Nested Loops To Work Through The Images
Nov 15, 2010I'm having trouble getting this nested loop to work. It only outputs the last image and I want it to loop through the images.
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I'm having trouble getting this nested loop to work. It only outputs the last image and I want it to loop through the images.
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I really can't figure out why it's not working in IE. The only problem I can think of would be using nested loops. Here's the part of the code that isn't working. It's not generating an error, it's just not returning anything. I know you guys hate when I post entire code, so I trimmed it down as much as I can. It's referring to an already stated xml document with xmlDoc. And it's goal is to return a table of rows that meet certain criteria. If you can see any syntax errors that explorer would not like, that's really what I'm asking for.
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I have to create a pyramid with nested for loops in javascript. This wasn't a problem until my professor asked us to mirror the pyramid. this is the code i have so far:
<script>
This part of the program works. What I'm having trouble with, is placing spaces and x's on the left side so that the triangle appears like:
I saw a few thread that had the right half of this triangle upside down, but I couldn't figure out how to flip it and fill in the other side. I'll attach the .html file so people can run what I have so far.
I am trying to make an application that displays a pattern of asterisks a certain way. the only output statements I could use are to get the pattern below. My question would be which way to use the nested loop, (do i do while(if else)...
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i am having trouble with a program for class hoping someone can point me in the right direction i am supposed to use nested for loops to output 2 seperate webpages one with the first pattern below and then another with the second pattern.
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We have created this function with loops and arrays Problem is the loops work only when I take out the function when the function is in place, nothing works, it is part of exercise
here is my code
title>Congressional Races</title>
<link href="results.css" rel="stylesheet" type="text/css" />
<script type="text/javascript" src="votes.js"></script>
<script type="text/javascript">
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I found an example code browsing on the internet that I have used to put partly transparent pictures on top of a background image (a map with several areas), The partly transparent pictures is used to change the color of an area when that area of the map is clicked (I have put a transparent image map on top.) In my css style section the display for the pictures is set to display:none I now want to extend the script to make it possible to click on an other part of the background map and change the color of that area without changing the color of the first area. My idea was to use nested arrays for this, and thus reuse the function changeImage. To test this I tried to add a new array but for some reason it doesn't work.
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I'm trying to nest 7 tab sets in an accordion representing each day of the week. I've tried all kinds of fixes, but no matter what I do, the results are inconsistent. It's easier to see than explain now: [URL]
View 1 Replies View RelatedHow to work with nested JSON object/Arrays using jQuery Data Link?
http:[ur]....
I have written a number of functions designed to return frequency data on 1000 randomly chosen numbers using different math functions for the rounding. I would like to include all of these functions within the wrapper of another function so that only one call is needed to get returns from all of the 'inner' functions. However, while each of the functions works in isolation, the moment I wrap them in another function they stop working. :confused:
The following code is one of the functions 'frequencyWrapperOne' that has been wrapped in the function 'testWrapper'. A call to testWrapper does nothing.
function testWrapper()
{
function frequencyWrapperOne()
{
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I was having an issue earlier with filling a div depending on window size. I've almost resolved the issue except that it only works on the first instance of the element. For example, I am using the following:
Code:
function resizeImage()
{
var window_height = document.body.clientHeight;
var window_width = document.body.clientWidth;
var new_height = (window_height - 255) + "px";
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Which works perfectly, except only with the first image with the id 'gallery-img'. I have about ten on the page, and they generate from a folder on the server via PHP (see below).
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I'm not very fluent in JavaScript, but I know there is a way to make this work. how to allow the resizeImage() to work on ALL images?
I am basically looking to create a background for my website and when you refresh the page the image changes to another picture for the background. I have asked one of my good friends to have a look at it and he gave me some code to work with and so I have changed bits here and there and it worked in firefox and safari but will not work in IE. I have attached the code here for you and also the html file.
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "[URL]">
<html xmlns="[URL]">
</head>
<style type="text/css">
<!--
#myFlash {
position:absolute;
width:100%;
height:100%;
margin:0;
padding:0;
left:0;
right:0;
z-index:20;
}
-->
</style> .....
There is also a flash file embedded into this document!
I've been trying to create a slideshow, and while testing different syntax etc. I'm getting stuck at why this works:
document.images.portrait.src = img2.src;
And not this:
function slideshow(){
document.images.portrait.src = img2.src;
}
I use thickbox to show the larger images which works create.. and I use jquery for ajax requests that also works great. now I've got a div with all the products.but if I refresh this div to hold a table with icons it all works .. except for thickbox..somehow the thickbox images will not work anymore.. I've check the ajax return and it holds all the class info thickbox needs.
View 1 Replies View RelatedAfter using and altering a javascript random image generator code from the web, I've got it doing exactly what I wanted...but only on the mac.The page is supposed to display 5 random images next to each other.Mac Opera shows 3 of 5 images.IE 8 on the PC does the same as Mac Opera, displaying images from gallery[0], gallery[2] and gallery[4].
Between the gallery[0] and gallery[2] images, the page displays: pickImageFrom(1);
Between the gallery[2] and gallery[4] images, the page displays: pickImageFrom(3);[code].....
HTML drop down box to work with images instead?
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What i want is just 3 images (representing the currency flag) I have tried just simply using the onclick="" but im guessing i will need to create a JS function?
The following code adjusts the opacity of an image which were dynamically loaded. It works on all browsers except for IE6.However, jQuery did apply inline styles "FILTER: alpha (opacity=30); ZOOM: 1" on the image. It just doesn't work.
View 2 Replies View RelatedI am trying to work with button images, essentially a buttonbar, for the navigation of my site. So far I am not finding a solution to my problem.
The html:
I'm looking for a way to reset all of them when any one of the buttons are clicked fade its hover image to on. I'm coming fromaction scriptand it doesn't appear there are any similarities in how I would handle this compared to it.
The following code adjusts the opacity of an image which were dynamically loaded. It works on all browsers except for IE6. Is there a workaround?
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0
The script works if the images are stored within the HTML but when I try to store them in the JS array, it fails. Is there any way to store the images in JS with this script?
Everything works in firefox but only the card switch function works in IE
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i am trying to do but I have no clue how to write it. Im trying to write a while loop that prints out all of the multiples of 5 between 10 and 95. I just need to know how to write the while loop i got everything else.
View 1 Replies View RelatedI'm my script I've three loops processing a very huge data file. IE & Firefox show a message box after some time saying my script could be infinite looping and give me a chance to stop it.
Is there a way to prevent this dialog box to show up? I'm writing a script used only on a intranet and the final customer should not see the message box.
Hi, I want to have something like this:
function callme1() {
alert('somestuff');
}
function callme2() {
alert('somestuff');
}
function callme3() {
alert('somestuff');
}
function callme4() {
alert('somestuff');
}
etc.
except, it's going to be created in a loop, like
var x=0;
while (x<10) {
function callme[x]() {
alert('somestuff');
}
x++
}
So, out of that I would like to get 10 callme(1-10 or A-J) functions...
I guess I am lost which way to build this with the placement & parsing
of the variables.
Is it possible, when you have a loop in a loop, that when the inner loop reaches a certain point, it breaks out of both loops? For example:
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The code above will break out of the (b=0;b<=10;b++) loop when b==5, but it will continue to do the a loop. not putting the first loop at all or making the first loop stop at 1): Is there a way to break out of both loops when the if condition is met? (I only ask that you not give a work-around because what I have in mind is much more complicated than this)
i'm scratching my head over achieving similar results with setInterval() function, and how I can keep it from looping infinitely.
I want to do something like this:
var i = 0;
var endTime = now + ((1000*60)*2); // 2 minutes after now
while (now <=endTime) {
i = i + 1;
now = new Date().getTime();
}
document.write("total iterations: " + i);
however you can't do this because of lag issues, so i'll settle for using setinterval on its smallest interval of a millisecond, here is my attempt to translate the above to a setinterval solution:
var endTime = now + ((1000*60)*2); // 2 minutes after now
var intervalID = setInterval(loopFunc(endTime),1);
function loopFunc(endTime,intervalID) {
if (new Date().getTime() <= endTime) {
i = i + 1;
} else {
clearInterval(intervalID);
}}
as you can see I have prolbems figuring out how to stop the interval from continuing to iterate, and passing the interval id, I'm clueless Also I'm clueless on echoing the total iterations via this method.