Figuring Out Media?

Jul 23, 2005

I'd like to be able to know, in javascript, if the media that's rendering
is screen or print. I have no nefarious purpose here (I've often seen
people wanting to do this to prevent printing): I have a report that uses
javascript to page 20 items at a time and I want it to show all items at a
time when printing.

- I can make it more or less work on IE using onbeforeprint, but no luck
on better browsers

- When the page first renders the combination of @print and @screen styles
work good, but the moment javascript hides stuff it stays hidden (because
it's changing the element.style attribute of the rows.

- I've tried figuring it out by having an element with different styles
declared in the @print and @screen rules of the stylesheet, but I can't
make it show any difference to the javascript being executed (e.g.
changing the position of this element for print and screen, the element's
position is always what is first calculated for the screen).

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Nov 23, 2005

I would like to know if there is somewhere a JS library for managing
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the idea is to code something like this :

var m = new MediaPlayer('my_media_file.ext');
m.display(); // generate a running code to display the media

and the object can be control by a set of method :
m.play();
m.pause();
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May 30, 2011

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obviously we are talking about players that have javascript apis available. what i'm thinking is: have a "state" for when the player is playing (is it called an object?). run a loop that checks to see if the first item is playing, and when it's finished it goes to the next item and plays it.

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Does anyone know of a way for JavaScript to determine the media type?

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ID="wmp"
Name="wmp"
DISPLAYSIZE="4"
AUTOSIZE="-1"
BGCOLOR="darkblue"
SHOWCONTROLS="-1"
SHOWTRACKER="-1"
SHOWDISPLAY="0"
SHOWSTATUSBAR="-1"
VIDEOBORDER3D="-1"
WIDTH=320
HEIGHT=313
SRC=""
AUTOSTART="-1"
DESIGNTIMESP="5311">
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Problem is that I can't access the controls through JavaScript. I have
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var w = document.getElementById('wmp');

// This doesn't work... JavaScript error: "Play is not function"
wmp.Play();

// this also doesn't work... "controls is undefined"
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