I'm trying to dynamically write out this line of javascript:
obj.offsetLeft
So I want to be able to feed a param of either Top or Left in and then write it out so it gets execuated correctly in the javascript....so i've tried stuff like:
I'm having problems writing a "preview window" for some user input. Essentially, I have a <textarea> that I'm pulling their input from, and replacing the contents of an iframe with that data.
Instead of writing it as "<div>", etc... it writes "<div>" The browser therefore just displays all the text instead of interpreting it as html.
Code: function content() { return(document.getElementById('content_area').innerHTML); }
I have a function that generates the code I want from form input. Beneath the form I want to create a div tag and write out the results from the form input.
How would I go about doing this?
How would I go about passing the results from the function (e.g. function newCode() {.......(code)... var scroll = X } Then I want to write out X in a div tag?
I have a form that posts data to a PHP mailer page I have created. When it goes to the PHP mailer page it reads some of the data and modifies the page accordingly using Javascript (hiding certain divs, etc...). My goal, is to take all this data after it has been processed by Javascript and send it through my PHP mailer as it is currently formatted.
If it helps any, the track I am on right now involves encapsulating the Javascript processed block in a div. I am then trying to take the ..innerHTML data from that div and store it in the PHP $message variable for my mailer. This won't work because PHP is server side. So, I moved on to generate some Javascript code (with PHP) that sends all that messy HTML data that its processed through a URL variable to then be read by PHP. This doesn't really accomplish what I want as it cuts off about a quarter of the way through my data......
Any ideas??
One thing I thought of but don't know how to do or whether it's even possible is using PHP to view the source of the current page and store that as the HTML to be e-mailed. Or, is it possible to do something similar to .innerHTML with PHP?
I am working on a javascript for my blackberry. I am trying to capture the latitude and longitude of that phone. I am able to get the coordinates in an alert box but am having a little trouble writing it to a form input field.
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "[URL]"> <html xmlns="[URL]" xml:lang="en" lang="en"> <head><title>GPS Testing</title> </head><body> <script type="text/javascript"> if(blackberry.location.GPSSupported){ document.write("Your device supports GPS locating"); blackberry.location.onLocationUpdate(window.alert("Latitude: " + blackberry.location.latitude + " Longitude: " + blackberry.location.longitude)); var lat = blackberry.location.latitude(); var lng = blackberry.location.longitude(); blackberry.location.refreshLocation(); document.write(lat); } </script></body></html>
I am only able to test with Blackberry. I was trying to create a couple of variables with the "var lat =" and var lng =". With this script I get the alert window and when I click ok it writes "Your device supports ...".
I'm working on some code and am running into brick walls. I'm trying to write out Javascript with Javascript and I've read the clj Meta FAQ and didn't see the answer, read many similar posts (with no luck though), and searched through the IRT.ORG Faqs (www.irt.org/script/script.htm).
The Javascript is designed to open an popup window and then inside that window call another script which will resize that window. There may be another way around this but the reason I tried this approach initially was that I wanted to call the onload handler in the popup window to resize the image only after the image had completely loaded. I've had some code in the primary Javascript file (showimage.js) before that works if the image has been cached but on the first load, it doesn't resize properly which tells me it is probably because it is trying to resize the window based on the image size but it isn't completely known at that point. So I removed that code and tried placing the resizing code in the second Javascript file (resizewindow.js). BTW I've tried other code to open a popup image and automatically size it ie Q1443 at irt.org but that doesn't do exactly what we need.
Even if there is another way to do this with one file, I still want to figure out why this isn't working in case I run into it in the future.
I thought what I would need to do to use document.writeln to write Javascript would be to escape any special characters and to break apart the script tag ie
document.writeln('</SCRIPT>');
would become
document.writeln('</SCR' + 'IPT>');
I have a HTML page and 2 Javascript files. All files are in the same directory and have permissions set correctly.
Here are the 3 files (keep in mind wordwrap has jacked up the formatting):
index.html ---------- <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <title>Test</title> <SCRIPT type="text/javascript" LANGUAGE="JavaScript1.1" SRC="showimage.js"> </SCRIPT> </head>
<body> Click the house<BR> <A ONCLICK="newWindow1('house1.jpg','Nice House')"><IMG SRC="house1thumb.jpg"></A> </body> </html>
showimage.js ------------ function newWindow1(pic,sitename) {
resizewindow.js --------------- function resizewindow() { // Do resizing here. // Right now this isn't being executed alert("resizing window"); }
Can anyone provide some pointers as to why this javascript is failing? I'm using IE6 on Win2k and when I click on the image to open the popup window, it does open the window but it is white with no content and the system immediately goes from about 4% CPU usage to 100% and consistently stays there until I kill that window with the task manager.
I have a number of input boxes used to display totals based on selected items for each row in a table. There are more than a few rows that are identical, except for the form field name. I have added a sample of that below (there would be many more rows).
I'm wondering if there is a way to dynamically generate the variable names (ie: T1val, T2val, etc.) in my function 'calc', based on the argument 'regnum' that I pass it. The problem right now, is that I have to repeat lines 9 to 15 for every row that I add, using the specific variable names for each. If there was some way to dynamically create and assign them using the value of 'regnum' (similar to using 'elements'), that would be great.
I guess one way might be to create hidden fields for each of those variables, and I could then use the 'elements' syntax to assign values, but wondered if there is a simpler way. Code:
I have, what I think is an easy situation to solve. I am trying to have variables dynamically written to html depending whether a checkbox is ticked.This is what I have right now -
$(document).ready(function(){ if ($("#addon1").is(":checked")){ var a = 10;[code]....
Than I have a div with id of 'total' - When the document loads it does print 0 but when #addon1 is checked it does not change to 10 - But when I refresh it does go to 10.How can I have it update automatically?
I'm trying to overcome one feat, and I've just ran the course of my little knowledge of javascript. Here is the code that concerns us. code...
It gives me an undefined, right off the bat before any uploading, or anything at all takes place. I'm guessing this is because this value is set on page load, and not before the actual upload actually happens.
Does anyone have any ideas how I can set this value when the upload begins with the variable from the text file ? Keep in mind it has to be inside the function it's in now or it wont work.
Note that the loadXMLDocument function isn't called until the upload is complete, the .bind at the bottom of the page.
Now in extension js file i want to check if check box is checked then create the variabel like CB1 (1 is the id) and the i want to assign value to this variable
i did something like this
[code ] //arrayLength is the no of check boxes for(var i= 0 ; i <arrayLength; i++) {
Here's my problem: I need to create a variable name dynamically, made up of a string (say "var_name_") and an integer. Ultimately I want something like this:
var_name_1 = 'whatever value I want' var_name_2 = 'whatever value I want' var_name_3 = 'whatever value I want' ... var_name_N = 'whatever value I want'
But the actual variable names are determined at run-time, so I can't just hardcode them.
Any suggestions? JavaScript doesn't seem to have a Variable type, so I can't just cast a string into a var...
I have a set or icons that which over time I replace with a different icon and and add a onclick event to them. This is my code
function updateStatusIcons(retText) { updatingStatuses = true; var updates = retText.split("|"); for (z=0; z<updates.length; z++) {
[Code]....
Everything works fine except for the onclick event. In the hover message of the icon, the correct project ID is displayed in the message, hoever in the function, the onclick funtion always loads the page with the last set project id. How can I pass the project id into the onclick function and make it stay fixed and not be the value of that it was last set to?
Now in extension js file i want to check if check box is checked then create the variabel like CB1 (1 is the id) and the i want to assign value to this variable code...
I am working on a project where I need to redo the same thing with new variable names
Code JavaScript: var paper1 = new Raphael('img1', 500, 500); c1 = paper1.rect(0, 0, 50, 20, 5); var paper2 = new Raphael('img2', 500, 500); c2 = paper2.rect(0, 0, 50, 20, 5);
I would like to be able to do this with a for loop. So in the above example I would want paper+i, img+i, and c+i was trying eval("paper"+i) but didn't work.
I am doing a project where I would like to be able to generate a series of variable names dynamically in the following example
var paper1 = new Raphael('img1', 500, 500); c1 = paper1.rect(0, 0, 50, 20, 5); var paper2 = new Raphael('img2', 500, 500); c2 = paper2.rect(0, 0, 50, 20, 5); would like to use a loop to increment names for (i=0;i<=5;i++)
I need to be able to dynamically assign a variable to the height attribute of a div(flashOverlay) based on the height and t position of another div(pageContent). I am using the following script to capture the variable data. How do I apply this var to the div?
I am probably going about this all wrong, but I'm not sure how to do this.Basically I need to create a unique variable name for each element that has the same class name and set each one to zero.I thought I could just concatenate the index value to a variable name to create unique names. Something like:
$('.toggle-trigger').each(function(){ var toggleTriggerIndex = $('.toggle-trigger').index(this); var t + toggleTriggerIndex = 0;
I am creating a form in which a checkbox is checked based on specific info from previous page.The info I am passing is the client ID (which is a number I can pass in the URL variable)In the form I have a list of clients (with checkboxes next to them)Now if you come from a specific client page the checkbox with the client name should be already checked since you are getting info regarding that client, with the option of selecting other clients..So how I get a specific checkbox checked based on a specific variable?
The 'array' variable contains strings representing the id's of different elements. If the for loop above were to finish iterating, would all the links in all three elements call the click function (that displays an alert message), or would only the last element ("element3") have the click function? For me, the latter seems to be the case unless if I'm doing something wrong, but I would like clarifications and, if possible, alternative solutions as to how I can achieve the former result.