Passing PHP Variables To A Function Multiple Times?
Sep 3, 2011
First off I didn't know whether to post this here or in the PHP section since it deals with both, but mostly JS. I have a PHP scraper that scrapes the job title, company name and location from a website and stores them in separate arrays. These values are then extracted out one at a time from the array and stored into a string, that is then passed to a Google Maps API.
I can make this successfully happen once, the thing is I need to do it multiple times. I have an idea on what I should do but don't really know how to implement it (correctly). The idea I had was to create a function in the JavaScript section that accepts three values from PHP. This function would be called in my PHP for loop that extracts the values from the array into a string. The thing that confuses me is that the Map function is called via <body onLoad="initialize()">. Here's the link to my code (http://pastebin.com/rTfzJM16)
I'm having a problem passing a variable through a URL because the variable is supposed to hold a URL that has a variable of its own. Here is an idea of what I'm trying to do:
I'm trying to pass data to my mySQL database, but I'm doing that 2 jQuery scripts:User comes on my page where there is a list with some values, e.g 530, 532, 534 etc etc ..User clicks on one of them, this link is using the jQuery to get another php file which get's the data from my DB and list it below the first list, here's the code for this:
So the second list is another step that can't be avoided to get the final result. In other words, i'ts another list where the user has to chose one of the items from the list to see the final result, I've added this code inf the 'e.php' file:
The problem is that my 'f.php' only gets 1 variable value, but I'll need 2 or more (maybe in the futur), how to pass multiple variables to a php file using jQuery?
I'm new here, and new to js. Here is my problem: I have written out a code to make an image switch from state 0 to 1 and back to 0 again (an eye blink). The code works fine, but I would like to write the functions with arguments so it could be applied to more images. I have tried for a few hours (and searched forums) and am getting no where. Here's my code.
Code: function home_blinkDown() { //alert('blink down'); var t = setTimeout("home_blinkSwap('home_js', 'images/main/home_blink.png')", 2000);
I am currently working on a function that will allow the user to search for an event by date and category. I've been using the w3schools exercise as an example but i wish to pass 2 pieces of data instead of one and am not sure how to do so. I'm sure similar posts have been raised before and i apologise if this type of question has already been answered but i could't find it in the forum index.
<FORM name="myForm"> <INPUT type="text" readonly name="MyDate2" value="Click for Calender" onClick="toggleCalendar('MyDate2')"size="15"> Select a Classification: <select name="Classification2">
[Code]...
Even just point me in the direction of a good article or tutorial, i've been banging my head against it for 2 days so i'm very willing to take a few hours to go through a tutorial
I made a sort of typewriter script that shows every next character of a text in a particular DIV, each milisecond. (testing in IE, not tested in other browsers yet)
Now, after the function has run, I cannot run it again. It stops all completely. I have put some variable in it to see it's running or not. But that doesn't help it anyway.
Has this something to do with event bubbling or something else?
I'm currently working on my first ever javascript and have run into an issue. Source: Code: <script language="JavaScript"> img_width = 0; img_height = 10; timer = null;
I have 2 issues. First, the second image does not call the javascript and I assume this is because both images have the same ID? Can I associate code to 2 elements? Is it even possible to call the function multiple times in the way I'm trying to? Second, as the script is written above, the image never stops growing even when it reaches '100' as specified in the script. If I change 'if(img_width != bar_len)' to if(img_width != 100) it does stop growning when it reaches 100. I am unsure why, as bar_len = 100 when I call the function! I don't know if it makes any difference, but the HTML in my final code will be dynamically generated with ASP.
is there a way to find out if a Javascript function exisits on the page more than once? I know I can do window.FunctionName and return a boolean to find out if it exists or not, but I'm trying to check and see if I have multiple functions with the same name on the page.
I cannot call a function more than one time in my page, the function is:
Code: <script> function seeBig(_this) { document.all.view_img.src=_this.parentNode.getElementsByTagName("img")[0].src; }
[Code]....
what problem I am facing is, if I want to build another table as the same as the one above, the function will not work. I know I might need give the function an ID
I want a page with a hyperlink that passes a variable to another 'pop-up' page (in this case a name, its just an example) and new pop-up page prints a message followed by the variable thats passed.
Here is the code as it is right now
<html> <head> <script language="javascript" type="text/javascript"> function popitup(a)
[Code]....
In short, I just want the pop-up page to print 'Hello there Toby' or whatever name I choose to pass across. The 'testpopup.html' url is just the initial webpage.
I have a vague idea of what might be going wrong but I have no idea what I should be doing instead. Here is what I'm trying to do: User inputs X and Y coordinates into form validate that they are numbers do a little bit of maths redirect to a php script with a single variable tacked onto the end of the url Here is the form code:
//part of a larger php script to make the form echo "<form name='gotoForm' onsubmit='return coordCalc()'> <fieldset> <legend>Go to Square</legend> X <input type='text' id='X' size='1' maxlength='3'/> Y <input type='text' id='Y' size='1' maxlength='3'/> <input type='submit' [Code]...
If this search function is included in an include file with other functions it will run more than once if you click another function first, then come back to it to do another search.
For example if I click the next page function, then decide to click for a new search it runs more than once: Next page function:
Code: $(document).ready(function() { $('a#nextpage').click(function() { var page = $(this).attr('page'); var searchval = $(this).attr('schval'); var maxpage = $(this).attr('maxpage'); $.post("findowner.php", { p1 : searchval, page : page }, function(data){ if (data.length>0){ $("#ownerIDdiv2").html(data); } }); }); }); //end
However, if I put the first search function in a separate include file all works perfect. Why it runs multiple times if it is grouped among other functions?
i have this problem in passing values to a variable in a jquery function.
i have a js variable that accepts a certain value and then i want to pass this variable in the jquery function.
For example, this is my script: var autoScrollBool = "true" var autoScroolInt = "10" (seconds) stepcarousel.setup({
[Code].....
i want to replace the value of autostep: {enable:true to enable: utoScrollBool(the variable i created) , when i tried to assign it as is, its not working.
I'm looking for some help, as I've been going crazy trying to wrap my head around the step I am missing here. I have a function that generates a table of predefined row/column size, and which sets each <td> element's ID to "x ,y" where x and y are the horizontal/vertical coordinates within the table. It's intended for use in running a simple game.What I'd like to do is take it one step further and have the script generate onclick assignments for each <td>, giving them all an onclick function with unique arguments defining the <td>'s grid location. My problem is that I can't figure out how to pass the variables defining the coordinates to the onclick function created in the loop, as an argument.The syntax I'm using for assigning the onclick function:PHP Code:
cell[countx].onclick = function() {clickTile(''+countx+','+county+'')}; Variables countx and county are local to the original function. Here it is in context: PHP Code:
This is my first post to this forum. When a button in parent window is clicked multiple times, more than one popup window is opened. This problem is occurring in linux firefox and mozilla browsers. In windows the code is working fine. Is there any option in window.open() method to open a popup window once. s there any known issue regarding this case?. Need a workaround to fix this issue.
hen a button in parent window is clicked multiple times, more than one child window is opened. This problem is occurring in linux. In windows the code is working fine. Is there any option in window.open() method to open a child window once.
I'm currently working on a browser based 2d multiplayer rpg using PHP and ajax. As the number of beta testers has increased, I have found that there is a significant amount of lag involved in changing maps (maps are 480x480px ea consisting of multiple images. What I would *like* to do, ideally, is only load each image once. So the first time I encounter "grass1.png", for example, it is loaded into div id "grass1", and never needs to be loaded again. My question is this, is it possible, to do the above, and then call div id "grass1" for each instance of the image?
This way, I could store all images encountered thus far. When the player left a map, all images would be positioned off-screen, and moved into the field of view as needed. I am already doing this, but there is a div for each unique object. (meaning there could be 10+ divs for the same image, for just one single map!). This would be much more efficient if I were able to call and store just one div per image, and just display it multiple times in multiple places.
We have a webpage setup to alpha page individual people with pagers at work. It is a simple form that submits to a php file on the pager server. I am working on creating a script that submits a alpha-page to everyone at once. There are about 120 different ppl in the company, I want the script to submit the form once for each persons pager. I'm new to javascript but have alittle programming understanding.
I got a very good select script that produces multiple values and it works fine by itself but I have two other instances of the same script on the same page. I know that multiple scripts don't work on the same page unless you execute the onChange for all three. But I dont have a clue how to do that. Code:
I have a javascript that displays couple of buttons, which are directional (e.g., click button it goes to a particular page). I need to have these buttons shows up multiple times in same page, each represent a different direction but buttons themself are from the same gif file. What's the most effecient way to do this?
My problem is: when the mouse enters and leaves the image the image fades in and out for up to four times. The first mouseenter is just fadeout, fadein, fadeout. why is the event being triggered multiple times and more importantly what can I do to prevent this behavior?
I'm messing a lot with the issue but it is driving me nuts Issue is, I'm applying Nivo Slider on 3 instances. It works fine on 2 but not 3rd. If I apply the Nivo Slider on 2 instances then it works fine for 1 but not for 2nd. So Strange.
What I am trying to do is have an input box where the user inputs a word(s), the a button which onclick changes the user's input data so that each line is modified to have a "<<" before the word and a ">>" after.