Window.setTimeout With Confirmation Message Function?
Jan 16, 2010
I am trying to use the window.setTimeout feature so that a message pop-up with yes/no appears on the screen asking whether to extend the session.*If yes is clicked, the current page reloads.*If no is clicked, nothing happens. (the session will expire anyway).
I cannot write the small javascript, Before let me tell you, I am scriptkiddie in javascript and i dont have much knowledge of it. Here is my attempt, and i failed everytime.
Intention of Javascript code :- To Open link in new window, if clicked ok, else to open link in same tab.
<script type="text/javascript"> function show_confirm() { var awesome=confirm("Ok to Open Link in New tab, Cancel to open link in Same window!");
I am developing a contact form and I have the form fully working but all I want is for when you fill out the contact form and submit it, a Lightbox window shows the confirmation page instead of it opening in the whole window. I have tried everything I can think of (I am a complete newbie with JS). The form is located here: [URL].
I have an action in PHP where, when a user clicks the delete button i want a confirmation box. How does a confirmation box work with a PHP function. Here is the function. <a href="/order/delete/id/<?php echo $o->id?>"><img src="/gfx/trashicon.gif" /></a>
i want to use confirmation() function to confirm submit button and if its true ...then submit form... else keep on same page (thats logic)am using php as server scripting ..and i wrote ..in php
I have some problem while while working on a script..i want to use confirmation() function to confirm submit button and if its true ...then submit form... else keep on same page (thats logic)
Am using php as server scripting..and i wrote..in php
And used a javascript in head
My problem is if i click "OK" or "Cancel" both case the form is automatically submitting ...
I want to change the elements class name dynamically when mouse is out with respect to that element.I want to change the class name after some delay (i.e, i am using settimeout function).
var ulNodes = getElementsByClass("nice-menu"); var liNodes = null; for(var i = 0; i < ulNodes.length; i++) { liNodes = ulNodes[i].getElementsByTagName("li"); for(j = 0; j < liNodes.length; j++) { if(liNodes[j].className == "menuparent") { liNodes[j].onmouseout=function(){ timer = window.setTimeout(function (){ this.className = "menuparent"; //My problem is with //this line },4000); } } } }
I need to set the elemets class name to "menuparent" after some delay after the pointer moves away form that element.
-> When ever i say alert(this.className); in the setTimeout function, the alert box says undefined. -> I can succesfully alert any where else in the mouseout function except within the settimeout function in mouseover function of that element.
It seems like it just runs the last setTimeout line and pops out all at once. I've even tried adding a=, b=, c=,. etc at the begining of each line to no avail.
does anyone know if the setTimeout() function in js has been just recently supported? i created an online demonstration of a product that uses this function to delay the playing of .wav files after various second intervals. i know that Opera doesn't support this function because when I click my button, all of the .wav files that i have in the function that runs behind the button play at once. i have probably 10 wav files that are played throughout the function, at various conditional statements. does anyone know if earlier (like REALLY old) versions of IE do not support this function? or maybe ie8 doesn't support it? i developed this and tested it in all major browsers except IE8 and any version earlier than IE6.
How can I create a popup message window, with a custom message, that asks a yes or no question? If they click yes, it can load another script or a page, if they click no it leaves them where they are? Can someone give me an example?
I did search the forums but couldn't seem to find anything on this specifically. I basically need to pass a key event and a 'name' to nameCheck() after 3 seconds. This works fine in Firefox but Internet Explorer gives the error: Member not found. I'm more of a PHP guy than a JS one
<input type="text" onkeyup="nameCheckTimer(this.value, event)" value="" /> function nameCheckTimer(name, evt) { setTimeout(function(){return nameCheck(name,evt)}, 3000); } function nameCheck(name, evt) { //need name and the key event to be available here. I have code to handle the key codes which works fine }
I am trying to integrate a chat server with another shopping cart. In the process, I need to automatically pop up a chat window when a user gets a message from another user. This is like the way gmail chat works.
I have written the following code (quite meaningless. Just to check why setTimeout is not working in a similar real-life code) to enable the user to input a given time interval (hh:mm:ss) when a p is clicked, and then alerting the user with the time entered in the seconds portion one second after the div is clicked. But it is not working. I think the setTimeout is the culprit, the way I am passing parameters to the function inside it, but don't know where exactly am I erring.
I have a button that when you click it displays the results of my db in a div. What I am trying to do is to get the results to update every five seconds.
I thought setTimeout was the best way to achieve this. However I am getting the error message that ID is not defined on the setTimeout line. I thought it would automatically input ID into the fields marked ID when the onloadXMLDocRefres ('File.php','txtHint') button is clicked?
The button works to load the script, but the refreshing the div is not.code...
I wanted to write my own script for a fade-in animation, since the ones I have found have got too many options or need some framework, which makes them unnecessarily big. I wanted to learn too.Unfortunately, the code didn't work as I wanted, and I commented some things so as to find out what's happening.Why is an object reference assigned to what was previously a string?
I'm trying to graph line with a delay between each line drawn - my code is: var jg = new jsGraphics('Canvas'); jg.setColor('maroon'); jg.drawLine(40,130,80,120); setTimeout('jg.paint()',10000); jg.drawLine(80,120,120,110); setTimeout('jg.paint()',10000); Unfortunately it draws all the lines at the same time i.e the setTimeout function doesn't like the paint method.
I'm new to JavaScript, and have been playing around with a few simple functions to get going. However, I've hit a problem that I just can't fix, I'm trying to write a simple function to animate the collapse of a div using setTimeout (I know, jQuery does it a lot better), and it's gotten the best of me. The only error it's giving me now is
Code: missing ; before statement on line 25 but I can't see why. I assume it's something to do with my abuse of the setTimeout syntax (why does it insist that everthing is enclosed in quotes.I'm sure there are much better scripts than mine, and searching the forum I've come across Vic Phillips' fine specimen which mostly went over my head. But if I just wanted it to work I'd use jQuery - I'm more interested in why it's not working.
code is below. In addition to this I've also got an external script to compensate for browsers without getElementsByClass, but it should work in modern browsers up to the point where it doesn't!
So I have a webpage listing a bunch of book titles. I have coded a popup message with the book summary to appear when the title is clicked on. There is one problem. After the viewer reads a summary he or she clicks ok on the popup message, and then the window automatically scrolls back to the top. This will be a nuisance; if the user is half way or close to the end of the list, he or she would have to keep scrolling back down to his or her spot after reading the book summary.