The website I'm working on has a top banner that's loaded from the database. It may be an image, animation, and even HTML code, including <script> tags. Everything is working fine, HTML is loaded correctly, except when I insert a script tag. Here's the code I'm using, which partially makes the <script> work in Firefox, but not in any other browser:
I have the following function to dynamically create an image (in this case a toolbox button):
Which works fine in IE8 and IE9, but in IE7 it refuses to pick up the style 'button'. I've even tried putting in btn.class='button' but JS throws up an error.
If I specify the style by btn.style.position='Absolute' it picks this up OK. However, it won't respond to the onclick event either.
I have heard that setAttribute is buggy with IE7, which is why I tried to specify each attribute directly.
The style sheet for class button is:
(BTW, no link to a website as this is local on my machine atm)
I've got 2 div's and the first one has a form in it.I want to create a table with the results of the form results in the second div. It currently erases the page to create the table
I don't use js too much, but for this job, I need to use it
I want to create a table dynamically. Here is the working code.[code]This table is always left alignment.Suppose I create another table which has 3x3 cells.Now I want to insert the first 2x2 table into the middle cell of the second table.I am not sure how to get the position of the cells and how to change the javascript code?
i'm sorry if this question has already been asked, but I searched for the term 'create element' on the jQuery Google Groups and didn't find the answer. I basically want to create html dynamically and be able to add it to my webpage. Suppose I have the following html:
Now in extension js file i want to check if check box is checked then create the variabel like CB1 (1 is the id) and the i want to assign value to this variable
i did something like this
[code ] //arrayLength is the no of check boxes for(var i= 0 ; i <arrayLength; i++) {
Code: <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "(URL address blocked: See forum rules)"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>Insert title here</title>
[Code]...
Basically, what I want to do is to dynamically create 5 instances of "emailRow" onto the web page making use of Javascript DOM. But have no success in getting it to work.
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <script type="text/javascript"> function emailRowContent(isSelected, emailAddress, severity)
I'm trying to dynamically create a canvas element. Later in the script it gets attached to the DOM, and this works fine if the last two lines are missing. I end up with a canvas element that is 3px wide and 100% of the containing div tall. However, the last two lines make it crash, with the error report 'canvases[i].fillRect is not a function'.
If I change the last two lines to: var drawing = canvases[i].getContext("2D"); drawing.fillRect(1,0,1,table_height);
It says 'drawing is null'. Something seems to be going wrong with the getContext bit, because setting the height and width work fine. It behaves the same if I append the canvas element to the DOM before trying to do the drawing as well. This is in FF4.0.1 with a xhtml1-strict.dtd doctype and valid html.
At the moment i am using javascript to show and hide elements to show notifications, but this doesnt work well because i can not show more than one notification, so i would like to be able to dynamically create and destroy elements like:
create element set class set innerHTML display wait for user input and destroy
I'm attempting to dynamically create a QuickTime embedded movie. I'm including the AC_Quicktime.js script which contains methods for creating the embedded movie easily and putting it into an existing DIV. This is working correctly, however the movie will not load. Here's the code that I'm using.
Code:
function loadMovie() { var objectTxt = QT_GenerateOBJECTText_XHTML('poster.jpg', '100%', '100%','','controller','true','autoplay','true','showlogo','true','moviename','stream', 'obj#ID', 'stream', 'cache','false','href','rtsp://192.168.20.105:554
I have a page with a button and a container. When i click on the button, it should redirect to a page where we can create a new customer. On the new customer form ,I have textboxes, radio buttons ,buttons amongst others.What i wanna do is that instead of redirecting to that page. I wanna dynamically create a div with all the controls required in the Container i have on my page itself. So each time the user click the Add New Customer button, on the same page, the textboxes and all other controls is created dynamically.
I apologize in advance for my ignorance. I'm relatively new to javascript. I am trying to dynamically create a page based on information in a .txt. So far the code works. But only for a spacific line in the .txt. I would like it to create numbered divs and fill with approprate info from .txt for each line in .txt. Does that make sense? I will paste full code if necessary and it is explained exactly how. Is it: ["my code goes here"] or
i have a function to dynamically create an image on the screen.the problem is i need it to slide down the screen, and i am using the function to have the picture up in more than one place at more then one one time.is their anything i can build into the div tag containing the image that would let it scroll down on its own (or some other method of accomplishing this i haven't thought of)i am putting my function below
function newtree(){ x_axis=Math.floor(Math.random()*height); newdiv=document.createElement('div');[code].....
the 'height' and 'width' variable are already set to the available room in pixels
Now in extension js file i want to check if check box is checked then create the variabel like CB1 (1 is the id) and the i want to assign value to this variable code...
I am working on a project where I need to redo the same thing with new variable names
Code JavaScript: var paper1 = new Raphael('img1', 500, 500); c1 = paper1.rect(0, 0, 50, 20, 5); var paper2 = new Raphael('img2', 500, 500); c2 = paper2.rect(0, 0, 50, 20, 5);
I would like to be able to do this with a for loop. So in the above example I would want paper+i, img+i, and c+i was trying eval("paper"+i) but didn't work.
I'm not sure if I'm calling it the right thing, but I'm trying to dynamically create a bunch of key => value pairs in a javascript object.
Something like this:
Code JavaScript:
But the console gives me errors, and I haven't been able to find a way to do this. I've tryed putting the keys in square brackets, as was suggested somewhere online, but that didn't work.
I am creating the following using an array called $validate
<script Language="JavaScript">
function validateForm(theForm) {
if (!validRequired(theForm.form[company_name],"Company Name",true)) return false; if (!validRequired(theForm.form[contact_name],"Contact Name",true)) return false; if (!validRequired(theForm.form[phone_number],"Phone Number",true)) return false; if (!validRequired(theForm.form[address],"Address",true)) return false; if (!validRequired(theForm.form[city],"City",true)) return false; if (!validRequired(theForm.form[zip],"Zip",true)) return false;
return true; } </script>
Each field in my form is set to: form[field_name]. This is so when they submit I can grab the form array and it has all the fields they submitted. This seems to cause a problem with this javascript. It gives me an error at the first validRequired where form[company_name] is. Does anyone know what the problem could be?