Shape Tween
May 2, 2005A while ago I made a little script - using JS and VML - which tries to imitate the shape tween possibilities of Flash.
View 1 RepliesA while ago I made a little script - using JS and VML - which tries to imitate the shape tween possibilities of Flash.
View 1 RepliesI have a navigation system that when rolled over uses a tween to change the size of the button. I need a way to know when the tween has ended.
View 3 Replies View RelatedI am trying to write a tween in javascript. Does anyone know where I can find some information about that or tell me if it 's possible or not?
View 5 Replies View RelatedI am currently using javascript tween to animate my pages so that the content is moved 'up and out' of my screen. Currently it appears to 'fly' out the top of my page. However I have an image header and I do not like the way the animated text goes over it. Is there a way I could change my javascript so when the text moves up and disappears it only goes up say 100px from the top of my screen? I have tried experimenting changing values in the javascript with no joy:
[Code]....
Is there a way to write a custom tweening function, preferably with easing, without the use of the build in animate() function?In Javascript, it's possible to do this with an interval, but I haven't been successful in finding something similar for jquery
View 1 Replies View RelatedI've got the following html code for a button - how can I get the cursor to turn into the hand shape when the mouse is over the button?<INPUT NAME="btn_cancel" TYPE="button" VALUE="Cancel" onClick="cancel_button_click()";>
View 14 Replies View RelatedI would like to be able to tween an image dynamically from it's current position on a mouse over event. A good example of what I want can be found here. (the nav cloud) I haven't been able to find anything on jquery or anywhere else, so here's what I've come up with so far:
[Code]...
I'm trying to modify an attribute of an SVG shape. This is my SVG file:
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
[code]....
I have a image which need to be cropped from edges slightly to give a hexagon shape. see the attached image to see how the appear ance should be.
Would lik to crop images while loading on to this frames/boxes.
i need to know if i can edit this piece of coding.
<textarea rows="10" cols="80" READONLY value="MY Text Goes Here"></textarea>
I'm trying to create an animation that would fill a complex shape (say an arrow) with a color from top to bottom. It'd be something similar to the third button in the button labEnter the site, go to button lab, select "Click Replaced by Timer". Can't link to it specifically cause it's all Flash).
View 1 Replies View RelatedI am working on an application where the user is able to draw using square images placed using absolute positions. The user can draw any shape but it must always be connected. I now need to work out the outline of the shape they created. The only information I have is the x y of the pictures that were placed. Its driving me crazy... I tried to work out a system of looping through all the pictures and seeing if there were any images touching.
My most recent idea was to make the javascript select the images and see if I could get the coordinates of the shape from there... In simple I need a way of merging the images into a shape rather than separate entities.
I've coded in Java before but I'm still having some trouble. I am trying to draw a ribbon type shape on an <canvas> element and for some reason, when I turned it into a function, it seemed not to work. Here is what I have for drawing the ribbon with a function:
function drawRibbon(height,width,Canvas){
var c=document.getElementById(Canvas);
var cxt=c.getContext("2d");
cxt.fillStyle="#bb0044";
cxt.beginPath();
cxt.moveTo(0,0);
cxt.lineTo(0,height-50);
cxt.lineTo((width-20)/2,height-100);
cxt.lineTo((width-20),height-50);
cxt.lineTo(width-20,0);
cxt.shadowOffsetX = 5;
cxt.shadowOffsetY = 10;
cxt.shadowBlur=10;
cxt.shadowColor = "black";
cxt.fill();
cxt.shadowOffsetX = 0;
cxt.shadowOffsetY = 0;
cxt.shadowBlur=0;
cxt.closePath();
cxt.beginPath();
cxt.strokeStyle = "#ffcc22";
for (i=5;i <= 135; i=i+15){
cxt.moveTo(5,i);
cxt.lineTo(5,i+5);
cxt.stroke();
}}
drawRibbon(200,120,navCanvas);
I feel like it has something either to do with the function definition, or the call. Before this script is executed, i create a canvas in the following way:
<canvas id="navCanvas" height="200" width="120">
Why it is not displaying.