I am trying to write a script to get my sprite to move to the next row once it reaches the last frame on it's current row.
Here's my attempt so far; in the code below I want bird2 when it reaches frame 3 and spState(1) - this means first row - to switch to spState (2) second row.
this is from [URL] you will notice on this site that if you drag the slider to the left the bird sprites change direction, in fact they play the second row of frames.
The reason I want my bird sprite to go automatically to the next row is because I am using video turned into individual frames and a png strip, and I am limited by the max width of png (8192px). see [URL] scroll down to see the bird on the rooftop. Each frame in that bird sprite is 80px wide and there are 93 frames. So I would like to include multiple rows to allow me to increase the number of frames. Up to 15 rows will be needed and after the last row it should go back to the first row. Perhaps a switch statement would be better than what I currently have.
I am new to JavaScript and have been trying to pick up clues from [URL] I am very happy to learn and I hope to be prompted and pushed in the right direction.
I have this scroll box javascript code and it works great. Right now it has a left arrow and right arrow and when you move the mouse cursor over either images a function is called and the box will scroll appropriately.
But I want the scroll box just to scroll automatically. I can't figure out the code that should be simple enough to add to just have the scroll to happen automatically in code. Could someone provide me with the modifications necessary to do this... or better yet a way to get rid of the arrow scrolling all-together and just have the box scroll indefinately (when it gets to the end of the box's content it just repeats the images)? Code:
I want to do like that, I have a center point, when I hover mouse to left of that point, slider will move left and same with right var margin = $("#viewer").offset().left; padding = $("#viewer").width()/2, m = margin+padding; $("#viewer").mouseenter(function(e) { var te = m-e.pageX; $('#slide').animate({left:"-="+te+"px"}) ; });
And <div id="viewer"> <div id="slide"> <img id="image1" class="current" src="21.jpg" alt="Amstrad CPC 472"> <img id="image2" src="45ew645f4sa.jpg" alt="Atari TT030"> <img id="image3" src="4h54df54hg5a.jpg" alt="Commodore 64"> <img id="image4" src="46eg.jpg" alt="Commodore 128"> <img id="image5" src="4w54erwe.jpg" alt="Sinclair ZX Spectrum +2"> </div></div> But, it only move left / right one time. So, how can div slider automatic move left (while mouse still hover viewer) forever until my mouse out of viewer.
I'm using jQuery with a sprite--moving the background image 100px when the user mouses over to display the "over" state. Seems terribly simple, but for some reason I can't get it working. Note that it works fine when implemented with a traditional a:hover {background-position: 0 -100px} in CSS.
I am trying to develop a mouseover effect on an image sprite. Half of the image is a colour version and the bottom half is a grayscale version. I want to start with the grayscale version and fade into the colour version.I would normally use :hover on the css element but as the image is defined in the DOM and not a background image im slightly confused.[URL]
I am trying to do something with a sprite image, which is changing the height of it when an action button is clicked. The sprite image is 602x5485px. For clarity here's the link [url] and here's the image [url] and when the "Run sequence" button is clicked the height of the background image is supposed to change (each image is 602x399) so I need to add another 399px to move to the next one. The sequence will run till the last picture and then come back so that it gives a kind of movie animation (so in brief adding 399px till it reaches the last pic and then removing 399px till it gets to the first one).
Here's the html page without the script:
HTML Code:
And here's the css just for the sprite image:
Code:
Ok let's get to the script now (which won't be an external file but within the html page, I separated it temporarily for the sake of clarity). What the script should do, I think, is to get the background image which is in the css, and change the css background position adding - as said - 399px. When it gets to the end, remove 399px till it gets to the first image.
So in practice here are my last (believe me of many!) attempt:
Code:
I am not sure whether this is correct but I am not quite sure how to continue. The thing is, I want to change the height of the background image as said and the above should change at least one image but it doesnt work. If somebody has the patience to talk me through that (I am a beginner so I would like to attempt to build the code myself.
I have taken a class on PHP and started making some math homework and drills for the tutoring I do. I have asked my kids for feedback and they are telling me that it is inconvenient to hit tab to go to the next text box (They have small arms/fingers..)I then thought of a brilliant ideaLet�s say it was 12 divided by 3. If they wrote a 4 in the input area, the JavaScript would recognize the correct answer and automatically move to the next box. However, if they wrote a 3 in the box, the JavaScript wouldn't move over.This kills two birds with one stone. The inconvenience of hitting tab or clicking on the next box disappears, and they are forced to put in the correct answer.Ironically, I have learned PHP and skipped over JavaScript. Which code would I use to do this?
I am trying to create an Image menu for a site I'm working on that is rather simple in essence. When the user hovers over a button I have the menu will move left or right depending. I have not got a great deal into it yet as I have become stuck, as I'm new I figured it would be easier to troubleshoot if I build up the program bit by bit.
I have a script that runs a sprite animation on the canvas, adapted from here: [URL] After wondering why it wouldn't work on Safari or older versions of Firefox, I saw this: [URL] and implemented the suggested shim. However, I'm still getting some errors that I can't explain for the life of me. To make this easy for everyone, I threw it in a jsfiddle: [URL]
Is there any way to move text over an AVI or shockwave object. i have put each one in its own <div> and can move them around and over each other. when i have text on text or on pictures its fine. but when i try to move text over a shockwave it disappears. i have set the z indexes etc but no luck.
How do I change the <br /> tags in the follow code to javascript code that performs the same function. I need new lines where you see the <br /> tags and I can't use <br /> since my javascript is within the header section of my HTML file and the W3C validator doesn't like it. Therefore, how do I change the following code to pure javascript with no <br />'s. I tried using and but maybe I didn't use this right as it didn't work. Please help, I am new to javascript
I've got a form where I need a use to enter an ip address, each octet has it's own text input, what I want to know, is if there is a way to make the courser jump to the next input box once the current one is filled in, just like configuring tcp/ip in windows networking. I've seen this done before, but i'm not sure how.
I'm using a javascript function to toggle and display only 1 div at a time. In this case, I have 3 divs as toggle buttons and 3 divs to show content (which belong to those 3 buttons). My problem is these 3 divs (divs with class .linkBox) that act as buttons are using the same background-image and I would like to have it move up (y-position: -48px to be exact) when its content is displayed.
I got a div, I'd like some code to be executed onClick, that'd move the div to the top of the viewport (not to the top of the page), kinda like a "vertical float".
Is there a way to do this? I've seen annoying menus/ advertisements that stick to the top of the window even if you scroll down.
I want to move a node from its current position, wherever in the parent it may be, to the top of its parent node.
so say i have:
a very abbridged dictionary - abacus - banana - candle
i might want to move "banana" to be above "abacus". I've seen plenty of things about deleting and removing nodes, but to clone and remove would seem a bit of a cludge. Is there anyone who acn help?
I couldn't find an example of a script to drag a customised window which had been resized from fullscreen and has a top level menu which can drag the window.
well what i need is to cutomize a hta application it basically allows for most javascript methods.
but what i need to do is replicate from that script to move/drag the window. when you mousedown on the window div etc Code:
I am trying to move the div to the left once the Quick Question is click. This works but I would also like it to return to the previous position on close, which is not working.
Script --------------------------- function moveX(obj, pos){ if(document.getElementById){ var elem = document.getElementById(obj);
Is there a way to use JavaScript to push a page element (a DIV block, for example) down the screen, so it sits at the bottom of the browser window. Code:
Note how the footer is very high up. Is there a way to push the DIV that the footer is in to the bottom of the browser window?
In pseudocode:
if (where element Y coordinate is above <browser window bottom Y coordinate>) { move footer to browser window bottom Y coordinate } else { leave footer where it is , as that means that the content of the page already pushed it down }
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml">