<script type="text/javascript">
function countItDown(){
var current=parseFloat(document.getElementById("currentsecondscount").value);
var seconds=current;
document.getElementById("debug").innerHTML="S "+current;
var minutes=Math.floor(seconds/60);
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im not sure why Firefox is doing this. it seems to work fine on Firefox 3.6.3 for Mac.
the program that i want to create will first let the user input how many execution he want to perform and will determine the highest and lowest number that he inputted.
for example.
prompt: how many execution you want to perform? i type: 5 prompt:input number:10 prompt:input number:8 prompt:input number:5
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but it only allows for the up to inputs[6] and the code is very long. i think i can use looping in it. but i dont know to use looping in math.min and math.max.
As you can see it adds a linebreak after each text is added. It is meant to creat a list to be output from a form. But a user can click inside the textarea end mess up the list and enter anyway they want.
How can I make sure that there is always a linebreak between each line of text?
I tried to add lightbox to my slide show and it caused the slideshow to stop working correctly. I have narrowed the problem down to this particular stylesheet
I have a question, I have some JavaScript code that is doing some very basic adding and subtracting then passing the results into a form text box. As soon as I moved the form into a table it no longer worked. Would anyone have a solution or know why this is happening? These pages are not on the web and I am just running it on my computer.
My Form Name Attribute is changing the background color of the field. When I take the name attribute out of the form element, it looks ok. Wondering if maybe it has something to do with the onfocus and onblur that I have in each element.
I have this frame on - [URL].. the navigation seems to work intermittently in Internet Explorer. Sometimes the YUI navigation will load and other times it won't. Usually it takes a couple of reloads to trigger it or a fresh load. Something with a cache?
As you can see it adds a linebreak after each text is added. It is meant to creat a list to be output from a form. But a user can click inside the textarea end mess up the list and enter anyway they want.
How can I make sure that there is always a linebreak between each line of text?
It seems that using the slideUp/slideDown methods on <li> elements causes some odd results.
The following code hides then unhides the items with a class of "hide-show" once the document is ready. These list items lose their bullet point type markers before the text making the whole list look a bit weird.
Anyone any idea why the Math.abs() isn't working in this code? I thought it was supposed to convert negative numbers to whole numbers?
var se = [-27, -27, -27]; var time = 100 if(se[0] < 0){ Math.abs(se[0]); //<-- this isn't converting it to a whole number se[0] += 1; se[0] = (se[0]/(time / 4)); }
I remember there is a programming language where you can initialize the random number generator, so that it can - if you want - give you the exactly same sequence of random numbers every time you initialize it with the same parameter. Can this be done with JavaScript? I couldn't find anything in the documentation. Basically, what I want to achieve is to obtain always the same sequence of random numbers for the same given initialization value (but of course different sequences for different init values).
Javascript has a very small math function list. However there is no reason that this list can not be extended greatly. Speed is not an issue, unless you nest complicated calculations several levels deep. In that case you need much more ram than a PC has to store functions calculated in loops so that you do not have to recalculate every time you cycle through the nest of loops. Using a HD for storage to extend ram is much too slow for many applications.
Some functions such as hyperbolic ones are easy to add, since they are just simple combinations of the built in javascript math functions. I have found a few examples on the web such as Bessel functions. I found far fewer javascript math functions than I expected on Google searches. Thus I have had to write several functions of my own.
See http://www.cwdjr.net/math/I0L0andI1L1.html for an example of two "functions from hell" that are very difficult to evaluate. Fortunately there are Fortran programs that can be used as a starting point. I was able to modify the Fortran programs to work on javascript. I have used these functions for technical applications in the past.
The page is set up to reject the NN 4 series, because it will not support some of the script needed such as .toExponential(n) and to.Fixed(n)for writing output in exponential or fixed format. I was amazed that even the old MSNTV(former WebTV) set-top box, that no longer is being made, will even support these output formats. I wonder about IE4. If it will not support these output formats, I can easly block it by checking for document.getElementById.
The code works properly on the latest versions of IE6, MSN9, Firefox, Mozilla, Netscape, and Opera. I am not selling anything, so for a special interest page such as this, I see no need to support older browsers.
The advantage of doing math with javascript is that it is so portable. You can do it anywhere you can use a computer, or you can do it on your own local computer offline. There are several math programs for PCs that will do very much more than you can hope to do with javascript. Unfortunately the program I would like costs about US$ 1800. Also there are versions you can install on a server, but these also are expensive.
I have this simple manual photo slide show. It shows four photos and when you click the next button and it moves one photo over and one photo back for the previous button. I have to moving by changing the CSS property of 'left' by 195 pixels each move. So for it to move next it will subtract 195 pixels from the left property and for moving back it add 195 pixels to the left property. I have the code setup so when you click it changes the property of left to either -195 or 195 pixels but I need it so it actually does the math, not just give it a set value. But I don't know how to do that.code...
I have a website that allows users to enter complex mathematical formulas into a text field and evaluates them.
I am currently using eval() because it not only can handle all the standard mathematical functions, but also gives them access to the Math object. That way the users can use functions such as Math.max() and everything else.
I realize, though, that using eval is evil, I assume because a malicious user might throw in some more damaging javascript that would be run without checking it. (That's why eval is evil, right?)
Is there a way that I can allow my users to construct complex mathematical formulas and use the Math object (or an equivalent) without potentially opening my site up to harm?
Just started to learn java & came up with the following, but can't get the math.round to work. Anyone able to tell me where I'm going wrong please ? code...
I have 3 divs. I want distribution them random (when refresh the windows, three divs' position will be changed) I think Math random() can solve this problem, but how to do that? code...
i have a column which have some numbers into... and any td of this columns have class="something"... so i want to sum the tds of that column which have the same class name when i click on the first cell.. ie
Code: function finalSize(){ var size = document.getElementById('size').value; var margin = document.getElementById('margins').value; var mirrors = document.getElemntById('mirrorsRadio').value;
var size_array = size.split('x'); var h = size_array[0]; var w = size_array[1];
I don't know what I'm doing wrong. All I know is PHP, but from what little I learned on Javascript, my brain is telling me I'm right, but my experience is telling me I'm wrong. XD
I have following codes <html><head> <title>this is first math exercise within Java Script</title> <script lanuage="Javascript"> function total(){ Var amount1 = text1.value Var amount2 = text2.value Var total=eval(amount1) + eval(amount2) text3.value=total alter("Correct Answer") } </script> </head><body><center><form> <table width="20%" border="1" cellpadding="1" cellspacing="1" > <tr><td width="10%" align="center">Amount1</td> <td width="10%"><input type="number" name="text1" value="" min="1001" max="8000"></td> </tr><tr><td width="10%" align="center">Amount2</td> <td width="10%"><input type="number" name="text2" value="" min="1001" max="8000"></td> </tr><tr><td width="10%" align="center">Total</td> <td width="10%"><input type="number" name="text3" value="" min="1001" max="8000""></td> </tr><tr><td width="10%"></td> <td width="10%"><INPUT TYPE="button" NAME="Submit" VALUE="Compute" onclick="total()"> <input type=reset Value="Clear" size="30"></td></tr> </table></form></center></body></html> I want to get summed value in text3 but function does not execute.
I have the code for a javascript slider in my header. It is supposed to slide a menu out to the LEFT of the facebook icon at the top of my page. Unfortunately....this is not the case. Here are the 2 issues happening. I think they are both related to the javascript, but I do not know enough about it to fix it. [URL]
The attached pic shows what the alignment of the icons, is supposed to look like (my nav menu is pushed down a few pixels, as well). Here is what the sliding menu is supposed to do (top right menu in the white part of the page) [URL]
I'm trying to write a function that does a simple math function between some textfields.
There are 4 variables : Unit price, Discount, Quantity and Total
Unit price is a fixed variable.
Discount, Quantity and Total depend on the fixed variable and also on the values of eachother. (ie : if qty=2 then total=2xUnit Price) etc...
I want to be able to show the changing values in real time.
So if I have 3 textfields and I change qty, I want it to update Total based on the discount and the qty. If I update discount, I want to update Total based on qty and discount.
I'm guessing I would have to write three functions and call each one from their respective textfields.
How to write a function, and call it so that passes the unit price to the funtion, gets the values of all of the textfields and then changes them all to their new values?
Initiate function function count(form){Initiate vars
var answer=0; var lower_limit; var upper_limit; var func; should it not be parseInt? Maybe thats why. parseInt(form.user_input.value)
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As you can see by what im doing here, I'm trying to make it so that a person can enter a math expression in a form text box and based on what the user entered, javascript will compute the summation of the function.
What I'm truly asking here is, how do I make Javascript correctly compute the sum, based on what the unser inputed? Because when I enter for example, 1/x, a lower limit, and a upper limit, it just returns an answer of NaN. I'm one step away from building a Javascript function to compute the sum of any user inputed function. It's just the text parsing thats got me knocked down.