) return;
if (NS) auEmb = new Layer(0,window);
else {
Str = "<DIV ID='auEmb' STYLE='position:absolute;'></DIV>";
document.body.insertAdjacentHTML("BeforeEnd",Str);
}
var Str = ''
for (i=0;i<aySound.length;i++)
Str += "<EMBED SRC='"+aySound[i]+"' AUTOSTART='FALSE' HIDDEN='TRUE'>"
if (IE) auEmb.innerHTML = Str;
else {
auEmb.document.open();
auEmb.document.write(Str);
auEmb.document.close();
}
auCon = IE? document.all.auIEContainer:auEmb;
auCon.control = auCtrl;
}
function auCtrl(whSound,play) {
if (IE) this.src = play? aySound[whSound]:''
else eval("this.document.embeds[whSound]." + (play? "play()":"stop()"))
}
function playSound(whSound) { if (window.auCon) auCon.control(whSound,true); }
function stopSound(whSound) { if (window.auCon) auCon.control(whSound,false); }
if (document.images)
{img1on = new Image();
img1on.src = "CI-on.gif";
img1off = new Image();
img1off.src = "CI-off.gif";}
function imgOn(imgName) {
if (document.images) {
document[imgName].src = eval(imgName + "on.src");}
}
function imgOff(imgName) {
if (document.images) {
document[imgName].src = eval(imgName + "off.src");}
}
//
</script>
There are five links buttons in the demo but only the introduction of "img1" is shown in this sample script.
In the document body, an anchor uses an onMouseOver to call for both the image flip AND the sound play.
Then it uses an onMouseOut to both revert the image and stop the sound play.
<P><A HREF="http://www.jeffs-icons.net/RZ/CI-F.html" TARGET=_top onMouseOver="imgOn('img1'), playSound(0)" onMouseOut="stopSound(0), imgOff('img1')"><IMG SRC="CI-off.gif" NAME="img1" border=0 ALT="Club Info"></A>
I have built an admin area for employees of a business. Once logged-in, if they sit idle for 5 minutes their session will be killed ( the time may vary depending on the employee ). I do all this with php but don't really know much about javascript.
What I would like to do is start playing a small sound repeatedly when the employees session is about 30 seconds from expiring. ( this will give the employee time to click on a link to keep their session alive )
So when the page loads, I would like to pass a length of time in seconds to a javascript. So if the employee can sit idle for 5 minutes, that would be 300 seconds. Minus the 30 seconds that I would like the alarm to be playing for which gives us 270 seconds. ( I'll pass this number to the script with PHP, the script does not have to figure this out... just to be clear. )
So I'm looking for something like this:
- On page load, tell javascript to count down a specific number of seconds ( 270 )
- When the countdown reaches 0, start playing sound file repeatedly.
Sounds easy enough but I haven't been able to find anything like this yet. The only ones I've seen actually display the countdown which I don't want. I want this to count down invisibly. Oh and it should hopefully work in both IE and Firefox.
I can play a sound on my local machine, but when I upload to a server the same code it does not play. I cannot work out why, the link below gives the code. The multi channel code is here:
[URL]
I installed Firebug and insepcted the Net components and can see that the .wav files are being ought out but returning a 304 and then 404 error. This would be fine, however the path being sought is correct. Going to link does'nt play the sound, but removing the file and paring back to the directory brings you to the directory on the server and clicking the file does play the sound. The code works locally, and I simply cannot see what could be causing the issue in the server versions on both Firefox and Chrome.
I've got a script at present which allows me to cycle through images stored in an array as a slide show on a timed basis per each one.What I would like to do is have a 2nd array which has .wav files and when the first image is shown the first sound clip in the 2nd array plays and when finished the 2nd image shows followed by the playing of the 2nd sound clip in the array.If It is not possible to move images when the sound finishes I will set the length but would like to play the sound clips with the image.My code is shown below :
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
[code]....
I know this may sound stupid, but for the life of me I just can't seem to figure out how to code a sound being played every lets say 300 seconds.
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