Sprite, Automatically Move To Next Row?
Jun 14, 2010
I am trying to write a script to get my sprite to move to the next row once it reaches the last frame on it's current row.
Here's my attempt so far; in the code below I want bird2 when it reaches frame 3 and spState(1) - this means first row - to switch to spState (2) second row.
if ($('#bird2'['current_frame']) == 3 && $('#bird2').spState(1)) {
$('#bird2').spState(2);
} else {
$('#bird2').spState(1);
[Code]....
this is from [URL] you will notice on this site that if you drag the slider to the left the bird sprites change direction, in fact they play the second row of frames.
The reason I want my bird sprite to go automatically to the next row is because I am using video turned into individual frames and a png strip, and I am limited by the max width of png (8192px). see [URL] scroll down to see the bird on the rooftop. Each frame in that bird sprite is 80px wide and there are 93 frames. So I would like to include multiple rows to allow me to increase the number of frames. Up to 15 rows will be needed and after the last row it should go back to the first row. Perhaps a switch statement would be better than what I currently have.
I am new to JavaScript and have been trying to pick up clues from [URL] I am very happy to learn and I hope to be prompted and pushed in the right direction.
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Dec 3, 2005
I have this scroll box javascript code and it works great. Right now it has a left arrow and right arrow and when you move the mouse cursor over either images a function is called and the box will scroll appropriately.
But I want the scroll box just to scroll automatically. I can't figure out the code that should be simple enough to add to just have the scroll to happen automatically in code. Could someone provide me with the modifications necessary to do this... or better yet a way to get rid of the arrow scrolling all-together and just have the box scroll indefinately (when it gets to the end of the box's content it just repeats the images)? Code:
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Apr 18, 2011
I want to do like that, I have a center point, when I hover mouse to left of that point, slider will move left and same with right
var margin = $("#viewer").offset().left;
padding = $("#viewer").width()/2,
m = margin+padding;
$("#viewer").mouseenter(function(e) {
var te = m-e.pageX;
$('#slide').animate({left:"-="+te+"px"}) ;
});
And
<div id="viewer">
<div id="slide">
<img id="image1" class="current" src="21.jpg" alt="Amstrad CPC 472">
<img id="image2" src="45ew645f4sa.jpg" alt="Atari TT030">
<img id="image3" src="4h54df54hg5a.jpg" alt="Commodore 64">
<img id="image4" src="46eg.jpg" alt="Commodore 128">
<img id="image5" src="4w54erwe.jpg" alt="Sinclair ZX Spectrum +2">
</div></div>
But, it only move left / right one time. So, how can div slider automatic move left (while mouse still hover viewer) forever until my mouse out of viewer.
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Jun 16, 2011
I'm using jQuery with a sprite--moving the background image 100px when the user mouses over to display the "over" state. Seems terribly simple, but for some reason I can't get it working. Note that it works fine when implemented with a traditional a:hover {background-position: 0 -100px} in CSS.
jQuery:
$("#login-sprite").mouseover(function() {
$(this).addClass("login-sprite-overstate");
});
[code]....
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Jan 8, 2011
I am trying to develop a mouseover effect on an image sprite. Half of the image is a colour version and the bottom half is a grayscale version. I want to start with the grayscale version and fade into the colour version.I would normally use :hover on the css element but as the image is defined in the DOM and not a background image im slightly confused.[URL]
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Nov 19, 2011
I am trying to do something with a sprite image, which is changing the height of it when an action button is clicked. The sprite image is 602x5485px. For clarity here's the link [url] and here's the image [url] and when the "Run sequence" button is clicked the height of the background image is supposed to change (each image is 602x399) so I need to add another 399px to move to the next one. The sequence will run till the last picture and then come back so that it gives a kind of movie animation (so in brief adding 399px till it reaches the last pic and then removing 399px till it gets to the first one).
Here's the html page without the script:
HTML Code:
And here's the css just for the sprite image:
Code:
Ok let's get to the script now (which won't be an external file but within the html page, I separated it temporarily for the sake of clarity). What the script should do, I think, is to get the background image which is in the css, and change the css background position adding - as said - 399px. When it gets to the end, remove 399px till it gets to the first image.
So in practice here are my last (believe me of many!) attempt:
Code:
I am not sure whether this is correct but I am not quite sure how to continue. The thing is, I want to change the height of the background image as said and the above should change at least one image but it doesnt work. If somebody has the patience to talk me through that (I am a beginner so I would like to attempt to build the code myself.
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[Code]...
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[Code]...
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Script
---------------------------
function moveX(obj, pos){
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[Code].....
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[Code]...
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
[code]....
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