I have small problem and I am stuck with it for days without any solution. So I have a function that has an array,
function arrjoin( )
{
var a = new Array (1,1,1,1,1,1,0,0,0,0);
var c = a.join("~");
return (c);
}
I have another function that call the arrjoin(). But before doing so, I get a value from an input field based on which i need to update the array in arrjoin() and save that as the new array(I mean same array but with the update value).
[Code]....
This is my current function. In this before I call joinarr( ) I need to update the array a in joinarr( ) with the value=index, that I am fetching here and save the array. (Haven't implemented yet) This process keeps on occurring every time a index value is generated. Thus in the next iteration the array a in arrjoin( ) show not be array show here but the array with the updates values. I am eventually transferring the array to server side to do some processing based on current value of the array.
I'm trying to make a time script for an app I'm making (this is not an HTML document; it's a .js file to be used with Titanium) however I'm having trouble getting the function to display and update.
function updateClock() { setInterval ( 'kiTime()', 1000 ); } function kiTime () { //Get current date and time [Code]...
If I use kiTime() under the text field I will get the current time (or at least the time the app was opened), however if I call updateClock() it's blank.
I m new to this forum.Here below is a part of code .What my requirement is This code is rendered first time now i have torefersh the USER[] of this options object from outside without refreshing the page .So how can i access this variable( self.options.users ) in an another file to refresh it ,like we use parent.opener.variablename ...
I'm trying to pass titleArray and pointsArray to the task(); I'm getting an error mgs this.assignments() is not a function. I've highlighted this.assignments()
I am having a couple problems with what I am guessing is sequencing. I have several different events that perform a task and then refresh a portion of the screen using this code snippet: function RefreshComments(sID)
[Code]...
So this comes down to finding away to fire the javascript function only after the JQuery function has finished updating the HTML property of the DIV tag. I'm having a similar problem with a .post() command, and I expect whatever the solution is to this problem can be used to resolve the other as well.
I am trying to make a time/date function update automatically. when i view the page i get the right time, but i have to refresh the browser in order to update it. How can i do it to automatically update itself.
i want the clients time not the servers time.
<script language="JavaScript" type="text/javascript"> var d=new Date(); var monthname=new Array("January","February","March","April","May","June","July","August","September","October","November","December");
I am trying to understand somecode. I don't think I am understanding everything correctly. Can someone confirm or add to my understanding?
Here is the code, below is my explanation:
- CODE 1 - is saying if the the class subnav_dd is called on an anchor tag on a li, then make the function in the if statement "live". (Live in a sense binds the function to the condition, but unlike bind it allows the condition to be used more then once. ) So if the class subnav_dd is the parent, and has a class of .dis then prevent anything below it from firing. CSS - If code 1 is true, then I will only get the first li to fire, the remaining ones will not.
- CODE 2 - This one is a little tricky. Function ToggleOptions takes 3 variables (target, array, state). The condition is if the div subnav + target have siblings, then check to see how many siblings are there. Put the amount of siblings into an array, then check the state of each sibling. I don't completely the rest of it.
I think if the div subnav is called and something is found in the array then the class dis is either added or removed. Then what? I don't understand why I still need the else that adds a class to #subnav_ +.target
I am fairly new with jQuery and am trying to figure something out. I am trying to update multiple SPAN elements on my page using the $.get function. So far this is the code I have...
I can loop through and verify it is catching all of them
This outputs the data I am expecting from the GET
How can I set the data returned to the innerHTML of the current span element in the loop?
I have tried $(this).innerHTML and this.innerHTML, but neither worked
/**** This is "myAjaxFunction.js *****/ var asyncRequest; function getContent(url){ try{ asyncRequest = new XMLHttpRequest(); asyncRequest.onreadystatechange = stateChange; asyncRequest.open('POST', url, true); asyncRequest.send(null); } .....
Im using keyup function to track text typed in input box. The idea is to perform incremental search in db. This works fine. After this I update the html dynamically to display the filtered resuts and at the same time I must dynamically rewrite the html for input box code. After this the keyup function is not working anymore, allthough the id tag is the same? How should I get around this?
I am trying to put together a function that does the following; if a value is not in the array ..put it in, else if a value is already in the array...take it out. Something along the lines of the code below (but it doesn't work). Has anyone seen such a function or can see where I am going wrong? Code:
I am loading a set of icons using an array. The reason for this is that the icon set will be different depending on what some PHP code has given to the JavaScript.
My code currently looks like this.
Code:
var things_to_load = new Array(); things_to_load['header_cursors'] = new Array( 'default' , 'pointer' ); things_to_load['header_icons'] = new Array( '../img/triggers/to-roll/undo.png' , '../img/triggers/add.png' ); things_to_load['header_labels'] = new Array( 'undo' , 'add' );
[Code].....
The problem I have is that the click function gives the error "things_to_load.header_clicks[c] is not a function".
This makes sense as presumably the click function is saving the value and not what that value references.
how I can get this code to save the function not the string referencing it?
Array.prototype.each = function (fn) { this.map(fn) }
This is my each function that works great in every other browser but IE. UGH! What am I doing wrong? the error points to the this in the function. Is it that IE doesn't like map? Has anyone seen this before? I thought my code was correct. Works perfect in FF, chrome and opera. the canvas text doesn't work in opera, but it does render the features so the each function is working.
I'll post the code if needed, but it's huge. here's the script running.[URL]..
im trying to take an array and create a new array in a function to have it be used in the calculation function. I keep getting undefined when trying to output it. I can pass it directly using Spec(skills, spec, train); inside the function but that defeats the purpose of the function since its not always going to be used.
ive looked for hours on google and its all just variables which i can work fine but for this it will not work.
function Aluvian(){ document.ACCalculator.skillcredits.value = 100; var skills = new Array(); var spec = new Array();
I would like to pass an array to a function but how does the program know which array I would like to choose from?? Lets say I have 3 arrays and I would like to pass array C, to my function. I checked the web but they only show if you have ONLY 1 array but NOT for multiple arrays. How would I even go about doing this??
function popsizes(colorcode) { var BLK=new Array(); BLK = ["2XL","3XL","4XL","5XL","LG","MD","SM","XL","XS"];
elem = document.getElementById("selcolor"); for (i=0; i<elem.options.length; i++){ sizelist = colorcode[i]; document.getElementById("selsize").options[i] = new Option(sizelist); }}
</script>
In an event, i'm passing in "BLK" as the colorcode param. This is creating my selsize select box with B, L, K, and undefined options until the for loop finishes. ie, its taking the passed in colorcode as a literal string, instead of referencing the array. Anyone have a pointer as to how i can access the arry, instead of the literal string?
I am coding a site for a friend who wants an image slideshow on her homepage. I've written a function that requests an array and that should pull in the images at timed intervals. Here is a snippet of the default.js code.
I would like to pass an array to a function but how does the program know which array I would like to choose from?? Lets say I have 3 arrays and I would like to pass array C, to my function. I checked the web but they only show if you have ONLY 1 array but NOT for multiple arrays. How would I even go about doing this??
Code: var arrA=new Array("fox.com","nbc.com","abc.com", "google.com"); var arrB=new Array("car","bike","boat", "plane"); var arrC=new Array("1","2","3", "4", "5", "6", "7", "8", "9");
Code: function initArray() { this.length = initArray.arguments.length; for (var i = 0; i < this.length; i++) {[code].....
For the above piece of code, does the function 'function initArray()' just predefine the array that is written right after so that it's first array index starts at 1 instead of 0?
I have the following as a code for an image rotation on each click (with three images)... when I load the page the first image loads fine and I click on it twice and the other two images switch smoothly, but then click a third time to go back to the first image and it doesn't go back to the first image. here's the javascript:
Code:
imgs=Array("pics/adv/chrebMs1.jpg","pics/adv/chrebMs2.jpg","pics/adv/chrebM.jpg"); var x=0; function change() {
I'm trying to pass an array as an argument for a function on load of an html page, but can't seem to get it to work. Here is my code.
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml">
I was having some trouble with 2D arrays (or array of arrays). Essentially, the array has 100 rows, with two columns. The first column of every row holds a name, and the second holds a sales amount. With the use of a do while loop, the user can continuously add up to 100 names and sales amounts. After all the information the user wishes to add is stored into the 2D array I'm attempting to pass that very same 2D array as a parameter to a function called printRow as can be seen in the code below: Note: the function call and the actual function are found in two separate javascripts.
Here PointsOfInterest[i].lat = 56.45556, PointsOfInterest[i].lng = -2.5413 and i = 2;
I want to be able to store these three values into three global variables in Javascript in order to use these variables somewhere else on the same page as their source.
i had write my code by using php language and i would like to pass in an array that generated by using php programming language from a select box through the onchange method.
i had try it but it cant be pass in. how should i code it?