Converting HTML Elements Stored Within XML To Usage Js Elements?
Jun 3, 2010
I have HTML tags stored in XML. I want to be able to use these HTML elements with Javascript, just as you can with elements in document.body. How can it be done? (And don't try and tell me I should use server-side because I have written it all for Javascript and the project is nearly complete minus this and there are practical reasons for not doing this server-side. After all, anything is possible with Javascript!)
Let me explain:
- I have HTML templates such as this [URL]
- I want javascript to populate these templates then add them to my page
- The only way I know javascript can get this kind of data is by parsing XML
- I want to parse the XML then be able to use the HTML elements just like those in document.body
- As far as I'm aware, XML is the only good way of storing data for javascript. I don't want to store it in javascript variables (too much multiline data with " and '). Nor do I want to build it using document.createElement("div")... etc
As someone not yet with any experience in computer science etc, please ignore my poor terminology! However, I'm not a beginner when it comes to javascript.
Here's the script concerned but I doubt it'll help you understand my problem: [URL]
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Nov 15, 2010
I have a list for example
<ul id="applications">
<li id="id-1" class="util"></li>
<li id="id-1" class="app"></li>
<li id="id-1" class="util"></li>
<li id="id-1" class="app"></li>
</ul>
Then I want a select some of the list with some animate effect, first the all of the elements would disappear, then the elements that I wanted would display one by one the code:
$('#applications li').each(function (index) {
setTimeout(function (e) {
e.hide("slow");
}, index * 100, $(this));
});
$('#applications li[class="app"]').each(function (index) {
setTimeout(function (e) {
e.fadeIn("fast");
}, index * 100, $(this));
});
The final effect is that all the elements would disappear first but the element I wanted would not display? Then I think about the queue,before I use it I change a little about the code:
$('#applications li').each(function (index) {
setTimeout(function (e) {
e.hide("slow");
}, index * 100, $(this));
});
$('#applications li')
.each(function (index) {
setTimeout(function (e) {
e.fadeIn("fast");
}, index * 100, $(this));
});
The yellow part is the different from the former one, the effect is that all the elements would disappear first, then all the would display again without any problem!
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<input name="terms_usr" type="radio" id="terms_usr_1" value="1"/>
<label for="terms_usr_1">Credit Card</label>
<input type="radio" name="terms_usr" id="terms_usr_2" value="2"/>
<label for="terms_usr_2">C.O.D</label>
[Code]....
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e4x) and the second using the dom method createElement (which is much
clunkier to write). I'd prefer the former. I've included a stripped
down example below.
It appears that when creating an input element using the line:
var inputBox = <input type="text" size="30" />
that it does not have the same properties as when it is created with:
var inputBox2 = document.createElement("input");
because when an event listener is attached using addEventListener, an
error is generated on the first, but not the second.
My thoughts on this are either
1. The namespace for the input element is not correct and whether input
can have a listener attached. However, my guess is that it would not
show up in the first div box. Code:
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Sep 2, 2010
check the following piece of code:
<html>
<head>
</head>
[code]....
I am trying to get <p id="p2">Test1</p> above <p id="p1">Test2</p> using javaScript only.
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function destroyQuickTask() {
$.post($(this).attr("href"), null, null, "script");
[code]....
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I have not found a way to achieve it without using Javascript or any
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Is it possible to do this using pure plain HTML?
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/*ORIGINAL SCRIPT FOUND AT [URL]*/
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var canvas = document.getElementById('c');
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ctx.fillRect(0, 0, 100, 50);
var data = canvas.toDataURL();
document.getElementById('i').src = data;
document.getElementById('EIMG').src = data;
var canvas2 = document.getElementById('c2');
var ctx2 = canvas2.getContext('2d');
var g2 = ctx2.createLinearGradient(0, 0, 100, 50);
g2.addColorStop(0, 'rgba(255, 0, 255, 0.5)');
g2.addColorStop(0.5, '#0ff');
g2.addColorStop(1, '#00f');
ctx2.fillStyle = g2;
ctx2.fillRect(0, 0, 100, 50);
var data2 = canvas2.toDataURL();
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[URL]
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