is not working correct. doSomething is not known. i think, setInterval
is not inside the class, so doSomething is private and unknown for the
interval.
So I create a class: function cMap(mapID){//vars and stuff}
I go and prototype a function: cMap.prototype.loadMap = function(){ //jquery AJAX call }
Now in the jquery $.ajax({...}); call, I use an anonymous function on the "success:" call: success: function(data){ this.member = data; }
My problem is that inside this anonymous function call I'm trying to call a class member of my cMap class to store the data in from the AJAX call, but it's out of scope. So the JS console in FF/Chrome throws errors about bad value/doesn't exist.
How can I access this class member from inside an anonymous function? Or at least what's a good way to go about doing all this?
Somehow, the isLoaded property doesnt seem to be set to true when i create an instance of the class. I tryied passing the object instance through an argument ... this.xml.onload = this.fileLoaded(this) ... MyClass.prototype.fileLoaded(obj){ obj.isLoaded = true;}
i cant find a way to return a value to a function inside a class...seem that when try to output it(the code with red markup)..its output is undefined..
function AjaxProcess(ElementId,amethod,url,element,callback_function,acontrol,ProcessImage){ this.ElementId=ElementId; this.amethod = amethod;[code].....
Everything works above. The first alert shows that this.status was set to 'error'. However, if I call myClass.getStatus(), I get undefined. How can I get the parseData function to set the variables in the parent function?
What is happening is $(this) is no longer based on .expand being the (this) that is clicked.
like if i have a button SOMEWHERE randomly on the page with this
<div onclick="Minimize('_alerts');">Click Here</div> this will minimize alerts but because the (this) in minimize function doesn't actually point to the right button that I want to add a class to.
Is there a way to modify the minimize function so that it finds the <div id="mytoggle"><ul> <li class="expand boxminimize" rel="_alerts"> using the rel toggle, and then changes the class of the li from expand boxminimize to boxexpanded??
just like the .expand click function I posted on the top of the post that works?
I'm having issues with jquery and the tabs I'm using. My tabs work but... I want some more functions and that seems to be a big problem for a Javascript and jquery newby.
I really don't know if this is correct but it works! What doesn't work is the active class. If you use one of the buttons in the first tab you go to the right tab but the tab itself has no class called active and that ruins the style.
2) I also have one other question: lets say that all the above is my second page and I have my frontpage in which I also have buttons. I want somebody to use the button and end up in the third tab of page 2. My link is something like
Code: page2.html#tab3
I read that using this should lead you the third tab but it's not working for me. You go to the first tab of page 2 instead.
I've been reading a LOT! Jquery for dummies, I googled, read the forum and other forums. I posted on a Dutch forum but no answer. I've added a lot of different code but it doesn't work.
My code: [URL]... When I click on UpraviƄ in class edit I need add some HTML code to begin and to end of class entry how to I can select class entry in the same class post on which I clicked?
when I call obj.loop(); 'this' in obj.next refers to setInterval and not obj . I realise I can add var ref = this; and send it with setInterval but is there something I can do to get 'this' to refer to obj when in obj.next?
I'm attempting to create a small function that when called upon will change the CSS background property 10 times at 80 millisecond intervals. I'm pretty sure setInterval() is the way to go about this, but I've been toying with my script for an hour and can't get anything to work.
At each 80 millisecond interval, the CSS background property should change like so:
I would normally just use the background-position property, but it seems the hyphen throws javascript for a slip. It's really not necessary for this function, but if there's a way to use hyphens, it would be good to know for future reference.
So this works ok in the sense that the animation is performed smoothly. But to my understanding it should expand the height of the box 1pixel every 1ms, so it should expand very quickly from the base height to the maxHeight limit, but I click on the link and it animates soooooo slooooowly -- smoothly, i mean, but it takes well over a minute to expand to the full height. I just need to speed the damn thing up! Also, if i change "box.heightCount++;" to "box.heightCount+=1;" it gets all messed up. What am I missing here?
i'm scratching my head over achieving similar results with setInterval() function, and how I can keep it from looping infinitely.
I want to do something like this: var i = 0; var endTime = now + ((1000*60)*2); // 2 minutes after now while (now <=endTime) { i = i + 1; now = new Date().getTime(); } document.write("total iterations: " + i);
however you can't do this because of lag issues, so i'll settle for using setinterval on its smallest interval of a millisecond, here is my attempt to translate the above to a setinterval solution: var endTime = now + ((1000*60)*2); // 2 minutes after now var intervalID = setInterval(loopFunc(endTime),1); function loopFunc(endTime,intervalID) { if (new Date().getTime() <= endTime) { i = i + 1; } else { clearInterval(intervalID); }}
as you can see I have prolbems figuring out how to stop the interval from continuing to iterate, and passing the interval id, I'm clueless Also I'm clueless on echoing the total iterations via this method.
I'm trying to build the framework for an AJAX back/forward button fixer. Basically it uses the hash fix for them (using text after the # to add history objects). To this effect, the function to check for updates has to be run every second or so. No problem, I'll just use setInterval for that.
For whatever reason, though, setInterval gives me an error. Specifically that oldLocation (global variable) is undefined (in the checkURL function). So I try setTimeout. Same thing. When I just call the function explicitly once (adding checkURL(); to the end of the script) everything works wonderfuly; it's just setting it up on a timer that messes up. Frankly, I've no idea why it's doing this. (The bug just seems so odd) Maybe a more advanced JS coder can shed some light on it.. Code:
I've developed a plugin for a simple slide show. and here is the code [URL] The problem is when I mouse over the pic, the console error logs: "slideSwitch is not defined" The same error would still happen if I define function slideSwitch(){} and call
Inside of $(document).ready(function () I have: var refre****= setInterval(function(){ $('#mydiv').load("mypage.htm"); }, 9000); This is working great in IE, it loads mypage.htm into mydiv every 9 seconds. If I change the contents of mypage.htm I can see it in mydiv after 9 seconds with IE, but not with Firefox. With Firefox I can see the reloading symbol on top of the tab every 9 seconds, but I don't see the page changed.
I am new in web development. I think this problem is related to javascript, I have write script which will change images after 2sec, through setInterval function. Script is as follows.
<script> var images = new Array ("img/1.jpg", "img/2.jpg", "img/3.jpg"); var currentIndex = 0; function Start(){ setInterval("ChangeImage()", 2000); }function ChangeImage(){ currentIndex++; if(currentIndex == images.length){ currentIndex = 0; } document.images[0].src = images[currentIndex]; } </script>
But when I place in img tag which is in third row div and reload page, these series of images show in first row div. It does not show where I have specified area for it in css.
First row div: <div id="menu"> <img src="header/menu.png" name="menuImg"/> </div> My series of images show in this div when I load page.
I just encountered a rather strange issue with setInterval() in Firefox. Take for example this code:
function test(){ setInterval("window.status+='x'", 1000) }
test() test()
So I call test() twice, which should mean the status bar gets appended 2x's every second. This is the case in IE6 and Opera, but in Firefox, it pauses every 2 seconds, and adds 4x's each time. Basically, Firefox seem to not update every second but every 2 seconds as a result. Anyone know what's going on?
function load(cv) { setInterval("checknew('cv')",1000); } checknew sends the number 1 or 0 depending on what load sends, and in turn, its just alternating 1/0 every second.
I am unsure how to send the number I get in load(cv) to checknew(cv) every 1 second on setInterval.
I have a script that I have tried running using both setTimeout and setInterval. It works fine in every browser except safari 3. It will run fine for a few loops and then stop.