OnmouseMove Not Work With SetTimeOut And Alerts In Chome?

Apr 7, 2010

What's wrong with this code? It works in IE and FireFox, but Chrome does not work. The idea is that the function fnTimeOut will be triggered in 5 seconds after onmousemove (fnTimeOut was attach in onmousemove in document). It�s ok. But when, in Chrome, I click on the button "ok" to function fnAlert is triggered instantly. It should be shot just 5 seconds after I move the mouse

<input type="button" onclick="alert(1);" value="ok">
<script>
document.onmousemove = fnTimeOut;

[code]....

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OnMouseMove - Event Code - And It Should Work

Jun 7, 2010

I'm writing a JavaScript Equation Editor / Whiteboard App, and i seem to be having a problem with one line of JavaScipt Code.... The Equation Editor is hosted live here:[URL] I have used the DOM Inspector (i'm using firefox) to look at the onMouseDown= event code, and it should work.... However, when i try to drag a Math Element Image to a different location (after it has been added to the page by clicking on the Math Element Keyboard), it does nothing. I looked on the Error Console, and there is nothing there.

I looked at the Node value in the DOM inspector, and it is as it should be. I have also tried changing and removing some double quotes and single quotes, as that has worked in the past on similar code snippets.

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I had a bunch of javascript, pretty simple stuff, working perfectly for many months. I haven't changed any of the code for just as long, and suddenly a bunch of stuff isn't working. Here's an example.Suppose I have a form

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Nov 12, 2010

I have the following in the head of my page

function over(shID) {
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[code]....

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Jul 23, 2007

Basically, my problem is exactly as described in the subject. The
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Nov 4, 2011

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<html

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May 30, 2011

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Jun 28, 2006

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is it normal? What should I do to avoid this problem?

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Jul 26, 2005

I am new to JavaScript and kind of confused as to why my onmousedown together with onmousemove condition is not being implemented. Here is what I have:
1) SVG code calling JavaScript function

<g id="0" style="display:inline;fill-rule:evenodd">
<desc>0</desc>
<image id="image_url0" xlink:href="draw_svg.svg" width="1000" height="1000" onmousedown="doZoom(evt, 1);" onmousemove="doZoom(evt, 1);" onmouseup="doZoom(evt, 1);" />
</g>

2) JavaScript function:

function doZoom(evt, current) {
//THIS SHOULD WORK
if (evt.type == "mousedown" && evt.type == "mousemove" ) {
var SVGDoc = evt.getTarget().getOwnerDocument();
var SVGChild = SVGDoc.getElementById("maps");
var svgobj = SVGChild.getElementById("0");
svgobj.getStyle().setProperty('display', 'none');
} }

But the code works only if I say: 'if (evt.type == "mousedown") without "mousemove" . Please note, that I am calling my function onmousemove event also so it should register. I will very much appreciate if somebody could tell me why 'mousemove' AND 'mousedown' both don't work in my 'If' statement.

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Mar 3, 2009

I am currently trying to write some javascript that detects mouse movement in some way or another. This is for a website vistitor tracking script i am writing. The purpose would be to detect if the vistor is human or robot. Right now myfunction() grabs the info and inserts it into our database if any mouse movement is detected. But the script executes every time the mouse moves on the same page. So we are getting multiple log entries when we only want one.

So my question is this: Is there a way to once javascript has detected mousemovemnt once, to not detect it again? here is my code document.onmousemove = function() { myfunction();} I am not all too familliar with javascript and will probably need written out examples to grasp this.

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Sep 2, 2010

My functions for mouse_move / up / down all control the movement of a box. So you can click a box and move it anyway. It then snaps to an invisible grid. However there are multiple boxes on the screen so if you move it to a spot where another box already resides, then that box needs to swap places.This is what the mouse_over function tries to do. When I click the first box it stores the position of that box that was clicked. If I release the mouse button whilst hoovering over another box I want the other box to take the stored positions of the first box.However what I think is happening is the mouseover function is applying the new position to the box I'm moving, as I guess this is the first layer the mouse is over.Is there anyway I can reference the layer underneath using onmouseover.

<script language="javascript">
var x;
var y;

[code]....

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Feb 8, 2008

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I'm sure without demonstration this is not coming across clearly, but if anyone has any insight into how the onmousemove timing works, I'd appreciate it.

My site is similar to Meebo -- and if you'll notice, dragging their objects stays relatively smooth across all browsers, and I simply can't get the onmousemove timing to not be choppy -- I've put it in <body> as well as in a <div w:100% h:100% that covers the entire background>.

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My theory is that somehow there is a "setInterval" equivalent built into the event object that is variable but only controllable by the browsers.

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