How would I write 2 onload events into the body tag?
I currently use:
onLoad="if (self != top) top.location=self.location" and have found a scroller that may work better than my current one but it has an onload command as well.
I am working on my website and I have it coded to rotate my header banner from one to the other at onload but I would like to run a running scroll in my task bar also. I know both the rotating headers and scrolling called the function from the body tag at on load. Individually they both work but not together.
Does anyone know of a way to insert new css code into the page head with javascript after the page has loaded? So that the html and dom are still correct?
insertAdjacentHTML or innerHTML are not very good solutions I guess... Nor document.write. Could it be done with appendChild?
Why does some javascript have to be in the head tag and some don't? I want to be able a pop up with a cookie without having to have code in the head tag AND a call in the body tag (to pop up onload). Is there a way where I can stick everything in the body tag?
Specifically, window.onload appears to fire before all the elements of the page have been rendered. As the difference is consistent across IE/Moz/Opera, I'm assuming it's deliberate - can anyone point me towards where this behaviour of window.onload is defined in the documentation? TIA. Code:
I have been reading and practicing Javascript for the last month and so far I'm happy with it. I noticed that you can add Event Listeners and trigger a function based on that event but I also noticed that you could add an event directly to any element as an attribute, something like:
Code: <p onclick="doSomething()">Click Me</p> function doSomething(){ //do something }
So my question is why would someone add and event listener instead of adding that event directly in the element (as the sample above)? The reason I'm asking is because adding event listeners involves more code: Code: var elementName= document.getElementById('elemenstsID'); elementName.addEventListener("click", doSomething, false);
I guess what I don't know understand is why would someone choose to add an event listener instead, I know it is more OOP but doesn't the "onclick","onload" etc., do the same thing?
I have a dinky ajaxSubmit plugin which causes a form submit action to submit that form via AJAX along w/ some validation. Currently, in a global.js file which is included by every page, I have:
Sort of a global onload event. The plugin uses the live() method to bind so that future forms added via any callbacks would be wired up as well. Question is: is this a best practice w/ jQuery? Is there a better way to wire up plug-ins for DOM events w/o using this sorta global onload event?
It's from this article here and it appears to be a classic script that's wildly used. [URL]
[Code]...
It makes sense that initOne & InitTwo get called at the same time.. but why doesn't initThree overwrite the previous? And it's strange to me that oldOnload(); is initOne the first time arround. the second time it's == to the functions it's now contained in.
I am new to Javascript and am trying to add some functionality to a website but have come across a problem when trying to utilise two seperate Javascript onloads events. I have a text scroller to display the latest news and I also have a javascript lightbox gallery. Both of these events work perfectly on their own but when I try to include both on one page only one of the events is executed. My code is displayed below:
By the way, I know someone will comment, by "does not work, I mean on the load of the page, the alert is not displayed, nor are any errors. Thanks for any help you can offer.
I know this can be done with media-queries in CSS3, After attaching the jQuery library, I used js to get the width of the window browser-viewport) and store that in a variable.
What I was aiming to do was write a <title></title> for the page and attach a stylesheet through <link /> using js only when the window's height was greater than 596px. So, I wrote the following:
I am trying to pop up a window and then do stuff(set flags) when the content of the new window is done loading. For this I am trying to detect the window.onload of the pop-up child window but so far I am unsuccessful. I believe my problem is that the URL of child window is on different domain, than the one of the opener(parent) so that the window.onload is not being called. Though this may change, at the moment I do not have access to the code for the page I'm opening up in the pop-up. Im pretty new to web development.
I am trying to pop up a window and then do stuff(set flags) when the content of the new window is done loading. For this I am trying to detect the window.onload of the pop-up child window but so far I am unsuccessful. I believe my problem is that the URL of child window is on different domain, than the one of the opener(parent) so that the window.onload is not being called. Thought this may change, at the moment I do not have access to the code for the page I'm opening up in the pop-up. Im pretty new to web development.
Heres my js code
Code:
//globals var popupHandle = null; var openingWindow = false; function popWindow(URL){
[Code]....
Note: The whole reason why I am doing this is because if its the first time I am clicking on the button that will open this pop up window and I click it repeatedly very quickly, a new pop up is opened for each time I clicked eventhough the window.open is supposed to reuse the window if it has the same windowId. The first call to window.open takes long enough to not have a window handle and allow other clicks to get through.
Supposedly there are two functions that should run when my page's window loads. One for my clock and one for my new ticker. I can locate the clock function on window.onload, but not the one for the marquee that would stop it from working. Code:
The code below works perfectly in Chrome and FF, but (as usual) it does not work in IE. I think the function "show_guest_notification()" isn't even loading, so does the error lie in the window.onload?
Code: function show_guest_notification() { setTimeout("show_hide_guest_notification()",3000); } var i=0; var c=0; [Code]...
I currently have a web page that is building a web form from data contained in a SQL table. I need to do some calculations on the numbers that are populated into the form. I have used the following javascript code to successfully complete my calculations but I can only use this code at the bottom of my page because executing it at the top of my page the form fields are still empty. How would I use or modify the code I have to display the calc at the top of the web form. Example as follows:
I want page2 doesn't have title bar, tool bar, address bar. Is it possible to specify in javascript function window_onload() in page2? I don't want to specify in window.open() in page1 when it loads page2.
<script type="text/javascript"> function window_onload() { } </script> <body onLoad="window_onload()">
This page looks up a username and password and submits a form to log on to another application on a different server. This works on my PC and on most other PCs I've used to test this on, but it's not working on one of our user's PCs. It remains on this page, and it appears as if no attempt is made to execute the script.
We're both using Internet Explorer 6. Are there any browser settings (or anything else she might have installed, such as popup blockers) that might stop this code being run? I've checked the proxy server isn't stripping out the JavaScript.
I am trying to create a web poll and use the Yahoo UI Library (YUI) to put some action in the percent bar when showing the poll results. It will start the bar at 100px wide and the retreat back to the percentage of the results. This works in Firefox (although once in awhile it stays at 100% and I need to hit refresh, don't know why) but it will not work at all in IE.
The example the yahoo people give is very similar to what I have here, but they use document, 'click' while I use window, 'load'. I don't want to make someone click on it in order for the movement to take place. So I figured just adding window, 'load' would do the trick. It does in FF, but I can't figure out why it doesn't work in IE. I do not get any error messages. Hoping there are some people that have worked with the YUI before. Code:
I am sure this is an easy problem, but I am just getting started with Javascript and can't seem to find the problem. I have spent a lot of time on the net looking for answers, but can't find the solution. I am trying to execute a simple window.onload command to launch a picture rotator. Code: