I currently have a loop of images showing up on the bottom of the screen after various intervals, and the only thing left i need to do is to pause this temporarily whilst the mouse is hovering over the current image.
Heres the code so far;
This basically does this; animate the first image up from the bottom. wait 10 seconds slide down that image wait 2 seconds slide up the next image. etc..
There is a mouse over effect to lower the image by 1 pixel.
I've tried such things as setting a variable on mouse over, then applying if statements to the infiniteLoop. That didnt work, and ive looked around for similar problems and cant seem to find one.
I am using a jQuery Cycle plugin,it runs automatically even if you do not use the previous and next buttons which is good.But if I put my mouse over the plugin, it will stop until I take my mouse off it.
I'm testing out the cycle plugin, I wanted to have it so the slideshow would pause on hovering over both the pagination links and the image. With the below code right now only the bottom slideshow pauses on hovering over the links but does not pause on hovering over the images as the top slideshow does. I seem to be running into problems combining the two, can you take a look? I want to keep the previous and next links and for them to be functional also.
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head>
1. Display a base image on a page, e.g. image0.jpg.
2. On mouseover that image, it begins cycling through other images while the mouse is over it - (image1.jpg, img2.jpg, img3.jpg, etc.) and continues to cycle through them over and over again while the mouse is over.
3. Onmouseout, it goes back to displaying the base image (image0.jpg).
4. Needs to support multiple instances on the same page.
This is for an index page for different galleries, so there will be like 20 images showing on the page, and when the visitor puts their mouse over any of the images, it will cycle through the preview images for that gallery.
how to post say 10 images, then make them all rotate in a 360degrees fashion, but no matter how far away they may rotate, the user can still click on that image.Here ar a few expamples of what I mean:[URL]
manipulate the code below so rather than it rotate 1 image it rotates an array of images of say 3 images. Which will be placed in different places on the page.
<!-- TWO STEPS TO INSTALL RANDOM IMAGE:
1. Copy the coding into the HEAD of your HTML document 2. Add the last code into the BODY of your HTML document -->
//Operates the 3 rotating book banners in #training window.onload = choosePic; var bkImg1 = new Array("img/bk1.jpg", "img/bk2.jpg", "img/bk3.jpg", "img/bk4.png"); var bkImg2 = new Array("img/bk5.jpg", "img/bk6.jpg", "img/bk7.jpg", "img/bk8.png"); var bkImg3 = new Array("img/bk9.jpg", "img/bk10.jpg", "img/bk11.png",
I am rotating images at one location of my web site. My problem is if I set the width and height of the new image before I show the new image, the old image is stretched first to the new image dimensions, and if I show the new image before setting its dimensions, the new image is stretched first to the old image dimension before it is adjusted to its own dimension. I would like to load a new image with its own dimension at the same time. How can I do this?
I've got a series of photos rotating in sequence every few seconds. My page is here:
I've got one file called banner.js.js with the code shown at bottom of this post. In my main index.html file I have the few lines immediately below. How do I place a caption below images that changes for each photo? Most of the code I've seen to do this seems MUCH more complicated.
Is there a way to set up a rotating image slide show where people can add or take out any number of images (into a database) without changing the script to give an exact number or names? I've seen this but can't find an example.
I am trying to make different images hover over a table of sliced images when you mouse over a particular image. ex. mouse over image 1 = have image 1.1 hover over entire table of images in spot A; mouse over image 2 = have image 2.2 hover over entire table of images in spot B....ect. what i have so far only allows me to mouse over image 1 and have image 1.1 hover over entire table in spot A. Any time i try to move forward with more div's on other images it just jacks everything up.
Let me explain what is going on. Inside of a div with the id = navContain, are a few images. These images are used as navigation links. These images have the class = imgPos. When you roll over one of these images, the css top property adds 92 pixels.
The image contains two different colored variations of the word "HOME." When the image is in its off state, the word home is white. When you roll over the image, jQuery animates it so that the white text of the word "HOME" slides down, and then a colored version of the word "HOME" slides down and takes its place. This is the same image, just its top property is being changed. jQuery does nothing more than change the top property.
The problem: Sometimes when you roll your mouse over it for the first time, it properly animates to the over state, but then gets stuck in that state even when you mouse off of it. Still in its over state, if you mouse over it again, the over state jumps up and down violently. It never goes back to the state where the text should be white - its original state.
I've tried the stop() function, as you can see in my code. Still, this problem persists and I can't seem to figure it out alone.
Say I have 4 images. 1 main image and 3 menu images. I want the main image to change to a description of that particular link from a base image when I mouse over each menu menu image. So when I mouse over a part of my menu say 'Contacts' I want the main image to change and say 'Click here to acquire my contact information.