Script For Loop That Seems To Continue To Load Page While In FireFox?
Sep 22, 2009
Below is some very basic html/javascript that asks for a user to enter a number in an input text box and then a button is pressed it writes out a line that number of times. It works, but when run in firefox the pages always seems to continue to load...that is, the cursor is continuously that when a page is loading (an arrow with a little circle) and the status bar in the bottom right hand corner seems to be always be at zero. It seems to be something in the for loop as when this is take out it works. Seems to work in IE however?Is this a FireFox thing or am I not terminating the loop properly?
The main page of the site has this script which determines the language settings of the OS. This works fine for IE but not for firefox. Is there any other codes which i have to insert to make sure Firefox would be able to load it?
<script type="text/javascript"> function detectlang() { var lang=navigator.userLanguage var langs=navigator.systemLanguage var langb=navigator.browserLanguage if ((langs=="ar-sa"||lang=="ar-sa"||langb=="ar-sa")) {window.location.reload("http://www.flynas.com/ara/index.html")} else {window.location.reload("http://www.flynas.com/eng/index.html")} } </script>
To enhance user experience on my site, I've moved a few page elements (well, the ads...) to the end of the page (in a hidden div) and when the page is loaded the content of such divs are copied to their appropriate location on the page. This makes the content load much faster and thus not delay the user.So what I did works perfectly with IE/Opera but th FireFox is causes the page to try and reload, which it never succeeds to and so we're stuck with a blank page. So yes, the problem is that there are document.write calls inside those divs which contain script but I cannot change it (google ads / ebay ads)I even tried to use setTimeout() to ensure the content is loaded (and can see that it is) but still when the move is done, the page tries to reload.
I have a very strange issue which happens only on the Mac/Firefox 2 (and 3 I believe) : [URL] The top left logo (ball) is a simple flash 'spin' animation, that is activated using javascript via the navigation (onmouseover effect). This works fine on Windows - Firefox, IE and Mac - Safari. However on Mac/Firefox, the logo ball on page load simply DOES NOT APPEAR. However, when you simply SCROLL down or if you move your mouse over the navigation (which calls the flash), then the logo appears. Basically, it's really odd because the logo ball is there, but Mac/Firefox does not show it until you do something to the page, like scroll.
How you handle back button scenario in firefox browser. The problem is when i click browser back button , the javascript on load is not executed and page is rendered from cache.
I have a single webpage that contains information on all 50 U.S. states. There are 50 links at the top to jump down to the state you want, and at the bottom of the information for each state a Back to Top link.
I'm making the Back to Top link into something more complex, and it will require three or four lines of code.
So that I don't have to repeat the code 50 times, and create a burden when I need to edit it, I want to place it in a .js file and call it x. Then below the information for each state I'll simply have:
Does calling code from a .js file 50 times slow down the page load? Which method would load faster?
I need to reload URL (in this case refresh same page) until I don't have word beginning with capitalized A, B or C. I can't find the way to create loop inside EVAL.
Code:
VERSION BUILD=7401110 RECORDER=FX TAB T=1 URL GOTO=http://watchout4snakes.com/CreativityTools/RandomWord/RandomWord.aspx
I have some javascript code that does some GET and POST requests that are required. Sometimes it doesn't fully execute for the user because they close or click onto another page before the javascript is completely done. Is there anyway I can let all of the javascript load first and slow down the actual page load of the website.
I'm having some weird problem with evaluating the continue statement. Within a for loop I'm trying to evaluate a string (generated somewhere earlier) which basically has the continue statement in it. IE6 seems to have major problems with that as it generates an error "Can't have 'continue' outside of loop". Does anyone know why and/or have a workaround? I haven't tried any other browser since this one is the only one available (company policy).
I have included some code to reproduce this behaviour. The first and second if statements of the testeval function behave as expected. The third one however produces the mentionned error. Code:
I have this below which causes an alert after 10 seconds. How would I keep the alert going every 10 seconds after?
<script type="text/javascript"> //If the time is less than 10, //you will get a "Good morning" greeting. //Otherwise you will get a "Good day" greeting.
Is it faster/more beneficial to have two snippets of code be generated by php at 2 different urls and then have a load function for each url? Or have the two snippets on one page, surrounded by id's and then load them that way?
There are several forms on this page and I have absolutely no control over them. The page is provided by a 3rd party and all we can do is add javascript.
The form is a google checkout. I need to halt submission (preventDefault) do some stuff and continue the submittion of that form.
I have a page with three items that I want the user to agree to (a beta signup agreement).I want them to have to check off all three boxes before the "continue" button becomes active. I've searched and searched and found a few tutorials, but they only seem to get me halfway and then drop me off a cliff.I don't need this to be a submit form or anything, just click the three boxes and then you can hit the "continue" button.
I'm having an issue with the status bar in Mozilla and Netscape showing that it is still waiting on the page to load even after it is finished. This problem does NOT occur with IE.
In summary, I am using a onLoad event in the BODY tag to communicate back to another server each time a page finishes loading. I do this by using a "new Image()" and setting the .src property to the server. The .src includes a value in the querystring so I know what request it was that finished loading.
The challenge here is that the status bar still shows "Transferring data from www.mysite.com..." despite the image being loaded. It never clears and leaves the user with the impression that there was a problem loading the page. My web server logs at the mysite.com show that the browser does indeed make a request for the image and I get the querystring just fine and it returns a status of 200 so the image is being found and served ok.
I've tried everything I can think of to solve this and really could use your help please. Bottom line is that if you use the "new Image" statment from within the OnLoad event of the Body tag, Netscape and Mozilla never seem to update the status bar to show "Done" despite it succesfully loading the image.
Here is a simply snippet you can use to easily reproduce this issue:
Is there another JS function that I can use to force a time delay without having the code continue to run? I'm using the setTimeout() function but the call to this function doesn't stop the code flow. I need to stop the code flow while waiting. I guess I need a Sleep() type of JS function.What I'm trying to do is display some blank text on the screen using a for loop (I'm using <BR> to give the appearance of "opening up" a vertical window section in the browser) and I need this 'text' to complete before allowing the following code in the function to execute. The following code will display a Table with rows of data. I'm trying to use a timing function to give a visual impression of a window opening up just before the data displays.
I've tried sourcing 1.4.4.min both from jQuery directly as well as my own download, but my pages won't load it in Firefox in either case. It works fine in Safari. What the heck is this problem? Is this a known issue?? I have Firebug diagnostic for my Firefox. It gives this message: Reference to undefined property E.jQuery (what is E.jQuery? What has been left undefined?)
Failed to load source for: [URL]...1.4.4min.jsjQuery...4min.js (line 22) The culprit function in the jquery library seems to be ka() Here's one of my pages online so you can see:[URL]..
function _myHandler($img) { alert('.load fired'); // not happening in FF, only Safari } Is there something extra I need to do to guarantee this event is fired? The API mentioned something about checking .complete, but I couldn't find any example code of that. There was also a discussion about img.load behavior that made it to the 1.4 roadmap but I'm not certain if that was implemented or not (seehttp://forum.jquery.com/topic/image-load-event-some-progress)
I use jQuery load function to load another page into part ofcurrent page in asp.net. it is work correctly but insecond page i haveone instance ofCKEditor that is not loaded in first page after use load function.
I know the question begs a question. Why? I have no control over the DB or the Forms. Using 3rd Party based web app. I have this: $(document).ready(function() {