Canceling Events

Apr 9, 2006

I have code that looks like this:

function setupEventWrapper(obj) {
old_ev_handler = obj.onsubmit;
obj.onsubmit = function () {
do_something();
if (old_ev_handler != undefined) {
old_ev_handler();
}
if (event_cancelled()) {
undo_something();
}}}

it wraps the onsubmit handler (if any) within a new function which
do_something() and then calls the old event handler.

My problem is how can I detect if the event has been canceled by
old_ev_handler(). AFAIK an event can be cancelled in three ways:

* returning false, easy to check for

* setting event.returnValue = false on IE, easy to check for

* calling event.preventDefault() on DOM

How can I check if event.preventDefault() has been called?

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it works fane that it alerts the user that only jpegs are valid but then
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Code JavaScript:
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[Code].....

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Examples of when the 'navigation' or 'browser close' should be blocked:
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here is what i have so far - and this appears to work fine in IE. Code:

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[Code]......

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Code:

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Of course this event won't be accessible from the keyboard, which might be nice. Now if it where an <a> tag, you can do this:

Code:

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e.preventDefault();
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I'm having some difficulties with a menu I'm making. I build up the
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main
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|-url2
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|--url21
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How can you limit that the onclick event handler is only called on the
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Full code listing below....

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Jul 23, 2005

I have an object

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Now I want to dynamically set an event for this object:

function foo()
{
}
myobject = document.getElementById("summer");
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How can I achieve that?

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I want to make my site more dynamic... but i dont find out how this works...

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I know some JavaScript mouse events are:

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Also in Java can detected which mouse button (left, middle or right)
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May 2, 2009

I'm doing a tutorial from a book to drag and drop elements on a page into a shopping cart. I had everything working fine in IE until I added the function for key presses. What it should do is when 1 is clicked, the first item is moved into the cart, and if I press 1 again the item goes back to where it started.

The function that's giving me problems is keyDrag (at the bottom). I included the other functions in case you need to see them because keyDrag calls them. The error I'm getting in IE is "object expected" and it's at the line marked below in the keyDrag function.

What happens when I press 1 is the item that's supposed to go to the cart appears at the cursor as if I clicked and dragged it. But if I drag it manually into the cart, and then press 1, it will snap back to its original place without problems.

Code:
<script type="text/javascript" language="javascript">
if(isNS) document.captureEvents(Event.MOUSEDOWN | Event.MOUSEMOVE | Event.MOUSEUP);
document.onmousedown = grabIt;
document.onmousemove = moveIt;
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[Code]...

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Oct 9, 2005

This simple program displays the Keycode & event type for a key pressed. Good for a quick reference.

<html>
<head>
<title>Keyboard Events and Codes</title>
<style type="text/css">
body {font-family:Arial, sans-serif}
h1 {text-align:right}
td {text-align:center}
</style>
<script language="JavaScript" type="text/javascript">
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var tCells = ["downKey", "pressKey", "upKey", "downChar", "pressChar",
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// clear table cells for each key down event
function clearCells() {
for (var i = 0; i < tCells.length; i++) {
document.getElementById(tCells[i]).innerHTML = "&mdash;";
}
}

// display target node's node name
function showTarget(evt) {
var node = (evt.target) ? evt.target : ((evt.srcElement) ?
evt.srcElement : null);
if (node) {
document.getElementById("keyTarget").innerHTML = node.nodeName;
}
}

// decipher key down codes
function showDown(evt) {
clearCells();
evt = (evt) ? evt : ((event) ? event : null);
if (evt) {
document.getElementById("downKey").innerHTML = evt.keyCode;
if (evt.charCode) {
document.getElementById("downChar").innerHTML = evt.charCode;
}
showTarget(evt);
}
}

// decipher key press codes
function showPress(evt) {
evt = (evt) ? evt : ((event) ? event : null);
if (evt) {
document.getElementById("pressKey").innerHTML = evt.keyCode;
if (evt.charCode) {
document.getElementById("pressChar").innerHTML = evt.charCode;
}
showTarget(evt);
var charCode = (evt.charCode) ? evt.charCode : evt.keyCode;
// use String method to convert back to character
document.getElementById("character").innerHTML =
String.fromCharCode(charCode);
}
}

// decipher key up codes
function showUp(evt) {
evt = (evt) ? evt : ((event) ? event : null);
if (evt) {
document.getElementById("upKey").innerHTML = evt.keyCode;
if (evt.charCode) {
document.getElementById("upChar").innerHTML = evt.charCode;
}
showTarget(evt);
}
}

// set page-wide event listeners
document.onkeydown = showDown;
document.onkeypress = showPress;
document.onkeyup = showUp;
</script>
</head>
<body>
<h1>Key and Character Codes vs. Event Types</h1>
<hr>
<p>Enter some text with uppercase and lowercase letters:<br>
<form>
<input type="text" id="entry" size="60"
onkeydown="showDown(event)"
onkeypress="showPress(event)"
onkeyup="showUp(event)">
</textarea></p>
</form>
<table border="2" cellpadding="5" cellspacing="5">
<caption>Keyboard Event Properties</caption>
<tr><th>Data</th><th>keydown</th><th>keypress</th><th>keyup</th></tr>
<tr><td>keyCode</td>
<td id="downKey">&mdash;</td>
<td id="pressKey">&mdash;</td>
<td id="upKey">&mdash;</td>
</tr>
<tr><td>charCode</td>
<td id="downChar">&mdash;</td>
<td id="pressChar">&mdash;</td>
<td id="upChar">&mdash;</td>
</tr>
<tr><td>Target</td>
<td id="keyTarget" colspan="3">&mdash;</td>
</tr>
<tr><td>Character</td>
<td id="character" colspan="3">&mdash;</td>
</tr>
</table>
</body>
</html>

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I have implemented some code to call an event handler that will end the test if a window.onblur event is triggered during the session. It is working fine in Firefox, but IE seems to interpret window.onblur events differently. Basically, in Firefox I can click anywhere within the window without a window.onblur event triggering, but in IE if I click outside of the test table or form element etc. into whitespace, for instance, it fires.

In addition to using window.onblur, I have also tried top.onblur, and also putting onblur in the body tag of my html:
<body bgcolor="#ffffff" onBlur="lostfocus()">
Again, both work in Firefox, but neither of these alternate methods seem to restrict IE in the appropriate manner.

So my question is this: is there any way to craft this such that IE will play nice and trigger the event ONLY when someone clicks outside of the browser window (on to the start menu, for instance)?

<script language="javascript">
<!--
window.onblur=lostfocus;
function lostfocus(e) {
// student has attempted to cheat, end test
}
// -->
</script>

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