i have a game when 2 or more players enter the game a button appears one of the players clicks the button the game starts, what i want to do is when 2 or more players join the game i want the game to start, and not start by using the button.here is the code for the button.
I am trying to truncate some text within a 'span' in order to create a 'more/less' button to show/hide the additional. I effectively want to turn this:
I am trying to refresh a page at a 30 second interval with a function called timeout(). I tested my code with a message, and it worked fine. When I replaced it with a php script to refresh the page, nothing happened. I was not sure if this question belongs here or under the php forums. I thought I'd try here first. What am I doing wrong? Is there a better way to do this? Code:
Im not sure where to find all the documentation i need for this? I need to timer since a start button has been pushed, and show a counter on a page. If they click stop i want to keep the time, and carry on incrementing it if they click start again.
Any suggestions on code, or reference material for this?
I have created a javascript count down timer to be used in asp.net. Basically, I create a countdown time for user to register (20 mins). If the countdown is around 5 min (that means the user is inactive for 15 min) then generate confirm box asking whether the session has to be active. If the user clicks ok, then we reset the time. If cancel is clicked, we proceed with the timer countdown till it reaches zero and logged out. IF he does not do any action, the countdown timer will proceed and logged out.
The problem is: Whenever the confirm box is popped up, the timer counter stops the counting. And If user does not click on either button and remain inactive for more than 5 min (by 5 min, the user should be logged out) there is nothing done that means, the counter stops countdown and the user is not logged out. Is there anywhere to determine in javascript whether a confirm box is popped up?
I want to add simple countdown timer for 30 sec 0r 60 sec,the time will display on the page to the users with countdown, if user is not respond with in this time, the page will be automatically redirects to the specified page.
I would like a counter/timer that will show in textboxes the time left to Saturday 07:00. When it reaches zero it should reset and calculate the time until the next Saturday 07:00, 4 weeks ahead...
Ex. next saturday is 19.3, when it resets it should set the timer to calculate the time to 16.4. 07:00, and when it resets again it should calculate the time to 14.4. 07:00. I hope you understand.
I am in need of a functionality for a system where in there PHP mysql system having a table bid which has columns(bid_product, "createtime")basically if the user does not bid for the product within 20 hours the bid will close for this i need to display a timer which keeps counting till 20 + hours of the create time, After a long search for timers i finally found a .Js which would work just fine for static values within the .js script when i tried to pass values from my database the timer does not change on itself but each time i have to refresh to check the time left.
As i was developing a Application for Online Exam and i am in need of a way to maintain the time for the logged in user. So Can any one let me know how can i do this with the help of JavaScript.
I have a series of images called shacam1, shacam2..... shacam(n) I want these to appear on my blog as if they were a feed from a webcam. I need a little piece of code to select a random image to start from and to then cycle through the images in order, refreshing every 5000ms.
Suppose I have two frames, as shown in the script below. One of the frames, I would like to have reload every ten minutes or so. Hower, the frame I wish to reload is a php script, which executes and creates a png image which gets displayed directly to the browser frame (therefore, the image is NOT written to the server itself, and the page that gets displayed in the frame I wish to update is a png image mime type).
How can I amend my script in my page which holds the frameset (i.e. the parent) such that only one particular frame is updated at a fixed interval?
I'm making a webpage for a school project and I need modifying this timer here: [URL]I want it to countdown from 48 hours, and as soon as it counts down, I need it to reset. I need an endless countdown of 48 hours.
Im looking to setup a project for my uni assignment. its going to be a time radio site and i'm looking to create a page that has some javascript to carry out an image rotation.I want to have:- three images side by side- all images to rotate from a folder containing 100+ pictures- they all have different file names and extensions but i can change them if need be i want the images to rotate automatically without the page having to be reloaded or mouseovers or anything- i would like them to rotate on different time frames i.e. first picture 3 sec rotation, second picture 5 seconds, third image 7 seconds.... something like thatscanning the web but come up short. cant use php or anything its got to be a html page using javascript
This script is saved as timer.php. I downloaded it from this site. It is a live server timer that displays the server time in your browser. This code works fine. My problem lies here. I am calling this script from 'showusers.php' as:
<?PHP echo "<p><b>Current Server Time: </b><span id="servertime"></span></p>"; ?>
The timer as written below, saved as 'timer.php' works fine. When I use my original page 'showusers.php' it doesn't want to work. 'showusers.php' loads java in the header and has a src file= .js. I tried making this file a .php to see if there was a problem
Here is yet another project of mine...ive got most done but the timers are working in milliseconds and the hours, minutes, and seconds arent working right. heres the code.
THE .JS FILE /* Function List: showDateTime(time) Returns the date in a text string formatted as: mm/dd/yyyy at hh:mm:ss am changeYear(today, holiday)
[Code]...
yes ive done all the coding just cant figure out why the timers wont work correctly.
I'm trying to set a timer when someone moves off of an image. When I try my event without the timer there are no problems but it throws syntax or object expected errors (if I play with the quotes some) when I add in the timer. This is inline code on the image.
On the html form the user enters the time to start, time to end, and frequency of a reminder alert.I pass this to my javascript and then am trying to setup a 1 second loop where it checks against the clock to see if it's time to begin the reminders. I get to the function, but the setTimeout doesn't complete and my page just refreshes.
I want to have a timer that add different scripts every time the ends. Im lost on how to accomplish this. I only want one of these divs to display at once.
I'm trying to make a count-up timer that counts to 100 or 1000 then adds 1 to another number.i would like the timer speed to be adjustable if possible.