LiveSearch.prototype.initialize = function() {
$("#thebutton").mousedown(function() { //when we click the button
alert(this.theglobal);
});
}
$(document).ready(function() {
var objSearch = new LiveSearch("globalvalue");
});
</script>
On page load I create a new LiveSearch instance and it assigns
theGlobal = "globalvalue" and proceeds to initialize(); At this point
Im using JQuery to setup an onmousedown event on a button on my page
with id="thebutton". When I click the button the alert comes back with
'undefined'. How can I get direct access to my theglobal variable? Code:
I think I've had JavaScript variable scope figured out, can you please see if I've got it correctly?
* Variables can be local or global * When a variable is declared outside any function, it is global regardless of whether it's declared with or without "var" * When it is declared inside a function, if declared with "var", it's local, if not, it's global * A local variable that is declared inside a function is local to the whole function, regardless of where it is declared, e.g.:
function blah() { for(var i ... ) { var j ... }}
i and j will both be visible within blah() after their declaration. * the notion of "function" in this context also applies for this kind of construct:
var myHandler = { onClickDo: function() {
in the sense that whatever one declares inside onClickDo with "var" will only be visible inside onClickDo. What else, am I missing anything?
I'm wanting a table cell click event to remove and replace the table it was clicked on, however I'm finding that as it's deleting the original table object the actual running event code is being replaced and the function is bailing.how I can call the delete/refresh function from outside the event's function scope?
Has anyone noticed this behavior before? This really threw me off... I would have expected prototyped arrays to be private to each class instance rather than shared between all class instances.
HTML Code: <html> <head> <script type="text/javascript">
I'm just starting out with Javascript as a development language and this will probably be a relatively simple problem for someone to solve for me.
I am trying to access a variable (this.bodyEl.innerHTML) from within a function but get an error message indicating that it is "undefined". I know that it is a valid variable because I call it elsewhere outside of the inner function itself.
I'm sure this is just a scope issue, but I'd welcome any suggestions on how to solve it with an explanation of where I've gone wrong if you have the time.
Not sure if this is possible, but I have an external script that creates an object, and I want to overwrite some of its functionality, but keep the scope.
Here is a basic example:
Code: <script> Obj = function (userConfig) { this._init(userConfig);
[Code]....
I want it to log two Objects, but instead I get two window elements. Is this because I am declaring the functions in the global scope, and not from within the object?
Anyway I can keep the scope of the object, whilst still overwriting the function?
I wanted to write my own script for a fade-in animation, since the ones I have found have got too many options or need some framework, which makes them unnecessarily big. I wanted to learn too.Unfortunately, the code didn't work as I wanted, and I commented some things so as to find out what's happening.Why is an object reference assigned to what was previously a string?
I can't use the value returned by $.post() method out of the scope of success function.
For instance in below example myvar alerted as empty even though var is alerted with a value. Besides, hide does not work in the scope of success function.
I am having a strange problem with a javascript function that does not return the value but returns the code inside the function. My best guess is that I am incorrectly calling the function hasLandedOn()and jquery is interpeting it. Why is this happening? I highlighted the parts in red.-Tom ReeseThe following is returned NOT the variable imageName.
function hasLandedOn(){ var selectorLoc = $("#selector").offset(); var imageName = "";
I have what I think is a strange issue but others may see something I am missing.I am using AJAX functionality to process a php script on a server and then place the output of the script into a div element.Here is the code snippet
Code: function doWork13(typeCode,colorBlockName,objectCategory,imgID){ httpObject = getHTTPObject(); if (httpObject != null) {[code]....
This code shown here works perfectly BUT....I do not want the alert message to be there. When I remove that line of code the script fails to function. There is no error just nothing happens.The function is to replace one image with another and the variable in question is simply the ID tag of the particular image being modified.As I said it works with the alert but does not with out, could it be a timing issue in that the alert gives enough time for the if statement in the setOutput13 function become TRUE
In one variable i have some data ex: var data = document.getElementById("imageId").value; I want to pass this data to another function inside another function ex: var button1 = '<img src="images/Remove-button.gif" width="70" height="15" onclick="removeVerifyImageRow(this),saveLibData('+data+')"/>';
while running the application i am getting an error incase if the data is string ex:if data is 'image1' i am getting an error, but with number there is no problem ex: if data is '1122'.
for (var i = 0; i < BS_crm['activityTypes'].length; i++) { var clickFunc = function(){ activityList.showForm( -1, {blockType:[""+BS_crm['activityTypes'][i]['id'], "0"]} ); }; var type = {
[Code]....
Now, basically what I am doing here is running through one array to create an array of objects, that will be used to create links that will use whatever onClick function I pass it. The problem is that on the second line I need the BS_crm['activityTypes'][i]['id'] to be a value, not a reference. If that line was simply changed to:
var clickFunc = function(){ activityList.showForm( -1, {blockType:["3", "0"]} ); };
In one variable i have some data ex: var data = document.getElementById("imageId").value; I want to pass this data to another function inside another function ex:
var button1 = '<img src="images/Remove-button.gif" width="70" height="15" onclick="removeVerifyImageRow(this),saveLibData('+data+')"/>';
while running the application i am getting an error incase if the data is string ex:if data is 'image1' i am getting an error, but with number there is no problem ex: if data is '1122'.
I need to create a code that takes in a function f and a variable x and gives me f(f(x)). For example, if f(x)=2*x and x=3, then f(f(x))=12.
I've tried to look at this from two angles: creating an extra variable to define the function within the function and reusing f on itself. But I can't use either properly.
How can I get my main function to accept a function as its first parameter [function(2*x, 3)]? Is that even possible? I could specify the function f within the twoTimes function, but the point is for f to be a changeable parameter.
I had come up with, but it definitely doesn't work. How should I approach it?
var twoTimes = function(f,x) { f = function(x) {}; var r = f(x); return f(r); }; twoTimes(2*x, 3)
i am using popupwindow.document.write(html_text);all the html of the pop-up goes into html_text.how can i build a function inside the html_text that can be called within the popup window?
In my code a JavaScript function received value from html hyperlink. Value passing successfully, inside product function document.write(a) printing value 5. But how can i print value of "a" inside product function by php. My code is here....
i cant find a way to return a value to a function inside a class...seem that when try to output it(the code with red markup)..its output is undefined..
function AjaxProcess(ElementId,amethod,url,element,callback_function,acontrol,ProcessImage){ this.ElementId=ElementId; this.amethod = amethod;[code].....
I'm making a project which creates tabs with a class. I don't really know how to explain it better but this is how it works:
<a href="#" id="tbs_tabs">Create</a> <script type="text/javascript"> var tbs = new Tabs('tbs_tabs'); tbs.theme = 'classic' tbs.create_option('abc','#'); tbs.create_option('abz','#'); tbs.create_option('abf','#'); tbs.create(); </script>
It first creates the new class and tells it the id, then it creates as many options as you want and creates it.
My problem is with this line: for(i=0;i<this.option_values.length;i++) { li = document.createElement("LI"); li.appendChild(document.createTextNode(this.option_values[i])); addEvent(li,"click",function(){oThis.select_option(i); return false;};
ul.appendChild(li); }
What I was trying to do here is add an event to the LI element that refers to the current tab class but doesn't use the CURRENT i value but the value that was when the event was first created.
For example.. If my i value is currently 2 and I add the function, then I want that when I call the function, the value will still be 2 and not the current i value. What happens now is when I call the function the value is something like 5 or 6.
I am trying to piece together a bit of form validation. I can not get the two scripts to work together via onsubmit. CardVal works onclick and DataVal works onsubmit.
1. first i tried to call the CheckCardNumber(this.form) from inside the DataValidation.js after it returned true. Is that even possible? I could not figure it out...
2. i tried inserting this into the <form> tag: (subform_validator(this) && CheckCardNumber(this.form));" is that even possible? my javascript skills are not exactly expert so forgive me if i have overlooked something extremely simple... Code:
I've attached a cut-down version of a script I am working on. It's a pretty simple button with a function attached, which creates a random number and compares it with a preset value.I can't seem to get the function to read the variables
I know that each of the objects in the array have data because I tried to run each one of the lines above separately without calling the other two and it worked fine.