I've got something that currently works in Firefox, but is a no-go in Safari and IE. Here's the code:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" >
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
<title>Welcome to Talk Me Through It</title>
[Code]...
I have a flash menu bar at the top of my html page... I have 4 flash files with the same menu but the main image for each is different. When someone goes to the page I want it to randomly pic on of the 4 flash files to display in the table... They are called menu_1.swf, menu_2.swf, menu_3.swf, menu_4.swf...
What trying to achieve is to have a div which when you mouseover a div and h4 within will change properties.This is working but when you mouseover the div and pass over either the border of the containing div or the h4 text the animate/fadeTo repeat again. Is someone able to tell what Im doing wrong? Also you may notice the function is effecting more than one container div at a time which is not what Im going for. Is there a way to seperate them like this or somehow?
I've tested across IE7,Firefox, Chrome, Safari and the only browser I experience this issue in is Opera. I have 3 icons at the bottom of the page (facebook, rainbow, charity logo) and on mouseover the whole site expands downwards (it's not supposed to do that). I've googled for reasons why it would do this but have found none. [URL]...
I have only started to learn HTML, CSS, and Javascript (roughly 2 weeks now). I am having a issues regarding when I submit form data to the server. I want to temporarily disable the 'submit' button while the browser is loading and then reactivate it once everything has finished loading. This was my attempt at doing this.
Im trying to add some simple display features to a web application and am running into some unexpected IE8 behavior. Basically, the app runs some database retrieval from the server using Ajax techniques, and during that time (say, 30 seconds), I want to just give the user a clue as to whats going on. It could be as simple as a wait cursor. More interesting, I prefer to unhide a div with an animated loading icon, then hide it again when loading is complete.
I have a site that is very jQuery and image heavy. The main sections of the site link to sections that are built with several Tabs, and as it loads, you briefly see all the content load and then it is hidden by the Tabs code.
The plan is to have a full window DIV that sits above all the content with a loading icon that plays until the entire page loads, and then it fades down.
After some hair pulling and research I have code in place that does exactly as I ask, however it does not seem to work in IE6+7. It works in all other browsers.
I have a lot of javascript functions that request information from an iframe hidden on the page. I see other sites do this, but their browser does not do the loading action (like the processing circle in Firefox). When I do it on my site, each browser shows the loading icon, as if a page was loading. Is it possible to not have this?
http://bit.ly/cv1YqN
That is a sample link. Go down right side of page where you see three buttons: Trailers Featurettes Clips.Those return iframe information to work.
If you scroll to the bottom, and click: "See what our users have to say" and you can see the sliders.
It's working in all browsers but Safari, the script just doesn't seem to be loading, I get the loading scroller bars but they don't fully load. What is the best way to debug JS - is that the right term?
I have this loading.gif image that is 750px, when it should be 32px. The reason it's huge now is because my original solution was displaying two images: one 750px version of the loading.gif image and one 32px version (in the center of the 750px) of the same image. Now I'm at least down to one image, even if it's the wrong version.Click any of the thumbnail images here, and then again on the thumbnail at the top of that popup product gallery to see what I mean: need that huge loading.gif to be 32px like it should be, and then expand to 750px once the image is loaded. I've tried a bunch of solutions, but nothing has solved the problem.This is the code I have at the moment, although I'm working on the issue now so it may change.
$('#inline .thumbGrid img').click(function(){ var strLargeImg = document.getElementById('OBOEsac'); $('.galleryPopup').attr('src','/site/scripts/colorbox/images/loading.gif');
It's for a photo gallery like this http:[url].....php but the one I need it for has 100 images so the page loads much slower. I can't just put the loading gif behind the images (as you would normaly) because you can see it with each image fade in and out. how I can have a loading gif show "only" while the images are initially loading, and then it goes away?
I have a jQuery script that loads and displays a small window on a mouse hover. I use jQuery AJAX to load the content on that window. Having that, I noticed that loading the response from php file (which does not have a php code, only the file has .php on its name) is slower than the same file content with .html name. I wonder if this is a common problem or there is some issue with my codes. I will post my code if needed (if that seems to be the problem).Note: I mentioned that there is no php code in the php file because I am only testing the performance currently. After it is developed, there will be (obviously) php code in it.
I have created a party-events website. Which displays a lot of dates of events. As you might understand this page takes some time to load. Therefor I want some of loading image to be displayed while the page is loading. Anybody has an idea how to pull this of? I don't know how.
In detail: People come to my website. They click on "events" and a loading.gif pops up and and makes the background darker. After the page has completely loaded the loading image disappears and the website shows.
Can anyone give me some tips on getting a function to loop while an object is hovered?
For instance, I'd like to call a function which increases the size of an image dynamically while the mouse is over it and then have it dynamically shrink again when the mouse is removed.
If I put an endless loop in the function, then it'll just hang however if I don't put a loop in the function then the function will only be called once no matter how long the cursor remains over the object.
I could create a function to run on mouseover which grew and shrunk the image within hard-coded upper and lower limits, but it's the "grow indefinitely" option that I can't suss.
I wonder if somebody could help me with the following: I have a picture which is divided into parts and clicking on a certain part will open a new window showing an enlarged view of this part, like this:
I want to make my site more dynamic... but i dont find out how this works...
On my site there is at the left side the navigation bar and at the rigt side i want to put a photo. The photo should change when someone puts the cursor over the links in the left side.
The following passes the test as valid, and the mouseover for the six indicated areas also work. I need various areas to link to another page, including the six mentioned. However either the MAP works by itself, or the below mouseover works, but not both. Code:
I have a grey coloured table that displays certain columns in either red, green or orange to give meaning and emphasis to certain data.
What I want to do now is setup some kind of javascript event so that when the user mouse's over a row the row changes colour to highlight it. I've discovered however that I can only change the row into one specific colour, and then back again into one specific colour using a mouseover and mouseout event in the row.
I tried moving my event from the row tag into the table cell tags thinking I was being clever (see below), but had I thought about it I'd have realised this wasn't going to work either.
Can this actually be done in Javascript as I've exhausted my limited javascript knowledge and dont know what else to try Code:
I used an image map because i have 5 bracelets in one picture, all with different styles. I created the mouseover images so that when your mouse is over one of them, that bracelet will highlight and show the name of the style. But the mouseovers are not working at all.
All the .gif have been uploaded into a sub folder named bracelets. I do not want and ALT tag or an onclick, an no link associated to each bracelet. Code:
On the symantec site (www.symantec.com) there is a neat piece of code where as your mouse passes over four sections in the middle of the page a border is placed around each of the sections. Any suggestions how this is done?
The design of the website that I am working on requires mouseover menus that open up instead of down. I don't know much JavaScript yet, so I looked all over the Internet trying to find a script that would allow me to do this. I finally found one here. But when I set it up it wouldn't work properly. For some reason it always opens the menu in the top right hand cornor of the screen. Since, like I said, I don't know much JavaScript yet, I have now idea what the problem is or how to fix it.
I attached a dumbed down version of my page to this post. I removed all graphics and content, and I put my javascript and style sheet into the head section so that it would all be in one file. Code:
I am using the javascript below to produce three-state mouseovers. Each link has three images that look like tabs. Image 1 is the regular image for the link. Image 2 has the rollover effect (glowing text), and image 3 is onClick - it makes the tab appear as though it has moved forward (active).
Now, this javascript works perfectly when the links do not go anywhere. However, when the links are working, the onClick effect is rendered useless - because after clicking the link, a new page loads, and the buttons are reset back to their original state.
I need the active button to keep it's "forward, active" appearance. Code: