Ive trawled through google and the tutorials on here to no avail.
Im after creating a function to assign image sources of 16 img's (within cells) to cell*.gif. There must be no repeats and it needs to be within 0-15. (randomly called from a button)
I have tried comparing two arrays (1 containing 1-15.gif and the other 0's to set to 1 when used) -- i just ended up completely confused.
I've got an array of images that I want to randomly attach themselves in some <li> tags. Right now I've got everything working great except the images repeat sometimes repeat themselves.Is there any way to make the images not repeat?Here's the code:
Code JavaScript: // Random Image var theImages = new Array()
I want a certain amount of image spots to show a certain set of images (specifically 8) in a random order every time the page is refreshed. I do not want the images to be repeated, however. The solution I came up with was to create an array and generate a number one to eight and then compare that number to the numbers previously in the array, and if it matched one that was previously generated, to generate a new number and then compare it. This continues until i have an array of the numbers 1-8 in a random order.
var imgs=new Array(8); for(i in imgs) { function generate() { return Math.floor(1+Math.random()*8);
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This does not strike me as the most efficient way to go about this. If someone has a better solution,
I am trying to display a random number, but each time a button is pressed that calls the test function, i don't want to random number to be repeated. I know I have to declare 2 variables and a while loop, but i'm stuck as to what to put in the second variable and in the while loop.
var random = Math.floor(Q * Math.random()); var random2 = ?? function test () { document.write(random); while (random == random2) { document.write(random); }}
I currently have a Javascript application that randomizes about 200 images. The problem is that the images preload, which causes the entire site to not come up until all the images are loaded. I'd like to find a Javascript application that can load images as they are randomly chosen. In addition, I'm trying to figure out how to not display the same image more than once; or at least until after the 200 have been displayed, then create a new randomization of the 200 images.
Let me know if anyone knows how to do this or can point me to code that is able to do what I'm looking for.
I have a function that I use to prevent users from entering anything but numbers in fields. This function works perfectly but it repeats many times in my code like this:
So if I have 30 input fields, this function repeats 30 times... which doesn't make sense. I started to convert it to a global function that will be written only once within the <head> and each input field will call the function. This is what I tried:
In the head: <script type="text/javascript"> function functionNumbers() { this.value = this.value.replace(/D/g,''); } </script>
I have a script on my website that counts down 24hrs and then repeats. I use it to show a special offer that's valid for 24 hrs!
Unfortunately there appears to be a couple of issues with this script. IE seems to randomly stop working when you refresh the page. Also, when the countdown gets down to the last 10 seconds, it adds "1 days" to the countdown text!
Believe me, I have scoured the internet to find a cross browser script that simply counts down 24hrs and the repeats, but this is all I could find.
Someone may be able to either;
1) recommend a script that counts down from noon (server time) for 24hrs and then re-starts or
2) someone who knows about scripts can have a look at the attached and let me know what might be wrong with it?
I'm trying to use Javascript to have an array of images that load randomly AND work in a slideshow manner so change every 3 seconds (in a logical order). The code I have below presents a random image but how do I get them to continue from the random image and change to the next every 3 seconds?
I've looked for a solution to this issue, but it seems like a little different scenario than other situations. I made a system for generating friend requests on Facebook. I have a grid that is 6 x 3, for a total of 18 cells. Each cell has a picture in it, and the picture is linked to the Facebook friend request page. My problem is that since each cell is populated at random from the array, I'm getting lots of repeats. For example, some picutures are in 5 cells, and some are in none. I'm trying to figure out how to make it so that once a picture is used once in the grid, it does not get used again in the same grid.I still want every cell filled at random on each page load, I just want to prevent the repeating.
Here's my current code: <script type="text/javascript"> var vip_list=new Array( new Array('http://profile.ak.fbcdn.net/v225/1616/88/s1220771654_2158.jpg','http://www.facebook.com/addfriend.php?id=1220771654'), new Array('http://profile.ak.fbcdn.net/v223/1233/29/s904885342_9055.jpg','http://www.facebook.com/addfriend.php?id=904885342'),
For my website I would like to create a famous last words generator (randomized), and random page generator (within my site). What is the code for random quotes and random links?
I am new to javascript but have been using java for quite a while. I am looking to make a random quote (out of ten possible quotes) appear in my h2 tag in a page i am working on. In java, i would make a random number generator, in javascript it looks like this:
Code: var randomnumber=Math.floor(Math.random()*11) Then make an if statement: Code: if randomnumber=1 { var quote="Live long and prosper" }
document.write(var quote); Could someone more experienced than me tell me if my code looks good and how would a go about getting "var quote" in my h2 tag?
I'm new at Javascript, and have written a script for a series of random roll-over button images, but one thing I would like to add is a function that checks to make sure that there are no duplicates in the randomly generated variables that choose the pictures.
Can anyone give me a hand with this? One other thing I can't seem to figure out is how to manage the "onLoad" aspect of caching my roll-over images (DW has locked the <body onload> function into a template, so I can't mess with it...). so my rollover graphics are grabbed from the server in "real time" during mouse-over, which is a bit "goofy" and "slow" in terms of instant rollover effect. I'm sure that there is a much more efficient way of doing this, but I've been able to learn a lot by tweaking DW's way of doing things, so it's not a total loss.
In an external JS file, I set up a series of 10 random variables using the Math.random and Math.round functions like so:
var btn0 = Math.random()*100; btn0 = Math.round(btn0); var btn1 = Math.random()*100; btn1 = Math.round(btn1); .... etc for 10 buttons
Then in my page, I piggy-back onto Dreamweaver's built-in roll-over handlers, like so (to write the instances of each rollover image);
For this particular page, I'm pretty much stuck with DW's coding because it's locked into a template that governs my site navigation. Thanks for any pointers or help ...
I've found examples of bookmarklets that select a URL from a page at random, but I'd like one that generates part of the URL at random.
If you have a bunch of images that are named: mydomain.com/images/abcd.jpg where abcd is can be any combination of 4 lowercase letters - is there a way of having the bookmarklet generate the letters randomly when clicked?
I'm able to do it using AppleScript & Safari but would like it to work from within Safari - which is missing the "Scripts" menu that most Apple apps have :(
It looks as if bookmarklets are the only option, but I've only ever used javascript to select randomly from existing arrays of images and don't fancy typing in the names of a couple of thousand images...
1.) the background color to change randomly with 5 different colors.(change on page load)
2,) 10 different quotes randomly fadeing in and out in random spots on the webpage. with a delay timer on them, so they keep changing as the page is open. Not random each time the page is loaded.
I remember there is a programming language where you can initialize the random number generator, so that it can - if you want - give you the exactly same sequence of random numbers every time you initialize it with the same parameter. Can this be done with JavaScript? I couldn't find anything in the documentation. Basically, what I want to achieve is to obtain always the same sequence of random numbers for the same given initialization value (but of course different sequences for different init values).
Problem: I have three containers (divs) all with different background images assigned via a class. Each div will contain a background image displaying a different product. I'd like these three divs to randomly assign a class via JavaScript.The problem I'm running into is preventing the same class from being assigned twice to two divs on the same page load. Then you'd have two divs with the same background image.
Now i got a function newgame() and i wanna display random word from this array in rectangles gray styled... Here is the problem. I can make to display random words, but i dont know how i make this words with the css style together - rectangels around a char. But the words are different length so i dunno?
but I want to add that random number to a value that is enterred into an inputbox and get a total. How can I do this using Javascript and put the result into a hidden field. I will also need to use that same random number in another place on another form .
I'm trying to apply something in my forums, where a member could post something let's say:"Hi, I am number 1, 6"And what would happen is that, a number from 1 to 6 would be the content, for example, it would be:"Hi, I am number 3"But if you refresh the page, it would still be the same number. Like it won't be randomized again.So how do I make a javascript/html code that would make a one time number randomizer.
I am using a module called mod_pageear in my joomla based site that displays an image in the page when the trigger is scrolled over. I would like to change the code to access images in a folder on a random basis. The existing section of the code that accesses the single image is as follows: Code:
i am faceing a problem here ..i want that user click on button and it give him a random online user from database...but dont know how to do it ..i am trying..
{ $i=0; while ($i < $num) {
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i just want that onclick give me random user for chat ...