i want to let the user draw image or drawings on web page using html canvas element like stuff and then provide them to save that image or drawing on server so that next time they can get it as it was before to edit further.
I need to use javascript's graphics API to draw the letters of the alphabet. If necessary, I can map out all 26 letters myself and use drawline() to draw them, but I am hoping someone out there might have a better suggestion. The user will click a spot on the canvas, and the script will draw one of the letters at that spot.
Is there a small graphics library that I can use? All I need to do is draw a line of a nominated thickness and colour between two specified points and to, at some later time, "delete" the line?
I've found a few offerings but either they weren't multi-browser compatible or they were too big for me to consider (20K instead of 2 or 3K).
I'm having a problem with the <CANVAS> element in JavaScript. here's what i'm trying to do: I need 3 different canvas elements for writing a signature to. they must all 3 be visible at the same time
My problem that i'm having is that i can't seem to get the code to work which will write to more than one canvas.
I am trying to create an Asteroids type game using JavaScript along with html5's canvas element for drawing. I have searched around and have looked at examples but I can't figure out what is wrong with my rendering that I do in the game loop that is run every frame. The problem appears to be only that the canvas is not cleared at the beginning of each frame but I feel there might be something wrong also. The code used and shown below only works in Firefox but not Google Chrome or Safari.
We currently have a website that uses the .beforeAfter plugin to switch between two images. In addition we would like to add the possibility to draw a line and/or box using a boxer like option. All our attempts have been unsuccessful so far. Could anyone tell us if and how it is possible to combine the .beforeAfter option with a drawing line/box one?
For curious users, here is the website we are currently working on:
I want to create a drawing board in an html page were i can draw anything by dragging the mouse. and when i have done the drawing, i want to create an image of that drawing,
i found some examples doing this but so far all were using html 5, my requirement is to support most of the available browsers.
does anyone knows how i can do it.
i found one link which had what i required, [code]...
but in this the only problem is that if i drag my mouse faster, the draw line is discontinuous. i want it to be continuous free flowing colored pixels.
I am working on an application where the user is able to draw using square images placed using absolute positions. The user can draw any shape but it must always be connected. I now need to work out the outline of the shape they created. The only information I have is the x y of the pictures that were placed. Its driving me crazy... I tried to work out a system of looping through all the pictures and seeing if there were any images touching.
My most recent idea was to make the javascript select the images and see if I could get the coordinates of the shape from there... In simple I need a way of merging the images into a shape rather than separate entities.
I've coded in Java before but I'm still having some trouble. I am trying to draw a ribbon type shape on an <canvas> element and for some reason, when I turned it into a function, it seemed not to work. Here is what I have for drawing the ribbon with a function:
I feel like it has something either to do with the function definition, or the call. Before this script is executed, i create a canvas in the following way: <canvas id="navCanvas" height="200" width="120"> Why it is not displaying.
I adapted Bresenham line drawing algorithm to draw a dashed line. I want to count the number of dashes. The dashes extend from one city on a map to another city. I don't want the dashes to obscure the city marker which is a small black dot, so I added some logic to skip dashes at the start of the line and at the end of the line. But this logic is confounding my attempt to count the dashes and I haven't been able to figure out why. The function should return the number of dashes as 'count'.
I am trying to design a system that allows users to draw on a whiteboard with different colors, save their drawing into hidden input boxes in the form on the page, then they can click Save Logo to save it to process it through PHP. I have the whiteboard that allows them to draw, but I am lost as to how to get the thing to populate the hidden input boxes.
So, I have the following code:
<HEAD> </HEAD> <BODY>
[code]....
What I am trying to do is use the function mousedown(e) to include an event to update a hidden input box with the value of the TD's background color that the hidden input field is attached to, so that it can be tracked when the user hits Save Logo at the bottom of the page. When they hit Save Logo, I want the form to post to itself, go through each of the input hidden fields and capture the color for each table cell, then generate an image based on the generated array, save it to a file on the server with the user's $_SESSION['userid'] as the filename + .jpg.
The problem is, though, that I do not know how to tell JavaScript to do this in the function mousedown(e) code. Also, look in the function table_create and see if I am naming the hidden input boxes correctly; not sure if it will generate the wanted result.
Just a note: I can handle all the PHP handling of the form, I just need help with the Javascript.
Edit: I attached the entire script/page to this post because so many functions rely on each other to operate, and I'm not exactly sure which function will need to be modified to get the desired result. Also, you can copy the code to a .php file to see what it looks like (as that may assist in demonstrating exactly what I'm trying to do, visually).
Edit 2: I suppose what I need to find is how to get the JavaScript to assign a value to the hidden input field that has the same id as the TD field that it needs to be linked to.
I have the following JavaScript (see below). The script requests an XML file from the server and displays it on the page.
The script works fine when the requested XML file is stored on the same server as the script.
The problem is when I try requesting an XML file from an external server such as the National Weather Service. I get an error. If I take the XML file from the National Weather Service and save it to my server it works. Why can't I use my script to request XML files stored on external servers?
Javascript Code
window.onload = initAll; var xhr = false; function initAll() { document.getElementById("makeTextRequest").onclick = getNewFile;
I'm trying to write a script that will be loaded from one server into a website on another server. This script is trying to talk (ajax) to the server that it comes from but I'm getting "Access Denied" errors. I'm well aware that cross-domain calls are not allowed for security reasons so my question is how does Google Analytics work because essentially thats what I'm trying to accomplish. I can embed a Google Analytics script into my website and it'll gather data and send it back to Google.
I would like to open an html file locally (not fetch it from a server) and somehow use javascript to fetch the relative resources from the server. One solution would be to convert all of the relative links to absolute links. I can convert the html source file anyway I wish, but ideally I would like to modify the html source as little as possible, for example insert a function that modifies the result of the src attribute. How would I go about this? Is there any trick I can use to define where the relative home is? Am I going to get into any scripting security gotchas?
I am creating an XML document on my page with javascript. My question is, is it possible to save that xml file on the server (I have write permissions) only using javascript, ie no server code? This task would be trivial using server code, but I was wondering if I can do it all with client code and post backs? Well, any input?
I already have a server connected to clients, clients send msgs and it echoes back to all of them and now i want when a client sends a msg it echoes on his server and the other server too .. so when any of the clients on any of the servers sends a msg it is broadcasted all over the servers to all clients
How can I make the button call the click event so that the server side method btnExecute_Click() can be called? Also, this button calls a javascript function before server side even.
I am working on a cognos requirement, where we have implemented java script code. The thing is, At the run time, when we give a serial number in a text box and press finish button. The serial number which we gave has to be stored in the text box. Later when the user clicks the "Clear" Button. The serial number text box has to prompt for fresh value.
I am using JavaScript for a web project and I'm using cookies and I have 5 links for different movie trailers and I have a trailers.html page with a div with a id="movie" and want to know so that when you click on a Movie trailer link so that it stores a value in a cookie so that you can check on the trailers page which trailer was chosen and display in the div tag